Player Matchup

Maui
Maui
Gold IV
JohanPro7
Maui
Gold IV
Level 153
God Stats
3W - 2L
1,711 SR
Queue Stats
27W - 23L
1,513 MMR
Party 3
Kali
Kali
Gold IV
OJ-Blue-AA
Kali
Gold IV
Level 141
God Stats
5W - 3L
1,638 SR
Queue Stats
113W - 115L
1,550 MMR
Party 4
Hou Yi
Hou Yi
Bronze III
Quennfree99
Hou Yi
Bronze III
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,546 MMR
Solo
Mulan
Mulan
Bronze III
RareCaandyy
Mulan
Bronze III
Level 67
God Stats
1W - 0L
1,770 SR
Queue Stats
9W - 1L
1,500 MMR
Party 4
Xbalanque
Xbalanque
Gold IV
SrDanteMa
Xbalanque
Gold IV
Level 156
God Stats
4W - 2L
1,618 SR
Queue Stats
27W - 23L
1,513 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,648 SR
1,524 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,549 SR
1,494 MMR
Arachne
Arachne
Gold IV
 
Arachne
Gold IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Skadi
Skadi
Silver I
Fuzzy3399
Skadi
Silver I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 17L
1,689 MMR
Party 2
Ares
Ares
Gold II
Rayqweeezy
Ares
Gold II
Level 159
God Stats
3W - 10L
1,590 SR
Queue Stats
282W - 297L
1,513 MMR
Solo
Bellona
Bellona
Silver I
WraP_DuTrava1lle
Bellona
Silver I
Level 135
God Stats
3W - 4L
1,518 SR
Queue Stats
88W - 94L
1,391 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver IV
x3PuttMaster
Morgan Le Fay
Silver IV
Level 138
God Stats
0W - 2L
1,640 SR
Queue Stats
9W - 13L
1,377 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
15
4 / 0 / 15
10,636
591
7,727
15,601
18,167
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
5 / 4 / 9
10,494
583
11,472
20,409
11,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
19
16 / 0 / 5
13,014
723
22,513
11,659
6,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 0 / 4
11,622
646
17,830
19,971
21,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
SrDanteMa
Xbalanque
20
6 / 2 / 6
12,786
710
14,856
12,527
6,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ThanatosAwilixAthena

VS

Bans
Bake KujiraThorMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
4 / 9 / 1
8,746
486
10,488
24,649
11,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
Fuzzy3399
Skadi
15
0 / 4 / 3
8,624
479
5,823
13,149
5,023
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 7 / 2
7,868
437
5,452
20,900
23,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 6 / 1
8,371
465
11,539
25,687
37,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
x3PuttMaster
Morgan Le Fay
13
1 / 9 / 0
8,023
446
8,561
15,114
7,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
13
35
Kills
6
6
Deaths
35
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
9
1
0.5
L
Skadi
Fuzzy3399
Skadi
0
4
3
0.38
W
Maui
4
0
15
11.5
W
5
4
9
2.38
W
Hou Yi
16
0
5
18.5
W
4
0
4
6
L
0
7
2
0.14
W
Xbalanque
SrDanteMa
Xbalanque
6
2
6
4.5
L
1
6
1
0.25
L
Morgan Le Fay
x3PuttMaster
Morgan Le Fay
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,398
Damage
41,863
80,167
Taken
99,499
64,044
Mitigated
84,111
28,540
Healing
15,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
10,488
6,653
0
4,607
24,649
11,869
263
1,730
22,778
0
71,242
L
Skadi
Fuzzy3399
Skadi
5,823
2,755
0
2,173
13,149
5,023
973
1,085
11,963
0
71,010
W
Maui
7,727
1,928
0
4,378
15,601
18,167
257
3,639
11,774
24,185
851
W
11,472
6,390
0
7,203
20,409
11,678
1,357
4,319
15,864
0
72,358
W
Hou Yi
22,513
9,947
0
837
11,659
6,426
2,509
3,452
8,160
0
120,767
W
17,830
3,280
0
10,037
19,971
21,559
601
2,951
15,830
198
100,171
L
5,452
289
0
2,034
20,900
23,128
0
2,157
18,636
34,945
216
W
Xbalanque
SrDanteMa
Xbalanque
14,856
8,821
0
6,085
12,527
6,214
9,686
1,213
11,314
0
125,165
L
11,539
3,842
0
5,868
25,687
37,087
0
1,398
22,938
451
54,697
L
Morgan Le Fay
x3PuttMaster
Morgan Le Fay
8,561
237
0
899
15,114
7,004
0
1,304
13,698
63,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,552
Gold Earned
41,632
660
Minions Killed
437
0
Camps Cleared
0
1,851,097
Distance Traveled
1,737,936
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,746
486
96
5
0
377,953
0
L
Skadi
8,624
479
106
6
0
355,265
2
W
Maui
10,636
591
32
2
0
387,929
6
W
Kali
10,494
583
101
6
0
394,701
0
W
Hou Yi
13,014
723
183
10
0
359,212
4
W
Mulan
11,622
646
158
9
0
352,770
1
L
Ares
7,868
437
52
3
0
340,649
3
W
Xbalanque
12,786
710
186
10
0
356,485
0
L
Bellona
8,371
465
106
6
0
344,933
4
L
Morgan Le Fay
8,023
446
77
4
0
319,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role