Player Matchup

Eset
Eset
Silver I
BabyMudFish
Eset
Silver I
Level 149
God Stats
0W - 1L
1,829 SR
Queue Stats
37W - 31L
1,456 MMR
Party 2
Odin
Odin
Gold V
Deandre1
Odin
Gold V
Level 127
God Stats
0W - 1L
1,593 SR
Queue Stats
19W - 18L
1,456 MMR
Party 2
Ne Zha
Ne Zha
Gold V
preludebake
Ne Zha
Gold V
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,456 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,640 SR
1,456 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,371 SR
1,420 MMR
Ares
Ares
Gold III
 
Ares
Gold III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold V
Little Tupac863
Neith
Gold V
Level 96
God Stats
12W - 10L
1,266 SR
Queue Stats
287W - 298L
1,345 MMR
Party 1
Anubis
Anubis
Gold IV
leeraq
Anubis
Gold IV
Level 146
God Stats
2W - 3L
1,349 SR
Queue Stats
297W - 303L
1,415 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 0
7,033
703
6,968
11,156
2,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
11
0 / 3 / 0
6,557
656
3,869
9,955
4,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
10
0 / 9 / 0
6,278
628
2,207
11,791
4,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
AgniChaacAthenaAchillesBacchus

VS

Bans
KuzenboCharonGebHorusAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
4 / 0 / 14
8,582
858
5,802
6,185
5,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 0 / 16
8,460
846
8,037
5,447
2,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
leeraq
Anubis
14
13 / 1 / 8
9,503
950
13,035
7,675
4,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
59
1
Kills
21
21
Deaths
1
0
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
0
14
11
L
1
9
0
0.11
L
Odin
0
3
0
0
W
4
0
16
12
W
Anubis
leeraq
Anubis
13
1
8
17
L
Ne Zha
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,044
Damage
26,874
32,902
Taken
19,307
11,639
Mitigated
11,732
3,488
Healing
3,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,802
437
0
250
6,185
5,555
399
1,683
4,151
27,492
0
L
6,968
354
0
1,090
11,156
2,635
0
6,682
3,945
14,449
0
L
Odin
3,869
36
0
2,214
9,955
4,960
0
4,627
5,112
0
22,204
W
8,037
2,591
0
891
5,447
2,095
514
1,837
3,342
0
29,302
W
Anubis
leeraq
Anubis
13,035
523
0
1,918
7,675
4,082
228
2,513
4,826
32,537
0
L
Ne Zha
2,207
610
0
184
11,791
4,044
0
6,441
4,932
0
14,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,868
Gold Earned
26,545
79
Minions Killed
142
0
Camps Cleared
0
514,652
Distance Traveled
567,182
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,582
858
34
3
0
198,391
1
L
Eset
7,033
703
27
3
0
156,245
0
L
Odin
6,557
656
32
3
0
207,983
0
W
Neith
8,460
846
54
5
0
200,000
2
W
Anubis
9,503
950
54
5
0
168,791
0
L
Ne Zha
6,278
628
20
2
0
150,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role