Player Matchup

Ravana
Ravana
Silver II
 
Ravana
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
RoxyMigürdia
Anhur
Gold IV
Level 155
God Stats
17W - 15L
1,520 SR
Queue Stats
451W - 454L
1,407 MMR
Solo
Ymir
Ymir
Gold IV
TANGERINEDREAM3
Ymir
Gold IV
Level 109
God Stats
135W - 129L
1,536 SR
Queue Stats
275W - 288L
1,466 MMR
Solo
Charon
Charon
Gold III
fandomercuryjg
Charon
Gold III
Level 158
God Stats
19W - 15L
1,596 SR
Queue Stats
326W - 330L
1,474 MMR
Solo
Agni
Agni
Gold IV
playgamerxv
Agni
Gold IV
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 174L
1,490 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,530 SR
1,468 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 144
1,534 SR
1,470 MMR
Ix Chel
Ix Chel
Gold II
 
Ix Chel
Gold II
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver I
 
Cernunnos
Silver I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
C10iRaul
Kumbhakarna
Silver I
Level 159
God Stats
13W - 10L
1,616 SR
Queue Stats
244W - 253L
1,421 MMR
Solo
Kali
Kali
Bronze III
KmiloMC
Kali
Bronze III
Level 67
God Stats
0W - 1L
1,767 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Bellona
Bellona
Gold III
brunnoob
Bellona
Gold III
Level 198
God Stats
2W - 6L
1,287 SR
Queue Stats
150W - 147L
1,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
9 / 1 / 2
6,613
601
9,049
8,000
3,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 2 / 5
6,652
605
7,835
6,023
2,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 3 / 2
6,771
616
6,226
10,399
10,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

10
1 / 2 / 11
6,333
576
6,420
10,329
5,982
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 2 / 5
6,312
574
6,588
6,394
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
ThothThanatosGebBake Kujira

VS

Bans
Ah Muzen CabSusanoAwilixThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
1 / 4 / 1
5,656
514
5,861
8,703
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cernunnos
 
Cernunnos
10
2 / 3 / 1
5,494
499
3,984
8,983
2,605
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
C10iRaul
Kumbhakarna
7
1 / 3 / 3
5,386
490
2,573
11,832
6,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Kali
KmiloMC
Kali
8
2 / 2 / 1
5,120
465
2,959
10,528
4,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
brunnoob
Bellona
11
3 / 3 / 0
6,672
607
8,288
12,955
10,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
15
Kills
9
10
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
9
1
2
10
L
Ix Chel
 
Ix Chel
1
4
1
0.38
L
Cernunnos
 
Cernunnos
2
3
1
0.83
L
Kumbhakarna
C10iRaul
Kumbhakarna
1
3
3
0.83
L
Kali
KmiloMC
Kali
2
2
1
1.25
W
2
2
5
2.25
W
2
3
2
1
L
Bellona
brunnoob
Bellona
3
3
0
1
W
1
2
11
3.25
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,118
Damage
23,665
41,145
Taken
53,001
24,645
Mitigated
26,806
9,333
Healing
14,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
9,049
2,547
0
2,709
8,000
3,922
89
1,507
6,493
0
42,059
L
Ix Chel
 
Ix Chel
5,861
991
429
1,654
8,703
3,332
0
4,429
4,274
39,039
0
L
Cernunnos
 
Cernunnos
3,984
1,954
0
2,667
8,983
2,605
0
1,878
7,105
0
30,843
L
Kumbhakarna
C10iRaul
Kumbhakarna
2,573
386
0
1,972
11,832
6,574
0
3,775
8,057
9,638
1,219
L
Kali
KmiloMC
Kali
2,959
994
0
2,023
10,528
4,146
10
2,726
7,756
0
20,414
W
7,835
4,709
0
1,842
6,023
2,181
501
297
5,726
0
62,974
W
6,226
1,977
0
1,315
10,399
10,144
0
0
10,399
42,865
3,036
L
Bellona
brunnoob
Bellona
8,288
3,692
0
6,032
12,955
10,149
0
5,305
7,056
0
47,305
W
6,420
1,220
0
2,477
10,329
5,982
0
2,950
7,379
22,749
0
W
6,588
613
0
990
6,394
2,416
0
3,403
2,991
47,387
2,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,681
Gold Earned
28,328
378
Minions Killed
240
0
Camps Cleared
0
1,063,131
Distance Traveled
1,049,431
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,613
601
59
5
0
254,694
0
L
Ix Chel
5,656
514
77
7
0
199,123
3
L
Cernunnos
5,494
499
64
6
0
213,157
0
L
Kumbhakarna
5,386
490
6
1
0
220,026
3
L
Kali
5,120
465
20
2
0
225,034
0
W
Anhur
6,652
605
96
9
0
175,782
0
W
Ymir
6,771
616
101
9
0
179,141
3
L
Bellona
6,672
607
73
7
0
192,091
0
W
Charon
6,333
576
28
3
0
225,134
5
W
Agni
6,312
574
94
9
0
228,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role