Player Matchup

Scylla
Scylla
HauntingTulip2
Scylla
Level 88
God Stats
69W - 52L
1,203 SR
Queue Stats
99W - 104L
1,202 Elo+
Party 2
Cthulhu
Cthulhu
LightskinHD
Cthulhu
Level 25
God Stats
1W - 4L
1,142 SR
Queue Stats
1W - 12L
934 Elo+
Party 2
Izanami
Izanami
Shifty6109
Izanami
Level 15
God Stats
2W - 5L
1,211 SR
Queue Stats
11W - 17L
1,281 Elo+
Party 2
Bakasura
Bakasura
Sortss
Bakasura
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 46L
1,180 Elo+
Party 2
Bellona
Bellona
corbyn777
Bellona
Level 13
God Stats
1W - 7L
1,138 SR
Queue Stats
7W - 17L
1,128 Elo+
Party 2
Team Averages
Level 45
1,239 SR
1,145 Elo+

VS

Team Averages
Level 57
1,498 SR
1,476 Elo+
Hachiman
Hachiman
 
Hachiman
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
BIGUNCC
Kukulkan
Level 97
God Stats
0W - 2L
1,289 SR
Queue Stats
63W - 59L
1,508 Elo+
Party 3
Ravana
Ravana
DreamsMonk
Ravana
Level 47
God Stats
8W - 10L
1,463 SR
Queue Stats
38W - 42L
1,406 Elo+
Solo
Bake Kujira
Bake Kujira
PreWrld
Bake Kujira
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 80L
1,438 Elo+
Party 1
Xing Tian
Xing Tian
RoastedButter13
Xing Tian
Level 14
God Stats
2W - 2L
1,739 SR
Queue Stats
6W - 6L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 5
11,518
606
15,529
7,744
3,009
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cthulhu
LightskinHD
Cthulhu
13
0 / 1 / 9
8,855
466
10,187
18,883
16,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Shifty6109
Izanami
14
0 / 1 / 5
8,334
439
8,613
11,705
4,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Sortss
Bakasura
16
6 / 5 / 2
9,482
499
9,695
19,339
8,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
corbyn777
Bellona
15
1 / 0 / 5
9,141
481
8,850
15,213
14,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
2 / 4 / 2
8,613
453
17,744
16,052
6,525
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
BIGUNCC
Kukulkan
15
2 / 6 / 0
9,528
501
10,107
10,585
4,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
DreamsMonk
Ravana
16
0 / 1 / 2
8,943
471
5,880
9,144
4,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bake Kujira
PreWrld
Bake Kujira
15
1 / 1 / 0
9,746
513
9,297
16,195
17,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
RoastedButter13
Xing Tian
13
2 / 6 / 2
8,775
462
7,591
22,649
23,030
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
17
Kills
7
7
Deaths
18
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
4
2
0.75
L
Kukulkan
BIGUNCC
Kukulkan
2
6
0
0.33
L
Ravana
DreamsMonk
Ravana
0
1
2
1
W
10
0
5
12.5
W
Cthulhu
LightskinHD
Cthulhu
0
1
9
4.5
L
Bake Kujira
PreWrld
Bake Kujira
1
1
0
1
L
Xing Tian
RoastedButter13
Xing Tian
2
6
2
0.5
W
Izanami
Shifty6109
Izanami
0
1
5
2.5
W
Bakasura
Sortss
Bakasura
6
5
2
1.4
W
Bellona
corbyn777
Bellona
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,874
Damage
50,619
72,884
Taken
74,625
46,691
Mitigated
56,665
23,178
Healing
15,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
17,744
10,791
0
6,725
16,052
6,525
495
8,163
7,762
0
79,966
L
Kukulkan
BIGUNCC
Kukulkan
10,107
564
0
435
10,585
4,737
0
4,513
5,787
81,800
1,649
L
Ravana
DreamsMonk
Ravana
5,880
683
0
3,893
9,144
4,665
514
1,761
7,311
0
75,992
W
15,529
1,586
0
3,998
7,744
3,009
546
3,683
3,801
89,652
813
W
Cthulhu
LightskinHD
Cthulhu
10,187
881
2,241
2,037
18,883
16,909
0
3,997
14,849
28,743
4,104
L
Bake Kujira
PreWrld
Bake Kujira
9,297
4,816
0
3,535
16,195
17,708
47
1,695
14,024
66,230
1,199
L
Xing Tian
RoastedButter13
Xing Tian
7,591
188
0
802
22,649
23,030
0
7,874
14,015
34,995
779
W
Izanami
Shifty6109
Izanami
8,613
6,504
0
3,106
11,705
4,321
962
2,470
9,195
0
64,694
W
Bakasura
Sortss
Bakasura
9,695
7,136
0
6,719
19,339
8,219
220
8,361
10,720
0
58,043
W
Bellona
corbyn777
Bellona
8,850
2,551
0
5,077
15,213
14,233
33
7,547
7,624
0
53,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,330
Gold Earned
45,605
482
Minions Killed
523
0
Camps Cleared
0
1,818,066
Distance Traveled
1,829,612
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,613
453
110
6
0
344,215
0
L
Kukulkan
9,528
501
156
8
0
357,141
3
L
Ravana
8,943
471
114
6
0
444,295
0
W
Scylla
11,518
606
128
7
0
401,299
0
W
Cthulhu
8,855
466
55
3
0
337,628
0
L
Bake Kujira
9,746
513
101
5
0
338,213
0
L
Xing Tian
8,775
462
42
2
0
345,748
0
W
Izanami
8,334
439
114
6
0
333,590
0
W
Bakasura
9,482
499
98
5
0
361,788
0
W
Bellona
9,141
481
87
5
0
383,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role