Player Matchup

Charon
Charon
CaffeinatedClOCK
Charon
Level 68
God Stats
0W - 6L
1,300 SR
Queue Stats
8W - 19L
1,483 Elo+
Party 3
Anhur
Anhur
Grooptik
Anhur
Level 149
God Stats
12W - 10L
1,734 SR
Queue Stats
37W - 66L
1,519 Elo+
Party 3
Osiris
Osiris
ItsCHAMU
Osiris
Level 166
God Stats
1W - 1L
1,782 SR
Queue Stats
51W - 74L
1,518 Elo+
Party 3
Janus
Janus
IvanTheMeerkat
Janus
Level 86
God Stats
1W - 1L
1,772 SR
Queue Stats
29W - 54L
1,471 Elo+
Party 3
Thanatos
Thanatos
xDaddyDx
Thanatos
Level 127
God Stats
3W - 4L
1,460 SR
Queue Stats
43W - 61L
1,531 Elo+
Party 3
Team Averages
Level 119
1,610 SR
1,504 Elo+

VS

Team Averages
Level 147
1,534 SR
1,574 Elo+
Anubis
Anubis
Ew0kG0d
Anubis
Level 144
God Stats
4W - 0L
1,734 SR
Queue Stats
57W - 60L
1,632 Elo+
Party 2
Awilix
Awilix
JuiceMan28
Awilix
Level 141
God Stats
4W - 0L
1,615 SR
Queue Stats
57W - 48L
1,529 Elo+
Party 2
Bacchus
Bacchus
Kamitsuru
Bacchus
Level 70
God Stats
1W - 1L
1,285 SR
Queue Stats
95W - 71L
1,589 Elo+
Solo
Nut
Nut
TheBurntNacho
Nut
Level 158
God Stats
7W - 7L
1,569 SR
Queue Stats
136W - 97L
1,609 Elo+
Party 1
Guan Yu
Guan Yu
ipdnaeip
Guan Yu
Level 221
God Stats
9W - 3L
1,469 SR
Queue Stats
237W - 198L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
7,389
493
4,032
7,929
5,990
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Grooptik
Anhur
13
0 / 4 / 1
7,147
476
7,480
11,509
3,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
ItsCHAMU
Osiris
14
0 / 3 / 1
8,048
537
8,372
13,624
12,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 6 / 2
7,037
469
4,298
9,301
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
xDaddyDx
Thanatos
15
4 / 3 / 0
8,055
537
8,314
16,581
6,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ew0kG0d
Anubis
17
8 / 2 / 2
10,194
680
13,569
7,515
3,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Awilix
JuiceMan28
Awilix
16
4 / 1 / 5
8,720
581
8,045
11,736
5,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Kamitsuru
Bacchus
13
1 / 0 / 2
7,842
523
3,633
8,748
9,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 1 / 0
9,477
632
9,525
12,571
4,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
ipdnaeip
Guan Yu
14
0 / 1 / 3
8,464
564
7,141
14,212
16,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
16
16
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Anubis
Ew0kG0d
Anubis
8
2
2
4.5
L
Anhur
Grooptik
Anhur
0
4
1
0.13
L
Osiris
ItsCHAMU
Osiris
0
3
1
0.17
L
1
6
2
0.33
W
Awilix
JuiceMan28
Awilix
4
1
5
6.5
W
Bacchus
Kamitsuru
Bacchus
1
0
2
2
W
3
1
0
3
W
Guan Yu
ipdnaeip
Guan Yu
0
1
3
1.5
L
Thanatos
xDaddyDx
Thanatos
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,496
Damage
41,913
58,944
Taken
54,782
30,290
Mitigated
39,102
20,259
Healing
20,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,032
459
0
2,004
7,929
5,990
0
2,967
4,874
20,856
0
W
Anubis
Ew0kG0d
Anubis
13,569
552
340
3,158
7,515
3,557
279
2,697
4,514
83,401
968
L
Anhur
Grooptik
Anhur
7,480
3,847
0
2,828
11,509
3,676
0
1,667
9,842
0
64,235
L
Osiris
ItsCHAMU
Osiris
8,372
2,970
0
3,156
13,624
12,728
0
869
11,830
0
65,289
L
4,298
296
0
925
9,301
1,593
0
5,539
3,318
37,101
0
W
Awilix
JuiceMan28
Awilix
8,045
2,939
0
500
11,736
5,144
28
1,263
10,329
0
66,847
W
Bacchus
Kamitsuru
Bacchus
3,633
545
0
3,195
8,748
9,107
0
1,369
7,297
34,229
1,348
W
9,525
6,313
0
5,287
12,571
4,773
431
1,612
10,959
0
85,551
W
Guan Yu
ipdnaeip
Guan Yu
7,141
1,262
124
7,580
14,212
16,521
214
907
12,287
81
60,088
L
Thanatos
xDaddyDx
Thanatos
8,314
1,409
0
11,346
16,581
6,303
0
5,188
10,947
0
71,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,676
Gold Earned
44,697
433
Minions Killed
566
0
Camps Cleared
0
1,492,007
Distance Traveled
1,670,478
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,389
493
35
2
0
302,550
4
W
Anubis
10,194
680
156
10
0
324,785
0
L
Anhur
7,147
476
105
7
0
281,028
0
L
Osiris
8,048
537
109
7
0
286,809
2
L
Janus
7,037
469
88
6
0
256,611
0
W
Awilix
8,720
581
96
6
0
382,880
0
W
Bacchus
7,842
523
47
3
0
341,224
1
W
Nut
9,477
632
159
11
0
306,324
3
W
Guan Yu
8,464
564
108
7
0
315,265
0
L
Thanatos
8,055
537
96
6
0
365,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role