Player Matchup

Mulan
Mulan
FartVacuum
Mulan
Level 159
God Stats
0W - 2L
1,306 SR
Queue Stats
30W - 39L
1,505 Elo+
Party 1
Zeus
Zeus
Nitas423
Zeus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 115L
1,522 Elo+
Solo
Serqet
Serqet
Sirspooon
Serqet
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 120L
1,596 Elo+
Party 1
Kuzenbo
Kuzenbo
VloneKhi8455
Kuzenbo
Level 142
God Stats
33W - 40L
1,470 SR
Queue Stats
119W - 135L
1,525 Elo+
Solo
Ullr
Ullr
cblankin15
Ullr
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 61L
1,593 Elo+
Party 1
Team Averages
Level 150
1,455 SR
1,548 Elo+

VS

Team Averages
Level 125
1,636 SR
1,561 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Charismic-
Nike
Level 148
God Stats
4W - 4L
1,775 SR
Queue Stats
152W - 131L
1,562 Elo+
Party 3
Hun Batz
Hun Batz
CommunistSweden
Hun Batz
Level 149
God Stats
5W - 0L
1,698 SR
Queue Stats
41W - 40L
1,617 Elo+
Party 2
Cthulhu
Cthulhu
Curl FIat
Cthulhu
Level 126
God Stats
1W - 0L
1,693 SR
Queue Stats
58W - 50L
1,588 Elo+
Party 2
Nut
Nut
the5um0n3r
Nut
Level 85
God Stats
5W - 5L
1,511 SR
Queue Stats
147W - 137L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
0 / 3 / 2
6,232
519
6,014
13,301
6,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zeus
11
0 / 3 / 0
6,338
528
3,922
5,904
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
Sirspooon
Serqet
11
3 / 3 / 0
6,085
507
4,566
10,223
4,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
VloneKhi8455
Kuzenbo
10
1 / 1 / 2
5,670
473
5,239
8,185
6,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

12
0 / 2 / 1
6,159
513
3,165
8,540
3,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
3 / 0 / 2
6,845
570
3,040
6,539
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

12
2 / 0 / 3
7,270
606
3,320
7,944
5,458
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
13
5 / 1 / 2
7,090
591
6,473
9,859
3,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Curl FIat
Cthulhu
12
1 / 2 / 1
7,448
621
8,307
7,853
6,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

12
1 / 1 / 4
6,454
538
7,970
6,194
2,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
12
12
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
0
2
4
W
2
0
3
3.5
W
Hun Batz
5
1
2
6
W
Cthulhu
Curl FIat
Cthulhu
1
2
1
0.75
L
Mulan
0
3
2
0.33
L
Zeus
0
3
0
0
L
Serqet
Sirspooon
Serqet
3
3
0
1
L
Kuzenbo
VloneKhi8455
Kuzenbo
1
1
2
2
L
0
2
1
0.25
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,906
Damage
29,110
46,153
Taken
38,389
23,204
Mitigated
20,026
11,950
Healing
12,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
3,040
139
620
2,028
6,539
2,175
24
2,968
3,101
50,194
1,223
W
3,320
259
0
1,826
7,944
5,458
0
1,958
5,249
0
35,451
W
Hun Batz
6,473
1,317
0
4,458
9,859
3,565
0
1,597
7,910
0
52,918
W
Cthulhu
Curl FIat
Cthulhu
8,307
1,051
0
2,469
7,853
6,645
0
737
6,809
50,277
0
L
Mulan
6,014
1,188
0
4,314
13,301
6,496
0
7,014
5,513
0
48,164
L
Zeus
3,922
171
0
250
5,904
2,006
0
1,551
4,353
47,624
1,481
L
Serqet
Sirspooon
Serqet
4,566
1,168
0
3,676
10,223
4,261
0
832
9,365
0
36,129
L
Kuzenbo
VloneKhi8455
Kuzenbo
5,239
1,764
0
2,150
8,185
6,810
105
1,039
7,085
19,222
0
L
3,165
857
0
1,560
8,540
3,631
0
0
8,540
0
57,018
W
7,970
4,668
0
1,235
6,194
2,183
271
791
4,917
0
59,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,484
Gold Earned
35,107
381
Minions Killed
447
0
Camps Cleared
0
1,169,865
Distance Traveled
1,285,302
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,845
570
92
8
0
248,850
0
W
Nike
7,270
606
42
4
0
286,222
4
W
Hun Batz
7,090
591
82
7
0
274,762
2
W
Cthulhu
7,448
621
112
9
0
226,284
0
L
Mulan
6,232
519
86
7
0
226,979
1
L
Zeus
6,338
528
104
9
0
209,620
2
L
Serqet
6,085
507
65
5
0
281,330
0
L
Kuzenbo
5,670
473
32
3
0
247,008
0
L
Ullr
6,159
513
94
8
0
204,928
1
W
Nut
6,454
538
119
10
0
249,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role