Player Matchup

Janus
Janus
 
Janus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Dittzappointment
Sun Wukong
Level 126
God Stats
1W - 1L
1,211 SR
Queue Stats
101W - 83L
1,529 Elo+
Party 1
Loki
Loki
NighTrickAcid
Loki
Level 107
God Stats
3W - 4L
1,542 SR
Queue Stats
79W - 58L
1,538 Elo+
Party 1
Nut
Nut
ToTtErYsHrImP19
Nut
Level 102
God Stats
1W - 6L
1,371 SR
Queue Stats
18W - 33L
1,389 Elo+
Party 3
Ares
Ares
illuminated12
Ares
Level 67
God Stats
0W - 2L
1,297 SR
Queue Stats
20W - 14L
1,524 Elo+
Solo
Team Averages
Level 97
1,384 SR
1,496 Elo+

VS

Team Averages
Level 108
1,514 SR
1,471 Elo+
Jormungandr
Jormungandr
Androus_Vlad
Jormungandr
Level 91
God Stats
6W - 6L
1,480 SR
Queue Stats
28W - 34L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BigBlackTrain
Zhong Kui
Level 128
God Stats
7W - 11L
1,420 SR
Queue Stats
91W - 93L
1,508 Elo+
Party 2
Arachne
Arachne
BossGang3158
Arachne
Level 57
God Stats
7W - 3L
1,593 SR
Queue Stats
144W - 157L
1,425 Elo+
Solo
Chiron
Chiron
Funkymonkeyis99
Chiron
Level 109
God Stats
7W - 8L
1,445 SR
Queue Stats
307W - 282L
1,439 Elo+
Solo
Cupid
Cupid
ILuckyyShott
Cupid
Level 155
God Stats
8W - 3L
1,631 SR
Queue Stats
64W - 69L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 2 / 1
5,272
527
3,801
4,719
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Dittzappointment
Sun Wukong
10
0 / 1 / 0
4,887
489
4,280
9,426
6,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

11
2 / 1 / 1
5,446
545
3,312
7,172
2,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

8
2 / 2 / 1
5,239
524
3,823
8,926
3,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 6 / 2
4,438
444
2,740
10,903
7,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Androus_Vlad
Jormungandr
9
3 / 0 / 6
6,003
600
6,012
7,682
5,485
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
BigBlackTrain
Zhong Kui
10
0 / 0 / 4
5,560
556
2,819
5,335
4,056
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
BossGang3158
Arachne
11
4 / 3 / 3
5,815
582
3,652
9,953
3,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
1 / 0 / 0
6,645
665
5,584
6,669
2,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 1 / 4
6,058
606
9,355
6,719
2,638
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
12
12
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
1
0.25
W
Jormungandr
Androus_Vlad
Jormungandr
3
0
6
6
W
Zhong Kui
BigBlackTrain
Zhong Kui
0
0
4
2
W
Arachne
BossGang3158
Arachne
4
3
3
1.83
L
Sun Wukong
Dittzappointment
Sun Wukong
0
1
0
0
W
1
0
0
1
W
4
1
4
6
L
2
1
1
2.5
L
2
2
1
1.25
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,956
Damage
27,422
41,146
Taken
36,358
21,685
Mitigated
18,146
13,176
Healing
16,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,801
305
0
739
4,719
1,730
0
2,127
2,592
32,001
791
W
Jormungandr
Androus_Vlad
Jormungandr
6,012
1,681
0
1,375
7,682
5,485
0
547
7,135
22,204
0
W
Zhong Kui
BigBlackTrain
Zhong Kui
2,819
169
0
2,706
5,335
4,056
0
2,112
2,799
37,543
1,947
W
Arachne
BossGang3158
Arachne
3,652
2,333
0
4,377
9,953
3,625
0
1,264
8,597
0
38,592
L
Sun Wukong
Dittzappointment
Sun Wukong
4,280
578
0
3,716
9,426
6,559
0
0
9,426
140
31,646
W
5,584
1,558
0
4,400
6,669
2,342
481
140
5,981
0
55,843
W
9,355
6,313
197
3,756
6,719
2,638
819
1,789
4,899
0
40,828
L
3,312
769
0
3,870
7,172
2,461
0
1,226
5,946
0
33,959
L
3,823
2,531
0
3,264
8,926
3,275
0
3,035
5,891
0
31,956
L
2,740
460
337
1,250
10,903
7,660
0
2,336
8,567
7,807
329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,282
Gold Earned
30,081
268
Minions Killed
318
0
Camps Cleared
0
991,312
Distance Traveled
982,394
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,272
527
70
7
0
165,828
0
W
Jormungandr
6,003
600
25
3
0
195,046
4
W
Zhong Kui
5,560
556
59
6
0
206,924
1
W
Arachne
5,815
582
67
7
0
224,688
0
L
Sun Wukong
4,887
489
55
6
0
216,690
0
W
Chiron
6,645
665
99
10
0
177,795
0
W
Cupid
6,058
606
68
7
0
177,941
1
L
Loki
5,446
545
67
7
0
236,314
0
L
Nut
5,239
524
72
7
0
179,079
0
L
Ares
4,438
444
4
0
0
193,401
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role