Player Matchup

Bakasura
Bakasura
DirgeInferno617
Bakasura
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,302 Elo+
Solo
Tyr
Tyr
GhostexDelta107
Tyr
Level 154
God Stats
3W - 8L
1,767 SR
Queue Stats
301W - 322L
1,448 Elo+
Solo
Ah Puch
Ah Puch
Milkster88
Ah Puch
Level 157
God Stats
3W - 2L
1,890 SR
Queue Stats
182W - 193L
1,493 Elo+
Solo
Cthulhu
Cthulhu
PortedWinner400
Cthulhu
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,485 Elo+
Party 1
Jormungandr
Jormungandr
TouchableTree80
Jormungandr
Level 109
God Stats
8W - 9L
1,687 SR
Queue Stats
155W - 183L
1,518 Elo+
Party 1
Team Averages
Level 114
1,669 SR
1,449 Elo+

VS

Team Averages
Level 141
1,514 SR
1,459 Elo+
Cerberus
Cerberus
BILLtyler
Cerberus
Level 156
God Stats
1W - 2L
1,532 SR
Queue Stats
156W - 122L
1,522 Elo+
Solo
Charybdis
Charybdis
JobLessGamer674
Charybdis
Level 125
God Stats
8W - 10L
1,299 SR
Queue Stats
432W - 427L
1,444 Elo+
Solo
Hera
Hera
Misakii018
Hera
Level 157
God Stats
3W - 0L
1,503 SR
Queue Stats
73W - 66L
1,433 Elo+
Solo
Cu Chulainn
Cu Chulainn
SN Bassman
Cu Chulainn
Level 108
God Stats
2W - 0L
1,737 SR
Queue Stats
136W - 133L
1,404 Elo+
Solo
Ah Puch
Ah Puch
Yoldez
Ah Puch
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 34L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
5 / 3 / 2
8,959
597
3,062
11,295
11,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 4 / 6
9,712
647
8,964
16,383
19,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Milkster88
Ah Puch
18
3 / 2 / 7
9,946
663
29,026
11,436
5,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 5 / 6
9,309
621
12,657
16,798
20,284
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
TouchableTree80
Jormungandr
18
2 / 2 / 7
9,863
658
5,234
14,140
15,368
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BILLtyler
Cerberus
17
1 / 4 / 12
10,822
721
7,344
21,930
28,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
JobLessGamer674
Charybdis
18
3 / 3 / 9
10,763
718
13,600
14,361
8,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 2 / 8
10,825
722
11,359
7,741
4,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
SN Bassman
Cu Chulainn
15
1 / 5 / 8
9,681
645
12,148
16,200
20,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Yoldez
Ah Puch
20
7 / 1 / 8
11,887
792
19,311
11,312
7,208
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
61
14
Kills
16
16
Deaths
15
28
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BILLtyler
Cerberus
1
4
12
1.75
L
Bakasura
5
3
2
2
L
3
4
6
1.5
W
Charybdis
JobLessGamer674
Charybdis
3
3
9
2.5
L
Ah Puch
Milkster88
Ah Puch
3
2
7
3.25
W
4
2
8
4
L
1
5
6
0.8
W
Cu Chulainn
SN Bassman
Cu Chulainn
1
5
8
1
L
Jormungandr
TouchableTree80
Jormungandr
2
2
7
2.75
W
Ah Puch
Yoldez
Ah Puch
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,943
Damage
63,762
70,052
Taken
71,544
72,655
Mitigated
69,770
21,119
Healing
30,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BILLtyler
Cerberus
7,344
427
5,721
7,344
21,930
28,965
349
12,960
8,564
15,217
1,139
L
Bakasura
3,062
1,633
1,636
3,238
11,295
11,527
0
5,326
5,575
0
5,883
L
8,964
669
468
2,897
16,383
19,803
0
8,097
7,805
1,157
14,881
W
Charybdis
JobLessGamer674
Charybdis
13,600
6,278
0
3,712
14,361
8,951
1,635
9,091
5,115
0
38,611
L
Ah Puch
Milkster88
Ah Puch
29,026
126
1,021
4,190
11,436
5,673
0
8,183
3,215
54,834
295
W
11,359
2,710
2,704
1,187
7,741
4,270
1,541
5,625
2,116
28,251
0
L
12,657
260
2,787
1,943
16,798
20,284
0
7,996
8,484
21,862
1,793
W
Cu Chulainn
SN Bassman
Cu Chulainn
12,148
2,016
987
3,851
16,200
20,376
325
10,310
5,677
864
17,806
L
Jormungandr
TouchableTree80
Jormungandr
5,234
457
1,339
1,600
14,140
15,368
0
8,689
5,314
21,844
1,100
W
Ah Puch
Yoldez
Ah Puch
19,311
295
1,781
3,253
11,312
7,208
647
7,459
3,853
37,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,789
Gold Earned
53,978
183
Minions Killed
217
0
Camps Cleared
0
1,293,300
Distance Traveled
1,364,523
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,822
721
30
2
0
267,659
0
L
Bakasura
8,959
597
27
2
0
210,064
0
L
Tyr
9,712
647
29
2
0
285,171
0
W
Charybdis
10,763
718
57
4
0
244,905
0
L
Ah Puch
9,946
663
64
4
0
276,817
0
W
Hera
10,825
722
53
4
0
281,436
0
L
Cthulhu
9,309
621
30
2
0
257,767
0
W
Cu Chulainn
9,681
645
20
1
0
264,449
0
L
Jormungandr
9,863
658
33
2
0
263,481
3
W
Ah Puch
11,887
792
57
4
0
306,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role