Player Matchup

Aphrodite
Aphrodite
Platinum IV
 
Aphrodite
Platinum IV
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Platinum III
MatcrisShane
Nu Wa
Platinum III
Level 158
God Stats
4W - 3L
1,865 SR
Queue Stats
228W - 211L
1,904 MMR
Solo
Thor
Thor
Gold I
Obsideean
Thor
Gold I
Level 149
God Stats
1W - 0L
1,690 SR
Queue Stats
26W - 11L
1,877 MMR
Party 2
Cthulhu
Cthulhu
Gold I
Raichin
Cthulhu
Gold I
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 8L
1,923 MMR
Party 2
Anhur
Anhur
Diamond V
darwineitor
Anhur
Diamond V
Level 178
God Stats
15W - 7L
1,739 SR
Queue Stats
203W - 182L
1,791 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 149
1,659 SR
1,799 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 153
1,514 SR
1,800 MMR
Athena
Athena
Gold I
ChaseIsMe
Athena
Gold I
Level 144
God Stats
1W - 3L
1,478 SR
Queue Stats
25W - 20L
1,855 MMR
Party 1
Kukulkan
Kukulkan
Gold I
DanteTorobolino
Kukulkan
Gold I
Level 128
God Stats
14W - 15L
1,614 SR
Queue Stats
554W - 556L
1,794 MMR
Solo
Sol
Sol
Platinum III
HeyyJush
Sol
Platinum III
Level 175
God Stats
7W - 13L
1,449 SR
Queue Stats
307W - 308L
1,789 MMR
Solo
Arachne
Arachne
Platinum V
MattIsMe
Arachne
Platinum V
Level 126
God Stats
3W - 1L
1,727 SR
Queue Stats
42W - 31L
1,768 MMR
Party 1
Cerberus
Cerberus
Platinum I
Rouguebody
Cerberus
Platinum I
Level 193
God Stats
0W - 1L
1,301 SR
Queue Stats
113W - 92L
1,792 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
1 / 1 / 5
7,128
594
4,852
11,322
7,916
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
5 / 2 / 2
7,941
662
6,870
4,776
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Thor
11
0 / 0 / 3
5,949
496
4,451
9,552
3,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Raichin
Cthulhu
13
4 / 0 / 3
8,365
697
12,687
8,809
6,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 0 / 4
7,178
598
4,783
9,421
4,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SusanoBake KujiraNutThanatos

VS

Bans
JanusAgniGebRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ChaseIsMe
Athena
9
0 / 3 / 1
5,800
483
3,394
11,263
8,944
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
11
0 / 2 / 2
6,216
518
5,189
6,530
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 1 / 0
6,249
521
6,326
7,673
2,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
MattIsMe
Arachne
10
1 / 4 / 1
5,508
459
4,365
13,069
5,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cerberus
Rouguebody
Cerberus
11
1 / 1 / 0
6,187
516
4,708
12,185
8,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
11
Kills
3
3
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
1
5
3.5
L
Athena
ChaseIsMe
Athena
0
3
1
0.17
L
Kukulkan
0
2
2
0.5
L
1
1
0
1
W
5
2
2
3
L
Arachne
MattIsMe
Arachne
1
4
1
0.38
W
Thor
0
0
3
1.5
W
Cthulhu
Raichin
Cthulhu
4
0
3
5.5
L
Cerberus
Rouguebody
Cerberus
1
1
0
1
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,643
Damage
23,982
43,880
Taken
50,720
24,040
Mitigated
27,461
21,449
Healing
14,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,852
332
4,197
7,217
11,322
7,916
435
6,166
5,050
29,226
1,978
L
Athena
ChaseIsMe
Athena
3,394
1,039
0
2,030
11,263
8,944
0
5,386
5,635
17,405
0
L
Kukulkan
5,189
362
0
616
6,530
2,443
250
2,973
3,479
49,292
1,075
L
6,326
2,239
0
5,233
7,673
2,307
0
2,378
5,259
56,566
6,977
W
6,870
1,439
0
1,028
4,776
1,766
817
2,023
2,753
53,527
1,939
L
Arachne
MattIsMe
Arachne
4,365
2,798
0
3,159
13,069
5,001
0
4,787
8,152
0
46,363
W
Thor
4,451
780
0
1,145
9,552
3,974
0
3,481
5,923
0
42,769
W
Cthulhu
Raichin
Cthulhu
12,687
669
306
2,850
8,809
6,267
0
3,341
4,995
54,629
2,358
L
Cerberus
Rouguebody
Cerberus
4,708
480
0
3,905
12,185
8,766
0
6,409
4,781
33,565
0
W
4,783
2,995
0
4,706
9,421
4,117
524
4,212
5,209
0
58,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,561
Gold Earned
29,960
417
Minions Killed
379
0
Camps Cleared
0
1,321,366
Distance Traveled
1,264,126
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,128
594
38
3
0
239,889
4
L
Athena
5,800
483
17
1
0
281,079
2
L
Kukulkan
6,216
518
78
7
0
228,213
3
L
Sol
6,249
521
113
9
0
245,633
0
W
Nu Wa
7,941
662
99
8
0
258,693
2
L
Arachne
5,508
459
71
6
0
269,407
2
W
Thor
5,949
496
74
6
0
304,087
3
W
Cthulhu
8,365
697
108
9
0
295,504
1
L
Cerberus
6,187
516
100
8
0
239,794
0
W
Anhur
7,178
598
98
8
0
223,193
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role