Player Matchup

Cabrakan
Cabrakan
AKMBN_
Cabrakan
Level 121
God Stats
0W - 1L
1,676 SR
Queue Stats
14W - 34L
1,195 Elo+
Party 1
Amaterasu
Amaterasu
Staydown987
Amaterasu
Level 124
God Stats
0W - 2L
1,825 SR
Queue Stats
13W - 23L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Tiffableh
Cthulhu
Level 75
God Stats
0W - 2L
1,764 SR
Queue Stats
13W - 31L
1,198 Elo+
Party 1
Neith
Neith
chic-supplier40
Neith
Level 28
God Stats
2W - 9L
1,780 SR
Queue Stats
11W - 36L
1,247 Elo+
Party 1
Hera
Hera
llIGothicIll
Hera
Level 120
God Stats
0W - 1L
1,815 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
Team Averages
Level 94
1,772 SR
1,328 Elo+

VS

Team Averages
Level 113
1,540 SR
1,521 Elo+
Janus
Janus
 
Janus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Kuinen
Charybdis
Level 159
God Stats
4W - 2L
1,677 SR
Queue Stats
34W - 32L
1,464 Elo+
Solo
Tyr
Tyr
SdegrellS
Tyr
Level 64
God Stats
4W - 5L
1,500 SR
Queue Stats
169W - 172L
1,530 Elo+
Solo
Kuzenbo
Kuzenbo
jgonzalez14
Kuzenbo
Level 129
God Stats
1W - 2L
1,499 SR
Queue Stats
104W - 103L
1,562 Elo+
Solo
Agni
Agni
ulzzacktm
Agni
Level 126
God Stats
68W - 62L
1,524 SR
Queue Stats
118W - 105L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AKMBN_
Cabrakan
13
0 / 4 / 0
7,049
705
5,124
11,233
8,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Amaterasu
Staydown987
Amaterasu
13
0 / 4 / 0
7,012
701
4,449
13,595
9,296
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Tiffableh
Cthulhu
14
0 / 5 / 1
7,657
766
6,764
14,439
14,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 1 / 0
8,031
803
3,575
6,096
2,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 2
7,637
764
4,039
6,908
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
12 / 1 / 1
10,154
1,015
13,187
8,273
5,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Charybdis
Kuinen
Charybdis
15
0 / 0 / 9
8,165
817
4,493
6,668
3,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 1 / 11
8,765
877
8,298
13,774
14,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
jgonzalez14
Kuzenbo
14
1 / 0 / 12
8,095
810
6,751
9,015
14,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
15
1 / 0 / 11
8,511
851
12,994
3,430
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
62
1
Kills
18
18
Deaths
2
3
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
12
1
1
12.5
L
Cabrakan
AKMBN_
Cabrakan
0
4
0
0
W
Charybdis
Kuinen
Charybdis
0
0
9
4.5
W
4
1
11
9.5
L
Amaterasu
Staydown987
Amaterasu
0
4
0
0
L
Cthulhu
Tiffableh
Cthulhu
0
5
1
0.1
L
1
1
0
1
W
Kuzenbo
jgonzalez14
Kuzenbo
1
0
12
7
L
0
4
2
0.25
W
Agni
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,951
Damage
45,723
52,271
Taken
41,160
37,293
Mitigated
38,148
3,167
Healing
9,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,187
382
0
2,155
8,273
5,206
47
3,668
4,573
36,778
392
L
Cabrakan
AKMBN_
Cabrakan
5,124
799
0
59
11,233
8,187
0
6,614
4,472
9,478
0
W
Charybdis
Kuinen
Charybdis
4,493
2,447
0
2,157
6,668
3,293
1,439
3,247
3,333
0
22,991
W
8,298
497
0
4,183
13,774
14,165
0
3,989
9,481
0
21,255
L
Amaterasu
Staydown987
Amaterasu
4,449
1,436
0
1,189
13,595
9,296
0
7,217
6,255
0
14,547
L
Cthulhu
Tiffableh
Cthulhu
6,764
679
264
1,106
14,439
14,145
0
9,528
4,744
22,398
0
L
3,575
1,096
0
549
6,096
2,784
0
3,842
2,209
0
14,698
W
Kuzenbo
jgonzalez14
Kuzenbo
6,751
2,443
0
566
9,015
14,030
406
2,943
5,926
12,934
0
L
4,039
333
0
0
6,908
2,881
0
4,397
2,369
21,125
294
W
Agni
12,994
1,206
0
500
3,430
1,454
1,393
1,348
2,012
40,584
1,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,386
Gold Earned
43,690
144
Minions Killed
216
0
Camps Cleared
0
947,687
Distance Traveled
1,127,492
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,154
1,015
69
7
0
233,256
0
L
Cabrakan
7,049
705
15
2
0
185,611
0
W
Charybdis
8,165
817
52
5
0
183,685
2
W
Tyr
8,765
877
25
3
0
265,695
0
L
Amaterasu
7,012
701
19
2
0
210,672
0
L
Cthulhu
7,657
766
26
3
0
178,451
0
L
Neith
8,031
803
30
3
0
192,628
0
W
Kuzenbo
8,095
810
8
1
0
210,862
0
L
Hera
7,637
764
54
5
0
180,325
0
W
Agni
8,511
851
62
6
0
233,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role