Player Matchup

Chang'e
Chang'e
Destroyed Booty
Chang'e
Level 150
God Stats
3W - 1L
1,835 SR
Queue Stats
86W - 90L
1,547 Elo+
Party 1
Hera
Hera
LeRooooy Jenson
Hera
Level 158
God Stats
1W - 2L
1,248 SR
Queue Stats
103W - 95L
1,562 Elo+
Party 1
Osiris
Osiris
NichoKe
Osiris
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 96L
1,507 Elo+
Solo
Zhong Kui
Zhong Kui
ShadowlessKhan
Zhong Kui
Level 147
God Stats
2W - 1L
1,505 SR
Queue Stats
282W - 259L
1,543 Elo+
Solo
Fenrir
Fenrir
TossedMonster69
Fenrir
Level 107
God Stats
2W - 2L
1,681 SR
Queue Stats
88W - 97L
1,464 Elo+
Party 1
Team Averages
Level 142
1,554 SR
1,525 Elo+

VS

Team Averages
Level 154
1,536 SR
1,493 Elo+
Cliodhna
Cliodhna
EdAzteczcc
Cliodhna
Level 147
God Stats
6W - 4L
1,502 SR
Queue Stats
624W - 643L
1,487 Elo+
Solo
The Morrigan
The Morrigan
GareGamer1
The Morrigan
Level 92
God Stats
1W - 2L
1,285 SR
Queue Stats
265W - 281L
1,547 Elo+
Solo
Terra
Terra
HeyYouSteve
Terra
Level 234
God Stats
0W - 2L
1,500 SR
Queue Stats
300W - 279L
1,408 Elo+
Solo
Amaterasu
Amaterasu
HouTheHel
Amaterasu
Level 170
God Stats
2W - 2L
1,756 SR
Queue Stats
127W - 124L
1,521 Elo+
Solo
Merlin
Merlin
MoonlightTiger
Merlin
Level 128
God Stats
9W - 7L
1,638 SR
Queue Stats
329W - 332L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 18
14,718
736
24,167
25,303
13,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 0 / 26
15,318
766
22,126
17,815
10,334
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Osiris
NichoKe
Osiris
2
0 / 0 / 0
5,856
293
0
0
0
Zhong Kui
ShadowlessKhan
Zhong Kui
20
11 / 2 / 19
15,325
766
30,380
29,534
36,946
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

20
10 / 3 / 16
14,356
718
17,786
27,305
36,990
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
EdAzteczcc
Cliodhna
12
0 / 4 / 0
9,035
452
9,099
10,134
5,339
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Morrigan
GareGamer1
The Morrigan
19
0 / 9 / 3
11,658
583
8,502
14,838
8,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

20
1 / 5 / 3
12,327
616
13,884
24,253
37,839
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
HouTheHel
Amaterasu
19
2 / 8 / 4
11,726
586
19,871
34,015
49,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
5 / 8 / 0
14,009
700
27,185
18,913
10,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
18
34
Kills
8
8
Deaths
34
79
Assists
10
Player
Kills
Deaths
Assists
KDA
W
9
3
18
6
L
Cliodhna
EdAzteczcc
Cliodhna
0
4
0
0
L
The Morrigan
GareGamer1
The Morrigan
0
9
3
0.17
L
1
5
3
0.5
L
Amaterasu
HouTheHel
Amaterasu
2
8
4
0.5
W
4
0
26
17
L
5
8
0
0.63
W
Osiris
NichoKe
Osiris
0
0
0
0
W
Zhong Kui
ShadowlessKhan
Zhong Kui
11
2
19
10.25
W
10
3
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,459
Damage
78,541
99,957
Taken
102,153
97,947
Mitigated
112,479
59,043
Healing
27,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,167
1,776
16,444
13,883
25,303
13,677
1,604
13,774
11,203
46,927
443
L
Cliodhna
EdAzteczcc
Cliodhna
9,099
299
764
1,586
10,134
5,339
0
7,578
2,556
334
15,418
L
The Morrigan
GareGamer1
The Morrigan
8,502
830
1,132
1,173
14,838
8,568
0
11,866
2,956
36,901
337
L
13,884
794
7,236
5,279
24,253
37,839
0
18,160
6,093
25,434
0
L
Amaterasu
HouTheHel
Amaterasu
19,871
5,645
1,192
7,040
34,015
49,734
0
24,617
9,398
0
32,555
W
22,126
4,093
2,127
4,445
17,815
10,334
1,721
8,156
9,387
59,182
0
L
27,185
1,531
1,178
902
18,913
10,999
0
13,855
5,058
72,083
0
W
Osiris
NichoKe
Osiris
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
ShadowlessKhan
Zhong Kui
30,380
2,033
1,081
10,921
29,534
36,946
3,186
15,234
13,703
72,834
1,201
W
17,786
1,691
2,787
7,355
27,305
36,990
294
13,728
12,944
0
36,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,573
Gold Earned
58,755
238
Minions Killed
188
0
Camps Cleared
0
1,512,405
Distance Traveled
1,396,668
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,718
736
50
3
0
364,326
0
L
Cliodhna
9,035
452
16
1
0
166,055
0
L
The Morrigan
11,658
583
50
3
0
229,714
0
L
Terra
12,327
616
10
1
0
382,231
0
L
Amaterasu
11,726
586
15
1
0
328,529
0
W
Hera
15,318
766
71
4
0
399,797
0
L
Merlin
14,009
700
97
5
0
290,139
0
W
Osiris
5,856
293
0
0
0
0
0
W
Zhong Kui
15,325
766
86
4
0
345,919
0
W
Fenrir
14,356
718
31
2
0
402,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role