Player Matchup

Cthulhu
Cthulhu
Mianfed
Cthulhu
Level 27
God Stats
3W - 2L
1,693 SR
Queue Stats
3W - 4L
1,333 Elo+
Party 2
Cernunnos
Cernunnos
StrolledGoose9
Cernunnos
Level 42
God Stats
2W - 2L
1,693 SR
Queue Stats
3W - 4L
1,333 Elo+
Party 2
Agni
Agni
narusaru1523
Agni
Level 26
God Stats
3W - 2L
1,485 SR
Queue Stats
3W - 4L
1,333 Elo+
Party 2
Team Averages
Level 32
1,623 SR
1,333 Elo+

VS

Team Averages
Level 37
1,508 SR
1,580 Elo+
Mulan
Mulan
DevDMG
Mulan
Level 28
God Stats
12W - 5L
1,541 SR
Queue Stats
38W - 42L
1,620 Elo+
Party 1
Bacchus
Bacchus
ISO_ChunkyMan
Bacchus
Level 63
God Stats
9W - 6L
1,742 SR
Queue Stats
87W - 77L
1,558 Elo+
Party 1
Kukulkan
Kukulkan
Quavin
Kukulkan
Level 19
God Stats
1W - 3L
1,241 SR
Queue Stats
20W - 39L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mianfed
Cthulhu
17
5 / 1 / 5
11,099
740
9,722
15,803
18,183
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
StrolledGoose9
Cernunnos
15
2 / 4 / 4
10,018
668
8,999
14,080
6,663
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 2 / 4
10,240
683
15,174
11,243
4,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DevDMG
Mulan
13
2 / 6 / 4
9,467
631
13,059
15,521
13,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
16
2 / 2 / 3
9,869
658
9,865
15,006
20,125
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Quavin
Kukulkan
17
3 / 3 / 3
10,600
707
10,684
11,138
5,134
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
10
Kills
7
7
Deaths
11
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mulan
DevDMG
Mulan
2
6
4
0.67
W
Bacchus
2
2
3
1.75
L
Cthulhu
Mianfed
Cthulhu
5
1
5
7.5
W
Kukulkan
Quavin
Kukulkan
3
3
3
1.5
L
Cernunnos
StrolledGoose9
Cernunnos
2
4
4
1
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,895
Damage
33,608
41,126
Taken
41,665
29,701
Mitigated
38,426
1,478
Healing
4,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
DevDMG
Mulan
13,059
1,280
0
3,782
15,521
13,167
0
6,939
8,533
0
32,695
W
Bacchus
9,865
827
0
369
15,006
20,125
0
8,800
6,091
22,445
1,769
L
Cthulhu
Mianfed
Cthulhu
9,722
949
78
0
15,803
18,183
144
9,286
6,062
24,417
1,498
W
Kukulkan
Quavin
Kukulkan
10,684
782
0
480
11,138
5,134
0
8,179
2,884
54,873
0
L
Cernunnos
StrolledGoose9
Cernunnos
8,999
4,837
0
892
14,080
6,663
1,072
6,482
7,434
0
39,657
L
15,174
1,253
0
508
11,243
4,855
406
4,360
6,659
35,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,357
Gold Earned
29,936
144
Minions Killed
162
0
Camps Cleared
0
794,293
Distance Traveled
815,349
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,467
631
32
2
0
257,891
0
W
Bacchus
9,869
658
28
2
0
301,460
0
L
Cthulhu
11,099
740
33
2
0
279,092
0
W
Kukulkan
10,600
707
102
7
0
255,998
0
L
Cernunnos
10,018
668
68
5
0
238,007
0
L
Agni
10,240
683
43
3
0
277,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role