Player Matchup

Medusa
Medusa
Bablyboo
Medusa
Level 148
God Stats
2W - 4L
1,288 SR
Queue Stats
4W - 11L
1,307 Elo+
Party 1
Chronos
Chronos
DIEnamicDYnasty
Chronos
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,227 Elo+
Party 1
Thor
Thor
FrequencyDQuaid
Thor
Level 136
God Stats
0W - 2L
1,310 SR
Queue Stats
11W - 21L
1,371 Elo+
Party 1
Anhur
Anhur
LFCHER0
Anhur
Level 159
God Stats
0W - 6L
1,298 SR
Queue Stats
245W - 236L
1,473 Elo+
Solo
Anubis
Anubis
TheVandal920
Anubis
Level 155
God Stats
2W - 5L
1,418 SR
Queue Stats
10W - 21L
1,348 Elo+
Party 1
Team Averages
Level 154
1,363 SR
1,345 Elo+

VS

Team Averages
Level 108
1,569 SR
1,545 Elo+
Eset
Eset
 
Eset
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Bruhmomentosad
Janus
Level 127
God Stats
10W - 7L
1,758 SR
Queue Stats
52W - 41L
1,567 Elo+
Party 2
Danzaburou
Danzaburou
I Am DeadWeight
Danzaburou
Level 68
God Stats
13W - 12L
1,585 SR
Queue Stats
98W - 89L
1,585 Elo+
Party 3
Chaac
Chaac
Tank134
Chaac
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 34L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bablyboo
Medusa
15
2 / 4 / 5
8,484
848
7,622
11,077
4,194
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 3 / 3
7,213
721
4,046
6,386
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 3 / 2
7,497
750
5,252
9,398
3,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
LFCHER0
Anhur
14
0 / 0 / 0
8,084
808
1,811
4,978
3,673
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
14
3 / 7 / 2
8,420
842
6,656
9,911
4,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
2 / 4 / 8
8,437
844
5,598
8,436
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
 
Achilles
14
2 / 1 / 10
7,904
790
7,088
9,144
7,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
6 / 1 / 6
9,756
976
9,370
6,473
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
I Am DeadWeight
Danzaburou
14
1 / 1 / 9
8,006
801
7,530
6,276
2,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Tank134
Chaac
15
6 / 1 / 6
8,385
839
6,063
7,443
7,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
8
Kills
17
17
Deaths
8
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
4
8
1.5
W
Achilles
 
Achilles
2
1
10
7
L
Medusa
Bablyboo
Medusa
2
4
5
1.13
W
6
1
6
9
L
0
3
3
0.5
L
3
3
2
1.33
W
Danzaburou
I Am DeadWeight
Danzaburou
1
1
9
5.5
L
Anhur
LFCHER0
Anhur
0
0
0
0
W
Chaac
Tank134
Chaac
6
1
6
9
L
Anubis
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,387
Damage
35,649
41,750
Taken
37,772
18,720
Mitigated
22,741
3,335
Healing
10,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
5,598
100
210
437
8,436
2,582
247
3,287
5,149
21,380
0
W
Achilles
 
Achilles
7,088
1,983
0
2,981
9,144
7,490
316
1,993
7,151
0
12,078
L
Medusa
Bablyboo
Medusa
7,622
1,808
0
641
11,077
4,194
0
4,793
5,849
0
29,092
W
9,370
552
0
980
6,473
2,776
1,071
1,654
4,819
38,712
711
L
4,046
819
0
340
6,386
2,470
0
2,214
3,890
13,062
0
L
5,252
739
0
478
9,398
3,952
0
2,195
7,011
0
11,209
W
Danzaburou
I Am DeadWeight
Danzaburou
7,530
2,277
0
2,276
6,276
2,723
1,851
1,751
4,525
0
25,321
L
Anhur
LFCHER0
Anhur
1,811
181
0
849
4,978
3,673
0
844
4,020
0
23,536
W
Chaac
Tank134
Chaac
6,063
834
0
3,220
7,443
7,170
333
1,719
5,724
0
15,777
L
Anubis
6,656
350
143
884
9,911
4,431
0
4,142
5,406
14,720
298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,698
Gold Earned
42,488
166
Minions Killed
196
0
Camps Cleared
0
832,817
Distance Traveled
1,099,122
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,437
844
34
3
0
201,740
1
W
Achilles
7,904
790
11
1
0
238,339
0
L
Medusa
8,484
848
50
5
0
207,108
0
W
Janus
9,756
976
78
8
0
231,234
2
L
Chronos
7,213
721
24
2
0
131,239
0
L
Thor
7,497
750
8
1
0
182,113
0
W
Danzaburou
8,006
801
46
5
0
213,514
0
L
Anhur
8,084
808
59
6
0
166,564
0
W
Chaac
8,385
839
27
3
0
214,295
0
L
Anubis
8,420
842
25
3
0
145,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role