Player Matchup

He Bo
He Bo
DrugzBunny11
He Bo
Level 103
God Stats
0W - 4L
1,356 SR
Queue Stats
9W - 23L
1,398 Elo+
Party 2
Skadi
Skadi
Lucas_corv
Skadi
Level 79
God Stats
1W - 1L
1,486 SR
Queue Stats
39W - 47L
1,447 Elo+
Solo
Chaac
Chaac
ZAINOOOO13
Chaac
Level 18
God Stats
0W - 6L
1,256 SR
Queue Stats
0W - 7L
1,196 Elo+
Party 2
Team Averages
Level 67
1,366 SR
1,347 Elo+

VS

Team Averages
Level 57
1,507 SR
1,437 Elo+
Neith
Neith
 
Neith
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Irvinator99
Cthulhu
Level 38
God Stats
23W - 19L
1,481 SR
Queue Stats
188W - 187L
1,341 Elo+
Solo
Janus
Janus
benjious iii
Janus
Level 66
God Stats
2W - 2L
1,539 SR
Queue Stats
26W - 37L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,955
632
5,297
7,364
2,600
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Skadi
12
0 / 0 / 1
7,312
665
3,809
5,576
2,060
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
13
1 / 3 / 0
7,392
672
4,663
11,520
7,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 1 / 1
8,037
731
4,314
7,141
3,169
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Irvinator99
Cthulhu
13
1 / 0 / 3
7,880
716
5,296
6,506
6,235
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 0 / 2
8,138
740
7,187
4,074
1,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
1
Kills
5
5
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
1
2.5
L
0
2
1
0.25
W
Cthulhu
Irvinator99
Cthulhu
1
0
3
2.5
L
Skadi
0
0
1
0.5
L
Chaac
1
3
0
0.33
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,769
Damage
16,797
24,460
Taken
17,721
11,677
Mitigated
11,211
4,026
Healing
1,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,314
778
0
1,014
7,141
3,169
36
3,554
3,587
0
20,818
L
5,297
39
167
1,007
7,364
2,600
68
3,584
3,776
20,095
0
W
Cthulhu
Irvinator99
Cthulhu
5,296
72
0
250
6,506
6,235
0
756
5,750
21,106
3,307
L
Skadi
3,809
344
0
0
5,576
2,060
120
2,022
3,552
0
26,827
L
Chaac
4,663
56
259
2,593
11,520
7,017
92
6,114
5,400
0
21,724
W
7,187
258
0
500
4,074
1,807
0
1,033
3,041
36,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,659
Gold Earned
24,055
132
Minions Killed
142
0
Camps Cleared
0
624,549
Distance Traveled
645,576
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,037
731
45
4
0
213,207
0
L
He Bo
6,955
632
41
4
0
203,543
0
W
Cthulhu
7,880
716
32
3
0
215,137
1
L
Skadi
7,312
665
49
4
0
197,388
5
L
Chaac
7,392
672
42
4
0
223,618
0
W
Janus
8,138
740
65
6
0
217,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role