Player Matchup

Chiron
Chiron
JesusTeAmaaa
Chiron
Level 121
God Stats
4W - 3L
1,452 SR
Queue Stats
163W - 160L
1,449 Elo+
Solo
Odin
Odin
Myblood13
Odin
Level 42
God Stats
2W - 0L
1,721 SR
Queue Stats
90W - 82L
1,498 Elo+
Solo
Merlin
Merlin
SoakingStingrayy
Merlin
Level 86
God Stats
5W - 7L
1,439 SR
Queue Stats
160W - 182L
1,438 Elo+
Solo
Zeus
Zeus
Stankweezul
Zeus
Level 31
God Stats
10W - 5L
1,517 SR
Queue Stats
357W - 347L
1,374 Elo+
Solo
Zhong Kui
Zhong Kui
Thoratic
Zhong Kui
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,277 Elo+
Solo
Team Averages
Level 66
1,526 SR
1,407 Elo+

VS

Team Averages
Level 93
1,388 SR
1,463 Elo+
Cernunnos
Cernunnos
BabyfaceJoseph
Cernunnos
Level 78
God Stats
2W - 3L
1,296 SR
Queue Stats
59W - 90L
1,386 Elo+
Solo
Osiris
Osiris
DragonTopaz
Osiris
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,420 Elo+
Party 1
Mercury
Mercury
Jcpuddles
Mercury
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 60L
1,460 Elo+
Party 1
Rama
Rama
aje428
Rama
Level 104
God Stats
1W - 3L
1,143 SR
Queue Stats
17W - 17L
1,506 Elo+
Party 1
Cabrakan
Cabrakan
trnecessary
Cabrakan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
4 / 4 / 11
9,104
759
9,023
8,525
4,208
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odin
18
3 / 2 / 24
10,488
874
8,928
19,944
23,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 3 / 16
9,928
827
11,410
8,798
4,863
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
11 / 1 / 12
11,546
962
21,810
5,549
2,718
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Thoratic
Zhong Kui
19
11 / 2 / 11
11,118
927
12,613
13,407
12,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BabyfaceJoseph
Cernunnos
11
2 / 6 / 2
7,212
601
7,148
10,977
4,842
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
15
2 / 6 / 6
8,086
674
5,965
15,155
20,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Jcpuddles
Mercury
16
5 / 10 / 2
9,906
826
10,880
15,794
7,650
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
aje428
Rama
14
1 / 7 / 3
7,655
638
8,114
13,615
6,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
trnecessary
Cabrakan
16
2 / 4 / 5
8,142
679
3,503
13,211
14,534
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
30
33
Kills
12
12
Deaths
33
74
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BabyfaceJoseph
Cernunnos
2
6
2
0.5
L
Osiris
2
6
6
0.83
L
Mercury
Jcpuddles
Mercury
5
10
2
0.6
W
Chiron
4
4
11
2.38
W
Odin
3
2
24
7.5
W
4
3
16
4
W
11
1
12
17
W
Zhong Kui
Thoratic
Zhong Kui
11
2
11
8.25
L
Rama
aje428
Rama
1
7
3
0.36
L
Cabrakan
trnecessary
Cabrakan
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,784
Damage
35,610
56,223
Taken
68,752
47,515
Mitigated
54,144
20,584
Healing
9,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BabyfaceJoseph
Cernunnos
7,148
2,274
989
1,781
10,977
4,842
0
7,628
3,349
0
16,841
L
Osiris
5,965
1,478
1,009
1,579
15,155
20,626
0
9,997
5,158
0
12,188
L
Mercury
Jcpuddles
Mercury
10,880
5,272
530
1,565
15,794
7,650
0
10,350
5,444
0
20,567
W
Chiron
9,023
1,984
1,584
1,038
8,525
4,208
597
298
8,179
0
18,959
W
Odin
8,928
2,486
695
6,957
19,944
23,147
733
2,254
17,592
0
18,207
W
11,410
1,028
964
629
8,798
4,863
972
96
8,465
25,941
45
W
21,810
1,922
1,095
364
5,549
2,718
3,136
48
5,452
37,229
1,269
W
Zhong Kui
Thoratic
Zhong Kui
12,613
2,399
1,926
5,332
13,407
12,579
2,434
329
12,689
24,818
157
L
Rama
aje428
Rama
8,114
4,978
357
1,231
13,615
6,492
0
7,410
6,205
0
20,115
L
Cabrakan
trnecessary
Cabrakan
3,503
177
261
596
13,211
14,534
0
9,591
3,620
7,768
587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,184
Gold Earned
41,001
147
Minions Killed
96
0
Camps Cleared
0
961,526
Distance Traveled
818,300
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,212
601
24
2
0
130,604
0
L
Osiris
8,086
674
11
1
0
159,799
0
L
Mercury
9,906
826
21
2
0
206,809
0
W
Chiron
9,104
759
23
2
0
159,604
0
W
Odin
10,488
874
25
2
0
213,163
0
W
Merlin
9,928
827
35
3
0
190,833
0
W
Zeus
11,546
962
34
3
0
202,777
0
W
Zhong Kui
11,118
927
30
3
0
195,149
0
L
Rama
7,655
638
30
3
0
160,332
0
L
Cabrakan
8,142
679
10
1
0
160,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role