Player Matchup

Izanami
Izanami
Jorgemyte12
Izanami
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,715 Elo+
Party 2
Ix Chel
Ix Chel
Juanjo671
Ix Chel
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,715 Elo+
Party 2
Sobek
Sobek
Knothh
Sobek
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,715 Elo+
Party 2
Team Averages
Level 33
1,500 SR
1,715 Elo+

VS

Team Averages
Level 54
1,499 SR
1,362 Elo+
Chernobog
Chernobog
EmphaticBear8
Chernobog
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,372 Elo+
Party 1
Horus
Horus
ItsSoulzx
Horus
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 41L
1,432 Elo+
Party 1
Ra
Ra
Lxgan maxxed
Ra
Level 21
God Stats
10W - 5L
1,496 SR
Queue Stats
27W - 21L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jorgemyte12
Izanami
12
0 / 3 / 0
7,287
607
4,695
9,282
2,983
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
Juanjo671
Ix Chel
11
0 / 2 / 0
6,770
564
7,157
6,248
2,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Knothh
Sobek
11
0 / 4 / 0
6,628
552
3,104
9,701
9,826
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
EmphaticBear8
Chernobog
14
2 / 0 / 7
8,590
716
8,988
7,541
3,247
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
ItsSoulzx
Horus
14
4 / 0 / 5
8,711
726
7,708
9,329
8,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

14
3 / 0 / 5
8,523
710
5,786
5,480
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
9
9
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chernobog
EmphaticBear8
Chernobog
2
0
7
5.5
W
Horus
ItsSoulzx
Horus
4
0
5
6.5
L
Izanami
Jorgemyte12
Izanami
0
3
0
0
L
Ix Chel
Juanjo671
Ix Chel
0
2
0
0
L
Sobek
Knothh
Sobek
0
4
0
0
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,956
Damage
22,482
25,231
Taken
22,350
14,930
Mitigated
13,571
2,072
Healing
9,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
EmphaticBear8
Chernobog
8,988
5,909
0
2,725
7,541
3,247
1,358
3,680
3,861
0
38,491
W
Horus
ItsSoulzx
Horus
7,708
2,745
1,078
3,354
9,329
8,163
445
3,430
5,899
0
20,494
L
Izanami
Jorgemyte12
Izanami
4,695
3,163
0
345
9,282
2,983
0
1,764
7,111
0
39,407
L
Ix Chel
Juanjo671
Ix Chel
7,157
912
823
626
6,248
2,121
0
896
5,288
18,518
613
L
Sobek
Knothh
Sobek
3,104
235
0
278
9,701
9,826
0
2,938
6,265
4,586
0
W
5,786
362
768
1,571
5,480
2,161
336
2,862
2,618
30,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,685
Gold Earned
25,824
104
Minions Killed
147
0
Camps Cleared
0
588,675
Distance Traveled
632,840
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,590
716
56
5
0
194,581
0
W
Horus
8,711
726
30
3
0
215,380
0
L
Izanami
7,287
607
82
7
0
186,430
0
L
Ix Chel
6,770
564
16
1
0
204,545
0
L
Sobek
6,628
552
6
1
0
197,700
0
W
Ra
8,523
710
61
5
0
222,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role