Player Matchup

Susano
Susano
Diamond V
 
Susano
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
 
Fenrir
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Apollo
Apollo
Platinum III
Hendrickyy
Apollo
Platinum III
Level 157
God Stats
11W - 11L
1,566 SR
Queue Stats
150W - 123L
1,747 MMR
Party 2
Kukulkan
Kukulkan
Gold II
ItsCorster
Kukulkan
Gold II
Level 86
God Stats
9W - 6L
1,500 SR
Queue Stats
81W - 71L
1,646 MMR
Party 1
Cthulhu
Cthulhu
Platinum III
dröpy
Cthulhu
Platinum III
Level 62
God Stats
44W - 25L
1,733 SR
Queue Stats
110W - 107L
1,882 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,560 SR
1,655 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,575 SR
1,749 MMR
Nut
Nut
Platinum V
 
Nut
Platinum V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum III
 
Bastet
Platinum III
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Platinum I
D1ST0RTED
Terra
Platinum I
Level 121
God Stats
9W - 11L
1,616 SR
Queue Stats
70W - 63L
1,735 MMR
Solo
Charon
Charon
Gold II
FrostedFlamers
Charon
Gold II
Level 86
God Stats
5W - 6L
1,469 SR
Queue Stats
697W - 713L
1,733 MMR
Solo
Vulcan
Vulcan
Diamond I
Mullogg
Vulcan
Diamond I
Level 158
God Stats
6W - 4L
1,789 SR
Queue Stats
88W - 75L
2,276 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
3 / 1 / 1
6,652
605
4,337
10,139
3,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
 
Fenrir
10
2 / 2 / 3
6,440
585
3,310
10,448
6,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
Hendrickyy
Apollo
14
4 / 1 / 1
7,830
712
7,635
10,153
4,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
ItsCorster
Kukulkan
12
1 / 1 / 0
6,904
628
3,582
4,050
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
dröpy
Cthulhu
11
1 / 1 / 1
6,976
634
5,271
6,527
4,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
AthenaFreyaThanatosAh Muzen Cab

VS

Bans
AnhurAwilixMaman BrigitteThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
0 / 6 / 2
5,798
527
6,448
9,811
3,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
 
Bastet
11
2 / 2 / 2
5,659
514
4,159
9,056
3,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
D1ST0RTED
Terra
8
2 / 0 / 1
5,494
499
3,435
7,362
4,726
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 2 / 1
5,788
526
4,400
8,280
5,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Mullogg
Vulcan
13
1 / 1 / 1
6,605
600
5,968
4,879
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
11
Kills
6
6
Deaths
11
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
1
1
3.5
W
Fenrir
 
Fenrir
2
2
3
1.75
L
Nut
 
Nut
0
6
2
0.17
L
Bastet
 
Bastet
2
2
2
1.5
L
Terra
D1ST0RTED
Terra
2
0
1
2.5
L
1
2
1
0.75
W
Apollo
Hendrickyy
Apollo
4
1
1
4.5
W
Kukulkan
ItsCorster
Kukulkan
1
1
0
1
L
Vulcan
Mullogg
Vulcan
1
1
1
1.5
W
Cthulhu
dröpy
Cthulhu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,135
Damage
24,410
41,317
Taken
39,388
20,633
Mitigated
19,210
14,815
Healing
12,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
4,337
811
0
3,668
10,139
3,545
0
2,745
7,206
0
44,356
W
Fenrir
 
Fenrir
3,310
930
0
2,740
10,448
6,614
0
3,918
6,420
0
18,248
L
Nut
 
Nut
6,448
4,083
0
1,769
9,811
3,494
0
0
9,811
0
49,035
L
Bastet
 
Bastet
4,159
1,089
0
4,871
9,056
3,042
0
655
8,229
0
37,984
L
Terra
D1ST0RTED
Terra
3,435
446
187
2,550
7,362
4,726
0
770
6,490
23,743
0
L
4,400
331
0
2,475
8,280
5,844
0
3,791
3,775
33,146
0
W
Apollo
Hendrickyy
Apollo
7,635
4,883
0
6,307
10,153
4,159
408
1,705
8,448
0
78,354
W
Kukulkan
ItsCorster
Kukulkan
3,582
401
0
600
4,050
1,479
0
2,218
1,734
56,764
1,217
L
Vulcan
Mullogg
Vulcan
5,968
1,564
0
460
4,879
2,104
0
1,881
2,780
57,387
1,125
W
Cthulhu
dröpy
Cthulhu
5,271
226
0
1,500
6,527
4,836
0
2,514
3,348
37,031
3,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,802
Gold Earned
29,344
431
Minions Killed
371
0
Camps Cleared
0
1,159,268
Distance Traveled
1,063,203
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,652
605
89
8
0
250,283
1
W
Fenrir
6,440
585
19
2
0
247,427
1
L
Nut
5,798
527
93
8
0
191,793
0
L
Bastet
5,659
514
69
6
0
265,410
0
L
Terra
5,494
499
23
2
0
180,757
0
L
Charon
5,788
526
64
6
0
208,008
3
W
Apollo
7,830
712
118
11
0
223,913
1
W
Kukulkan
6,904
628
118
11
0
225,649
4
L
Vulcan
6,605
600
122
11
0
217,235
0
W
Cthulhu
6,976
634
87
8
0
211,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role