Player Matchup

Anhur
Anhur
Enfantsoldat420
Anhur
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 36L
1,321 Elo+
Solo
Discordia
Discordia
KitsuneLiege
Discordia
Level 128
God Stats
2W - 1L
1,376 SR
Queue Stats
67W - 67L
1,488 Elo+
Solo
Charon
Charon
ReadymadeWizard
Charon
Level 107
God Stats
2W - 1L
1,288 SR
Queue Stats
76W - 67L
1,496 Elo+
Solo
Skadi
Skadi
TallPlant
Skadi
Level 129
God Stats
5W - 3L
1,717 SR
Queue Stats
317W - 310L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
eatsURsoul
Baron Samedi
Level 140
God Stats
1W - 0L
1,560 SR
Queue Stats
46W - 46L
1,510 Elo+
Solo
Team Averages
Level 117
1,488 SR
1,463 Elo+

VS

Team Averages
Level 129
1,481 SR
1,504 Elo+
Artio
Artio
AntySeeMedic
Artio
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 187L
1,470 Elo+
Party 1
Maui
Maui
IsoViolet
Maui
Level 123
God Stats
0W - 2L
1,308 SR
Queue Stats
110W - 99L
1,533 Elo+
Party 1
Awilix
Awilix
Jasoroi12
Awilix
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 47L
1,489 Elo+
Solo
Ravana
Ravana
Meter Dunkz
Ravana
Level 149
God Stats
1W - 2L
1,597 SR
Queue Stats
44W - 52L
1,451 Elo+
Party 1
Danzaburou
Danzaburou
NikeVic
Danzaburou
Level 120
God Stats
2W - 4L
1,500 SR
Queue Stats
266W - 300L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 12
8,678
868
8,406
6,347
3,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
KitsuneLiege
Discordia
14
1 / 1 / 14
8,143
814
15,301
6,169
3,021
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

15
1 / 1 / 18
9,224
922
8,671
13,462
12,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Skadi
TallPlant
Skadi
14
4 / 1 / 12
8,434
843
10,509
6,813
3,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
eatsURsoul
Baron Samedi
16
9 / 1 / 9
9,523
952
9,548
6,595
3,644
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,113
611
2,386
13,134
15,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
14
0 / 2 / 4
6,663
666
4,743
10,155
9,166
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
Jasoroi12
Awilix
12
1 / 5 / 2
6,679
668
5,225
12,198
8,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
14
3 / 4 / 2
7,456
746
4,359
12,585
14,109
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
NikeVic
Danzaburou
13
1 / 4 / 4
7,221
722
10,964
9,832
4,810
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
19
19
Kills
5
6
Deaths
19
65
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
4
2
12
5
L
Maui
0
2
4
1
L
Awilix
Jasoroi12
Awilix
1
5
2
0.4
W
Discordia
KitsuneLiege
Discordia
1
1
14
8
L
Ravana
3
4
2
1
L
Danzaburou
NikeVic
Danzaburou
1
4
4
0.75
W
1
1
18
10
W
Skadi
TallPlant
Skadi
4
1
12
10
W
Baron Samedi
eatsURsoul
Baron Samedi
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,435
Damage
27,677
39,386
Taken
57,904
25,931
Mitigated
51,647
19,785
Healing
12,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,386
188
671
2,718
13,134
15,187
0
5,795
7,339
5,990
159
W
8,406
5,892
534
568
6,347
3,210
1,700
845
5,424
0
19,112
L
Maui
4,743
767
924
1,320
10,155
9,166
0
7,123
3,032
8,467
0
L
Awilix
Jasoroi12
Awilix
5,225
1,125
1,860
1,040
12,198
8,375
0
8,125
4,073
0
12,753
W
Discordia
KitsuneLiege
Discordia
15,301
231
330
458
6,169
3,021
123
1,127
4,959
34,007
0
L
Ravana
4,359
1,162
438
2,386
12,585
14,109
0
6,059
6,526
0
9,976
L
Danzaburou
NikeVic
Danzaburou
10,964
3,053
108
1,237
9,832
4,810
0
5,990
3,842
0
27,192
W
8,671
1,100
2,150
4,565
13,462
12,316
801
1,526
11,522
15,403
926
W
Skadi
TallPlant
Skadi
10,509
2,966
2,215
749
6,813
3,740
748
827
5,941
0
17,733
W
Baron Samedi
eatsURsoul
Baron Samedi
9,548
576
5,802
2,414
6,595
3,644
1,452
1,813
4,570
12,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,002
Gold Earned
34,132
117
Minions Killed
82
0
Camps Cleared
0
889,980
Distance Traveled
804,414
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,113
611
6
1
0
146,275
0
W
Anhur
8,678
868
31
3
0
164,832
0
L
Maui
6,663
666
8
1
0
163,404
0
L
Awilix
6,679
668
16
2
0
178,275
0
W
Discordia
8,143
814
36
4
0
154,516
0
L
Ravana
7,456
746
12
1
0
158,983
0
L
Danzaburou
7,221
722
40
4
0
157,477
0
W
Charon
9,224
922
14
1
0
195,769
0
W
Skadi
8,434
843
19
2
0
182,404
0
W
Baron Samedi
9,523
952
17
2
0
192,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role