Player Matchup

Anhur
Anhur
Silver I
 
Anhur
Silver I
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
Chatsolide93
Kuzenbo
Gold V
Level 152
God Stats
38W - 32L
1,534 SR
Queue Stats
180W - 196L
1,484 MMR
Solo
Janus
Janus
Silver III
ChikenTenderss2
Janus
Silver III
Level 125
God Stats
2W - 3L
1,560 SR
Queue Stats
8W - 13L
1,362 MMR
Party 2
Cthulhu
Cthulhu
Silver I
FaIIen DeviI
Cthulhu
Silver I
Level 101
God Stats
8W - 13L
1,597 SR
Queue Stats
13W - 14L
1,490 MMR
Solo
Bastet
Bastet
Bronze V
chikenWiiing
Bastet
Bronze V
Level 153
God Stats
0W - 1L
1,298 SR
Queue Stats
7W - 7L
1,592 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 141
1,498 SR
1,486 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,614 SR
1,491 MMR
Gilgamesh
Gilgamesh
Gold V
 
Gilgamesh
Gold V
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bake Kujira
Bake Kujira
Gold IV
 
Bake Kujira
Gold IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold V
Dpdeezy
Hachiman
Gold V
Level 89
God Stats
27W - 15L
1,648 SR
Queue Stats
71W - 66L
1,338 MMR
Party 1
Thanatos
Thanatos
Gold IV
Fardeenie
Thanatos
Gold IV
Level 154
God Stats
3W - 2L
1,845 SR
Queue Stats
70W - 71L
1,480 MMR
Solo
Agni
Agni
Platinum II
Smirdles
Agni
Platinum II
Level 121
God Stats
26W - 14L
1,578 SR
Queue Stats
132W - 120L
1,639 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 5 / 0
7,403
529
8,064
12,347
4,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Chatsolide93
Kuzenbo
10
1 / 4 / 2
6,592
471
5,827
15,478
15,671
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 5 / 2
6,665
476
6,375
9,598
3,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
FaIIen DeviI
Cthulhu
11
0 / 3 / 1
6,674
477
7,672
16,828
9,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
11
1 / 5 / 1
6,410
458
6,195
13,704
5,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CharonBellonaKukulkan

VS

Bans
Ao KuangNutNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
2 / 1 / 7
8,806
629
9,557
14,329
9,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bake Kujira
 
Bake Kujira
13
3 / 1 / 7
8,232
588
5,511
13,366
10,718
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Dpdeezy
Hachiman
14
4 / 0 / 3
8,489
606
13,583
11,889
4,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Fardeenie
Thanatos
14
7 / 2 / 7
8,584
613
9,551
13,648
5,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Agni
14
6 / 1 / 4
8,675
620
13,136
7,672
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
5
Kills
22
22
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
5
0
0.4
W
Gilgamesh
 
Gilgamesh
2
1
7
5.5
W
Bake Kujira
 
Bake Kujira
3
1
7
6.5
L
Kuzenbo
Chatsolide93
Kuzenbo
1
4
2
0.5
L
1
5
2
0.4
W
Hachiman
Dpdeezy
Hachiman
4
0
3
5.5
L
Cthulhu
FaIIen DeviI
Cthulhu
0
3
1
0.17
W
Thanatos
Fardeenie
Thanatos
7
2
7
5.25
W
Agni
6
1
4
8
L
Bastet
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,133
Damage
51,338
67,955
Taken
60,904
38,449
Mitigated
32,775
15,499
Healing
24,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,064
4,680
0
3,410
12,347
4,186
0
923
11,424
0
57,592
W
Gilgamesh
 
Gilgamesh
9,557
1,559
0
2,599
14,329
9,055
1,001
6,575
7,714
0
68,200
W
Bake Kujira
 
Bake Kujira
5,511
3,460
0
3,042
13,366
10,718
47
4,643
8,601
31,925
0
L
Kuzenbo
Chatsolide93
Kuzenbo
5,827
2,122
0
3,714
15,478
15,671
0
5,447
9,801
18,225
423
L
6,375
273
0
1,810
9,598
3,414
0
4,988
4,115
45,035
612
W
Hachiman
Dpdeezy
Hachiman
13,583
8,566
0
7,544
11,889
4,301
1,064
2,329
9,558
0
81,117
L
Cthulhu
FaIIen DeviI
Cthulhu
7,672
889
90
4,158
16,828
9,598
0
1,515
15,271
42,851
943
W
Thanatos
Fardeenie
Thanatos
9,551
2,899
0
10,422
13,648
5,886
336
2,572
10,838
0
61,803
W
Agni
13,136
1,335
0
1,078
7,672
2,815
0
2,937
4,472
59,569
1,679
L
Bastet
6,195
998
0
2,317
13,704
5,580
0
4,588
8,726
0
41,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,744
Gold Earned
42,786
356
Minions Killed
492
0
Camps Cleared
0
1,314,353
Distance Traveled
1,407,486
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,403
529
97
7
0
219,154
1
W
Gilgamesh
8,806
629
114
8
0
262,318
0
W
Bake Kujira
8,232
588
53
4
0
286,676
9
L
Kuzenbo
6,592
471
15
1
0
277,190
3
L
Janus
6,665
476
88
6
0
256,588
1
W
Hachiman
8,489
606
120
9
0
254,554
1
L
Cthulhu
6,674
477
89
6
0
261,821
0
W
Thanatos
8,584
613
85
6
0
322,398
1
W
Agni
8,675
620
120
9
0
281,540
4
L
Bastet
6,410
458
67
5
0
299,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role