Player Matchup

Hun Batz
Hun Batz
CdnMayhem
Hun Batz
Level 159
God Stats
0W - 3L
1,262 SR
Queue Stats
217W - 214L
1,512 Elo+
Solo
Tiamat
Tiamat
KingSilvs
Tiamat
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 32L
1,515 Elo+
Party 1
Nu Wa
Nu Wa
bunn_bunnxo
Nu Wa
Level 153
God Stats
1W - 2L
1,645 SR
Queue Stats
69W - 76L
1,192 Elo+
Solo
Ne Zha
Ne Zha
curtnert
Ne Zha
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 64L
1,443 Elo+
Party 1
King Arthur
King Arthur
lIlIlIlIlJSH
King Arthur
Level 56
God Stats
0W - 2L
1,298 SR
Queue Stats
31W - 36L
1,398 Elo+
Solo
Team Averages
Level 104
1,441 SR
1,412 Elo+

VS

Team Averages
Level 93
1,430 SR
1,437 Elo+
Artemis
Artemis
CursiveLines
Artemis
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,450 Elo+
Party 2
Bake Kujira
Bake Kujira
H00DLUlVl
Bake Kujira
Level 113
God Stats
1W - 1L
1,321 SR
Queue Stats
62W - 50L
1,502 Elo+
Solo
Thoth
Thoth
SN Bassman
Thoth
Level 108
God Stats
2W - 1L
1,533 SR
Queue Stats
136W - 133L
1,420 Elo+
Party 2
Surtr
Surtr
SuzukaFTW
Surtr
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,340 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
kevin999GB
Ah Muzen Cab
Level 47
God Stats
2W - 1L
1,298 SR
Queue Stats
66W - 69L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CdnMayhem
Hun Batz
17
3 / 11 / 6
10,504
657
11,134
19,611
11,068
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
KingSilvs
Tiamat
18
5 / 10 / 8
10,915
682
18,728
18,063
12,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 2 / 9
11,480
718
27,734
10,265
4,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
curtnert
Ne Zha
17
3 / 10 / 7
10,235
640
7,279
20,270
9,721
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

King Arthur
lIlIlIlIlJSH
King Arthur
16
3 / 11 / 5
10,293
643
7,614
21,172
11,511
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CursiveLines
Artemis
20
13 / 3 / 20
12,848
803
24,845
16,236
9,335
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
H00DLUlVl
Bake Kujira
19
7 / 4 / 25
12,429
777
11,435
23,639
30,804
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thoth
20
12 / 3 / 19
13,183
824
20,640
17,019
7,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
SuzukaFTW
Surtr
20
10 / 6 / 23
12,612
788
16,977
26,022
33,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Muzen Cab
kevin999GB
Ah Muzen Cab
19
2 / 4 / 30
11,498
719
10,431
15,725
8,671
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
161
19
Kills
44
44
Deaths
20
35
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
CdnMayhem
Hun Batz
3
11
6
0.55
W
Artemis
CursiveLines
Artemis
13
3
20
7.67
W
Bake Kujira
H00DLUlVl
Bake Kujira
7
4
25
4.88
L
Tiamat
KingSilvs
Tiamat
5
10
8
0.9
W
Thoth
12
3
19
7.17
W
Surtr
SuzukaFTW
Surtr
10
6
23
3.58
L
5
2
9
4.75
L
Ne Zha
curtnert
Ne Zha
3
10
7
0.65
W
Ah Muzen Cab
kevin999GB
Ah Muzen Cab
2
4
30
4.25
L
King Arthur
lIlIlIlIlJSH
King Arthur
3
11
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,489
Damage
84,328
89,381
Taken
98,641
48,799
Mitigated
89,998
14,473
Healing
34,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
CdnMayhem
Hun Batz
11,134
2,152
17
1,618
19,611
11,068
0
7,103
12,508
0
25,141
W
Artemis
CursiveLines
Artemis
24,845
15,046
2,232
5,609
16,236
9,335
5,023
8,139
8,097
0
54,562
W
Bake Kujira
H00DLUlVl
Bake Kujira
11,435
6,854
2,083
7,897
23,639
30,804
739
10,964
12,543
35,936
107
L
Tiamat
KingSilvs
Tiamat
18,728
1,573
525
2,113
18,063
12,109
0
6,682
11,381
28,081
0
W
Thoth
20,640
1,066
2,961
5,160
17,019
7,624
1,974
8,742
8,277
45,446
1,904
W
Surtr
SuzukaFTW
Surtr
16,977
3,574
950
3,193
26,022
33,564
134
11,789
14,233
3,388
32,598
L
27,734
6,959
508
4,272
10,265
4,390
0
4,453
5,812
51,920
0
L
Ne Zha
curtnert
Ne Zha
7,279
1,083
589
3,970
20,270
9,721
0
7,594
12,676
0
16,736
W
Ah Muzen Cab
kevin999GB
Ah Muzen Cab
10,431
4,188
1,167
2,881
15,725
8,671
2,063
6,828
8,897
0
34,965
L
King Arthur
lIlIlIlIlJSH
King Arthur
7,614
1,618
250
611
21,172
11,511
0
8,720
12,452
0
16,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,427
Gold Earned
62,570
182
Minions Killed
233
0
Camps Cleared
0
1,249,563
Distance Traveled
1,390,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,504
657
53
3
0
236,287
0
W
Artemis
12,848
803
47
3
0
264,252
0
W
Bake Kujira
12,429
777
53
3
0
291,362
0
L
Tiamat
10,915
682
14
1
0
243,481
0
W
Thoth
13,183
824
61
4
0
304,887
0
W
Surtr
12,612
788
25
2
0
264,408
0
L
Nu Wa
11,480
718
58
4
0
276,964
0
L
Ne Zha
10,235
640
21
1
0
253,658
0
W
Ah Muzen Cab
11,498
719
47
3
0
265,884
0
L
King Arthur
10,293
643
36
2
0
239,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role