Player Matchup

Ymir
Ymir
Bronze III
 
Ymir
Bronze III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
 
Ratatoskr
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold IV
TANGERINEDREAM3
Sol
Gold IV
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 71L
1,559 MMR
Solo
Mercury
Mercury
Silver I
ehjuca
Mercury
Silver I
Level 64
God Stats
3W - 1L
1,878 SR
Queue Stats
36W - 22L
1,723 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
iLovelExpMaster
Ah Muzen Cab
Bronze III
Level 147
God Stats
1W - 1L
1,876 SR
Queue Stats
19W - 22L
1,547 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,651 SR
1,566 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 145
1,612 SR
1,582 MMR
Agni
Agni
Gold IV
 
Agni
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold II
Guxtman
Anhur
Gold II
Level 210
God Stats
12W - 5L
1,710 SR
Queue Stats
43W - 57L
1,665 MMR
Solo
Sobek
Sobek
Gold I
Nakattu
Sobek
Gold I
Level 65
God Stats
6W - 2L
1,730 SR
Queue Stats
151W - 147L
1,624 MMR
Solo
Ne Zha
Ne Zha
Gold II
TheJevil
Ne Zha
Gold II
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
104W - 106L
1,452 MMR
Party 1
Zeus
Zeus
Platinum V
crisfran600
Zeus
Platinum V
Level 146
God Stats
9W - 6L
1,622 SR
Queue Stats
126W - 112L
1,668 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
0 / 1 / 1
4,048
578
1,658
4,780
2,953
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ratatoskr
 
Ratatoskr
1
0 / 0 / 0
2,790
399
0
0
0
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

9
2 / 2 / 1
5,123
732
4,012
6,039
1,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mercury
ehjuca
Mercury
9
1 / 1 / 1
4,579
654
2,129
5,530
2,164
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
iLovelExpMaster
Ah Muzen Cab
7
2 / 2 / 0
4,080
583
3,438
4,340
1,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
AthenaGebDanzaburouAwilix

VS

Bans
ThanatosBakasuraTyrSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
8
0 / 0 / 0
4,685
669
2,632
4,640
1,423
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Guxtman
Anhur
9
3 / 2 / 0
4,988
713
3,476
5,588
2,014
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Nakattu
Sobek
8
0 / 1 / 4
4,483
640
2,216
4,504
2,661
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
TheJevil
Ne Zha
8
1 / 1 / 1
4,193
599
1,087
4,850
1,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 1 / 1
4,746
678
2,189
2,814
947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
5
Kills
6
6
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
1
0.5
L
Ratatoskr
 
Ratatoskr
0
0
0
0
W
Agni
 
Agni
0
0
0
0
W
Anhur
Guxtman
Anhur
3
2
0
1.5
W
Sobek
Nakattu
Sobek
0
1
4
2
L
2
2
1
1.25
W
Ne Zha
TheJevil
Ne Zha
1
1
1
1.5
W
2
1
1
2.5
L
Mercury
ehjuca
Mercury
1
1
1
1.5
L
Ah Muzen Cab
iLovelExpMaster
Ah Muzen Cab
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,237
Damage
11,600
20,689
Taken
22,396
8,114
Mitigated
8,866
4,134
Healing
8,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,658
560
0
809
4,780
2,953
0
2,157
2,623
10,208
1,510
L
Ratatoskr
 
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0
W
Agni
 
Agni
2,632
461
0
1,843
4,640
1,423
0
895
3,745
33,466
499
W
Anhur
Guxtman
Anhur
3,476
1,777
0
2,299
5,588
2,014
0
2,359
3,229
0
33,808
W
Sobek
Nakattu
Sobek
2,216
311
0
2,193
4,504
2,661
0
504
4,000
8,878
2,525
L
4,012
1,959
0
2,542
6,039
1,576
207
1,090
4,949
32,064
2,261
W
Ne Zha
TheJevil
Ne Zha
1,087
249
0
1,653
4,850
1,821
0
666
4,184
0
23,226
W
2,189
948
0
720
2,814
947
0
1,143
1,671
28,960
978
L
Mercury
ehjuca
Mercury
2,129
1,064
0
783
5,530
2,164
0
1,649
3,881
0
31,507
L
Ah Muzen Cab
iLovelExpMaster
Ah Muzen Cab
3,438
1,547
0
0
4,340
1,421
0
1,918
2,422
0
24,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,620
Gold Earned
23,095
162
Minions Killed
251
0
Camps Cleared
0
562,418
Distance Traveled
704,829
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,048
578
16
2
0
134,119
1
L
Ratatoskr
2,790
399
0
0
0
0
0
W
Agni
4,685
669
52
7
0
115,239
0
W
Anhur
4,988
713
60
9
0
132,664
0
W
Sobek
4,483
640
21
3
0
141,904
0
L
Sol
5,123
732
57
8
0
131,798
0
W
Ne Zha
4,193
599
43
6
0
167,742
0
W
Zeus
4,746
678
75
11
0
147,280
1
L
Mercury
4,579
654
59
8
0
164,376
0
L
Ah Muzen Cab
4,080
583
30
4
0
132,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role