Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
FeignedSanity
Loki
Level 192
God Stats
323W - 87L
2,037 SR
Queue Stats
487W - 136L
1,931 Elo+
Party 1
Agni
Agni
GODS STAR
Agni
Level 155
God Stats
2W - 2L
1,660 SR
Queue Stats
235W - 255L
1,484 Elo+
Solo
Mulan
Mulan
RagingWidow
Mulan
Level 99
God Stats
18W - 2L
1,882 SR
Queue Stats
70W - 11L
1,902 Elo+
Party 1
Charon
Charon
lethalsponge
Charon
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
236W - 28L
2,035 Elo+
Party 1
Team Averages
Level 140
1,716 SR
1,770 Elo+

VS

Team Averages
Level 134
1,439 SR
1,524 Elo+
Poseidon
Poseidon
 
Poseidon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Martichoras
Martichoras
Apriicty
Martichoras
Level 153
God Stats
1W - 3L
1,500 SR
Queue Stats
109W - 112L
1,678 Elo+
Party 2
Chaac
Chaac
ExtremeRa21
Chaac
Level 134
God Stats
0W - 2L
1,196 SR
Queue Stats
164W - 189L
1,429 Elo+
Party 3
Arachne
Arachne
FullForehead
Arachne
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 43L
1,470 Elo+
Party 2
Cthulhu
Cthulhu
thegame1Arturpro
Cthulhu
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 57L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
2 / 0 / 1
5,030
1,006
2,173
3,222
1,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 0 / 4
4,859
972
2,773
3,081
1,512
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Agni
9
0 / 0 / 1
4,554
911
2,522
2,038
616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 1 / 2
4,870
974
2,576
4,726
2,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charon
9
1 / 2 / 1
4,864
973
2,879
4,876
3,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
1 / 3 / 0
4,710
942
2,148
3,969
1,041
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Martichoras
Apriicty
Martichoras
6
0 / 0 / 0
2,520
504
0
0
0
10
1 / 1 / 1
4,870
974
3,182
5,164
4,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
FullForehead
Arachne
10
1 / 0 / 1
4,680
936
1,329
2,359
1,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
0 / 1 / 2
4,637
927
4,065
4,894
3,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
5
Kills
3
3
Deaths
5
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
0
1
2.5
L
Poseidon
 
Poseidon
1
3
0
0.33
L
Martichoras
Apriicty
Martichoras
0
0
0
0
L
1
1
1
1.5
W
0
0
4
2
L
Arachne
FullForehead
Arachne
1
0
1
1.5
W
Agni
0
0
1
0.5
W
2
1
2
3
W
Charon
1
2
1
0.75
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,923
Damage
10,724
17,943
Taken
16,386
9,861
Mitigated
9,391
3,367
Healing
2,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
2,173
970
0
698
3,222
1,157
200
1,363
1,651
0
11,020
L
Poseidon
 
Poseidon
2,148
320
0
298
3,969
1,041
0
451
3,317
11,591
0
L
Martichoras
Apriicty
Martichoras
0
0
0
0
0
0
0
0
0
0
0
L
3,182
408
0
778
5,164
4,287
0
1,152
3,649
0
14,604
W
2,773
463
0
1,110
3,081
1,512
0
689
2,289
0
12,923
L
Arachne
FullForehead
Arachne
1,329
1,156
0
945
2,359
1,031
0
864
1,259
0
6,807
W
Agni
2,522
104
57
72
2,038
616
0
432
1,444
7,473
149
W
2,576
302
0
654
4,726
2,944
81
2,154
2,415
0
6,200
W
Charon
2,879
349
0
776
4,876
3,632
0
784
3,818
12,872
0
L
4,065
0
200
716
4,894
3,032
0
1,731
2,533
11,798
281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,177
Gold Earned
21,417
110
Minions Killed
75
0
Camps Cleared
0
538,109
Distance Traveled
458,024
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,030
1,006
36
7
0
101,178
0
L
Poseidon
4,710
942
18
4
0
98,626
2
L
Martichoras
2,520
504
0
0
0
0
0
L
Chaac
4,870
974
27
5
0
112,442
0
W
Loki
4,859
972
22
4
0
123,813
0
L
Arachne
4,680
936
12
2
0
130,530
0
W
Agni
4,554
911
17
3
0
105,300
0
W
Mulan
4,870
974
11
2
0
106,541
0
W
Charon
4,864
973
24
5
0
101,277
0
L
Cthulhu
4,637
927
18
4
0
116,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role