Player Matchup

Ymir
Ymir
Amateurodi
Ymir
Level 89
God Stats
14W - 23L
1,281 SR
Queue Stats
87W - 81L
1,519 Elo+
Solo
Mulan
Mulan
ExtremeNotebook
Mulan
Level 85
God Stats
7W - 5L
1,480 SR
Queue Stats
53W - 67L
1,404 Elo+
Party 1
Thor
Thor
MassiveB0ngo
Thor
Level 129
God Stats
1W - 6L
1,399 SR
Queue Stats
51W - 70L
1,369 Elo+
Party 1
Ishtar
Ishtar
Saint SITM
Ishtar
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 34L
1,240 Elo+
Party 1
Ix Chel
Ix Chel
SquidMan502
Ix Chel
Level 121
God Stats
5W - 5L
1,532 SR
Queue Stats
62W - 79L
1,386 Elo+
Party 1
Team Averages
Level 118
1,438 SR
1,384 Elo+

VS

Team Averages
Level 91
1,484 SR
1,484 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Drillary
Jing Wei
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 117L
1,503 Elo+
Party 2
Amaterasu
Amaterasu
PolarBearBlk
Amaterasu
Level 158
God Stats
5W - 7L
1,406 SR
Queue Stats
226W - 207L
1,509 Elo+
Solo
Jormungandr
Jormungandr
XxChocoX85
Jormungandr
Level 63
God Stats
45W - 35L
1,626 SR
Queue Stats
201W - 189L
1,469 Elo+
Party 2
Kukulkan
Kukulkan
golee23
Kukulkan
Level 66
God Stats
13W - 16L
1,390 SR
Queue Stats
72W - 81L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,543
454
2,220
9,671
5,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

9
0 / 0 / 0
5,138
514
5,331
6,472
4,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 4 / 0
4,618
462
2,600
9,769
3,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
Saint SITM
Ishtar
8
0 / 3 / 0
4,205
421
2,701
6,651
2,226
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
SquidMan502
Ix Chel
10
3 / 3 / 0
5,730
573
4,466
6,203
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
8 / 0 / 1
6,819
682
9,691
7,773
2,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
Drillary
Jing Wei
9
1 / 0 / 3
4,939
494
3,848
3,905
1,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
PolarBearBlk
Amaterasu
10
0 / 0 / 0
5,978
598
3,189
9,000
7,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
XxChocoX85
Jormungandr
9
2 / 0 / 3
5,343
534
4,438
8,361
7,898
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
golee23
Kukulkan
9
0 / 3 / 0
5,038
504
718
5,458
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
3
Kills
11
11
Deaths
3
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
8
0
1
8.5
L
0
1
0
0
W
Jing Wei
Drillary
Jing Wei
1
0
3
2.5
L
0
0
0
0
L
0
4
0
0
W
Amaterasu
PolarBearBlk
Amaterasu
0
0
0
0
L
Ishtar
Saint SITM
Ishtar
0
3
0
0
L
Ix Chel
SquidMan502
Ix Chel
3
3
0
1
W
Jormungandr
XxChocoX85
Jormungandr
2
0
3
3.5
W
Kukulkan
golee23
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,318
Damage
21,884
38,766
Taken
34,497
18,099
Mitigated
21,181
10,741
Healing
9,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
9,691
3,545
58
3,424
7,773
2,796
0
565
7,158
36,868
11,251
L
2,220
70
0
2,717
9,671
5,493
0
2,632
7,039
21,726
309
W
Jing Wei
Drillary
Jing Wei
3,848
2,560
0
344
3,905
1,268
368
755
3,150
0
25,574
L
5,331
950
0
2,321
6,472
4,674
0
467
6,005
0
34,743
L
2,600
288
0
3,760
9,769
3,346
0
4,358
5,411
0
29,497
W
Amaterasu
PolarBearBlk
Amaterasu
3,189
1,252
0
4,243
9,000
7,308
0
0
9,000
0
42,407
L
Ishtar
Saint SITM
Ishtar
2,701
1,675
212
856
6,651
2,226
0
3,791
2,860
0
23,559
L
Ix Chel
SquidMan502
Ix Chel
4,466
255
85
790
6,203
2,360
0
2,602
3,601
38,200
0
W
Jormungandr
XxChocoX85
Jormungandr
4,438
1,088
132
1,370
8,361
7,898
48
1,273
7,088
29,996
2,016
W
Kukulkan
golee23
Kukulkan
718
0
0
410
5,458
1,911
0
3,607
1,469
30,808
669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,234
Gold Earned
28,117
255
Minions Killed
290
0
Camps Cleared
0
952,925
Distance Traveled
946,047
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,819
682
69
7
0
236,287
0
L
Ymir
4,543
454
21
2
0
186,572
3
W
Jing Wei
4,939
494
28
3
0
178,961
1
L
Mulan
5,138
514
67
7
0
204,429
0
L
Thor
4,618
462
62
6
0
205,671
0
W
Amaterasu
5,978
598
88
9
0
182,114
0
L
Ishtar
4,205
421
41
4
0
167,194
0
L
Ix Chel
5,730
573
64
6
0
189,059
2
W
Jormungandr
5,343
534
50
5
0
170,835
0
W
Kukulkan
5,038
504
55
6
0
177,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role