Player Matchup

Cupid
Cupid
 
Cupid
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
LIF3ByProphecy
Zeus
Level 160
God Stats
39W - 21L
1,489 SR
Queue Stats
58W - 51L
1,464 Elo+
Party 2
King Arthur
King Arthur
RFN smith
King Arthur
Level 203
God Stats
2W - 7L
1,390 SR
Queue Stats
327W - 350L
1,563 Elo+
Party 2
Ymir
Ymir
x2eZ MaJiiN x
Ymir
Level 249
God Stats
4W - 10L
1,499 SR
Queue Stats
818W - 896L
1,591 Elo+
Party 2
Team Averages
Level 183
1,476 SR
1,524 Elo+

VS

Team Averages
Level 151
1,401 SR
1,708 Elo+
Kuzenbo
Kuzenbo
Brucelee2388
Kuzenbo
Level 147
God Stats
1W - 0L
1,176 SR
Queue Stats
30W - 14L
1,784 Elo+
Party 3
Sol
Sol
LMAO0O
Sol
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 19L
1,683 Elo+
Party 3
Kukulkan
Kukulkan
TimeLord40
Kukulkan
Level 158
God Stats
15W - 13L
1,590 SR
Queue Stats
180W - 144L
1,606 Elo+
Party 1
Gilgamesh
Gilgamesh
juanto0
Gilgamesh
Level 156
God Stats
3W - 7L
1,238 SR
Queue Stats
179W - 140L
1,637 Elo+
Party 1
Odin
Odin
xTeee3
Odin
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,827 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
1 / 2 / 0
5,580
558
4,498
6,303
2,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
 
Mercury
11
0 / 0 / 0
5,234
523
2,923
6,801
2,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 4 / 0
5,517
552
1,723
5,216
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
RFN smith
King Arthur
9
0 / 1 / 0
5,137
514
4,393
8,503
4,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 1 / 0
4,818
482
2,153
7,398
4,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Brucelee2388
Kuzenbo
11
1 / 0 / 1
6,278
628
5,375
8,818
6,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
LMAO0O
Sol
11
2 / 1 / 0
6,261
626
5,279
6,588
2,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kukulkan
TimeLord40
Kukulkan
11
0 / 0 / 3
6,422
642
2,841
1,623
575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
juanto0
Gilgamesh
11
4 / 1 / 1
6,181
618
5,133
9,992
4,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Odin
xTeee3
Odin
8
1 / 0 / 3
4,825
483
2,914
6,374
2,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
2
Kills
8
8
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
2
0
0.5
L
Mercury
 
Mercury
0
0
0
0
W
Kuzenbo
Brucelee2388
Kuzenbo
1
0
1
1.5
L
1
4
0
0.25
W
Sol
LMAO0O
Sol
2
1
0
2
L
King Arthur
RFN smith
King Arthur
0
1
0
0
W
Kukulkan
TimeLord40
Kukulkan
0
0
3
1.5
W
Gilgamesh
juanto0
Gilgamesh
4
1
1
4.5
L
0
1
0
0
W
Odin
xTeee3
Odin
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,690
Damage
21,542
34,221
Taken
33,395
16,156
Mitigated
16,768
6,994
Healing
9,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,498
2,283
0
2,086
6,303
2,318
0
3,693
2,610
0
41,220
L
Mercury
 
Mercury
2,923
1,350
0
461
6,801
2,753
0
314
6,487
0
46,170
W
Kuzenbo
Brucelee2388
Kuzenbo
5,375
1,651
0
3,420
8,818
6,440
6
0
8,818
37,595
2,605
L
1,723
37
0
690
5,216
1,619
0
1,654
3,562
35,648
0
W
Sol
LMAO0O
Sol
5,279
2,230
0
3,735
6,588
2,213
1,228
535
6,053
46,252
11,378
L
King Arthur
RFN smith
King Arthur
4,393
644
0
2,135
8,503
4,486
0
4,836
3,227
0
40,812
W
Kukulkan
TimeLord40
Kukulkan
2,841
380
0
256
1,623
575
0
510
1,057
57,053
3,005
W
Gilgamesh
juanto0
Gilgamesh
5,133
2,028
0
735
9,992
4,613
0
933
8,979
0
46,099
L
2,153
100
0
1,622
7,398
4,980
0
1,995
5,403
12,538
0
W
Odin
xTeee3
Odin
2,914
693
284
910
6,374
2,927
84
1,722
4,612
0
11,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,286
Gold Earned
29,967
339
Minions Killed
368
0
Camps Cleared
0
1,053,649
Distance Traveled
1,002,260
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,580
558
86
9
0
184,144
0
L
Mercury
5,234
523
76
8
0
289,678
0
W
Kuzenbo
6,278
628
82
8
0
181,801
0
L
Zeus
5,517
552
93
9
0
177,113
2
W
Sol
6,261
626
100
10
0
168,575
2
L
King Arthur
5,137
514
71
7
0
187,983
0
W
Kukulkan
6,422
642
103
10
0
191,373
0
W
Gilgamesh
6,181
618
69
7
0
234,142
0
L
Ymir
4,818
482
13
1
0
214,731
0
W
Odin
4,825
483
14
1
0
226,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role