Player Matchup

Atlas
Atlas
 
Atlas
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Barnivore
Vamana
Level 120
God Stats
2W - 0L
2,071 SR
Queue Stats
16W - 7L
1,686 Elo+
Party 1
Discordia
Discordia
C00lfusi0n
Discordia
Level 105
God Stats
1W - 0L
1,808 SR
Queue Stats
3W - 0L
1,803 Elo+
Party 1
Skadi
Skadi
DevilMassacer16
Skadi
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 9L
1,583 Elo+
Solo
Cliodhna
Cliodhna
Sinplyvoid
Cliodhna
Level 66
God Stats
4W - 1L
1,500 SR
Queue Stats
28W - 28L
1,803 Elo+
Party 1
Team Averages
Level 96
1,676 SR
1,675 Elo+

VS

Team Averages
Level 146
1,509 SR
1,507 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 247
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
NotoriousDeck
Xing Tian
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 46L
1,424 Elo+
Solo
Fenrir
Fenrir
Raul32xd
Fenrir
Level 107
God Stats
1W - 1L
1,496 SR
Queue Stats
41W - 29L
1,608 Elo+
Solo
Sun Wukong
Sun Wukong
Terban
Sun Wukong
Level 69
God Stats
14W - 13L
1,658 SR
Queue Stats
165W - 163L
1,496 Elo+
Party 2
Chiron
Chiron
xXbubu bastaXx
Chiron
Level 206
God Stats
12W - 25L
1,388 SR
Queue Stats
574W - 588L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
2 / 2 / 8
8,357
836
9,704
11,319
9,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
Barnivore
Vamana
14
2 / 1 / 12
8,409
841
10,141
10,646
9,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Discordia
C00lfusi0n
Discordia
14
2 / 3 / 5
8,099
810
9,772
6,220
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
5 / 1 / 6
9,239
924
10,635
8,281
3,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cliodhna
Sinplyvoid
Cliodhna
15
4 / 2 / 9
8,694
869
9,699
8,091
3,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 3 / 5
7,782
778
9,468
8,732
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
NotoriousDeck
Xing Tian
13
2 / 4 / 2
7,658
766
5,152
12,717
9,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Raul32xd
Fenrir
14
2 / 4 / 2
8,024
802
5,612
11,188
4,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
Terban
Sun Wukong
15
3 / 2 / 3
8,592
859
7,521
13,457
11,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 2 / 3
8,453
845
6,566
8,690
3,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
15
Kills
8
9
Deaths
15
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
2
8
3
L
Nu Wa
 
Nu Wa
0
3
5
0.83
W
Vamana
Barnivore
Vamana
2
1
12
8
W
Discordia
C00lfusi0n
Discordia
2
3
5
1.5
W
5
1
6
8
L
Xing Tian
NotoriousDeck
Xing Tian
2
4
2
0.75
L
Fenrir
Raul32xd
Fenrir
2
4
2
0.75
W
Cliodhna
Sinplyvoid
Cliodhna
4
2
9
4.25
L
Sun Wukong
Terban
Sun Wukong
3
2
3
2.25
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,951
Damage
34,319
44,557
Taken
54,784
28,995
Mitigated
32,248
4,766
Healing
10,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
9,704
2,148
0
990
11,319
9,388
307
5,172
6,147
24,408
0
L
Nu Wa
 
Nu Wa
9,468
1,425
0
650
8,732
3,262
22
2,200
5,923
27,729
0
W
Vamana
Barnivore
Vamana
10,141
3,915
0
1,598
10,646
9,808
177
4,584
6,062
0
20,137
W
Discordia
C00lfusi0n
Discordia
9,772
279
0
802
6,220
2,514
177
1,194
5,026
23,216
0
W
10,635
4,148
0
490
8,281
3,663
1,610
1,674
6,607
0
40,157
L
Xing Tian
NotoriousDeck
Xing Tian
5,152
495
0
1,087
12,717
9,668
0
5,001
6,570
14,556
0
L
Fenrir
Raul32xd
Fenrir
5,612
994
0
820
11,188
4,873
0
2,716
7,840
0
16,737
W
Cliodhna
Sinplyvoid
Cliodhna
9,699
949
0
886
8,091
3,622
450
1,996
6,095
0
26,933
L
Sun Wukong
Terban
Sun Wukong
7,521
1,840
0
4,541
13,457
11,191
0
3,502
9,324
0
26,629
L
6,566
1,748
280
2,902
8,690
3,254
1,533
3,163
4,670
0
29,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,798
Gold Earned
40,509
223
Minions Killed
213
0
Camps Cleared
0
1,092,459
Distance Traveled
988,845
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,357
836
37
4
0
190,640
0
L
Nu Wa
7,782
778
42
4
0
181,780
0
W
Vamana
8,409
841
25
3
0
250,694
0
W
Discordia
8,099
810
50
5
0
191,623
0
W
Skadi
9,239
924
82
8
0
213,729
0
L
Xing Tian
7,658
766
18
2
0
196,597
0
L
Fenrir
8,024
802
20
2
0
227,424
0
W
Cliodhna
8,694
869
29
3
0
245,773
0
L
Sun Wukong
8,592
859
64
6
0
192,594
1
L
Chiron
8,453
845
69
7
0
190,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role