Player Matchup

He Bo
He Bo
BempaszX
He Bo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,597 Elo+
Party 1
Hera
Hera
FaddAmb
Hera
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,630 Elo+
Party 1
Ix Chel
Ix Chel
NichoKe
Ix Chel
Level 146
God Stats
0W - 3L
1,500 SR
Queue Stats
81W - 96L
1,522 Elo+
Solo
Atlas
Atlas
meatpopsicle00
Atlas
Level 144
God Stats
2W - 4L
1,715 SR
Queue Stats
277W - 272L
1,515 Elo+
Solo
Cerberus
Cerberus
xVader 505nm
Cerberus
Level 196
God Stats
2W - 1L
1,500 SR
Queue Stats
562W - 595L
1,518 Elo+
Solo
Team Averages
Level 127
1,543 SR
1,557 Elo+

VS

Team Averages
Level 118
1,361 SR
1,506 Elo+
Serqet
Serqet
BlaccSenju
Serqet
Level 159
God Stats
2W - 0L
1,732 SR
Queue Stats
676W - 694L
1,532 Elo+
Solo
Thanatos
Thanatos
Ethadox
Thanatos
Level 24
God Stats
2W - 0L
1,366 SR
Queue Stats
23W - 29L
1,439 Elo+
Party 2
Guan Yu
Guan Yu
HouTheHel
Guan Yu
Level 170
God Stats
1W - 2L
1,162 SR
Queue Stats
127W - 124L
1,508 Elo+
Solo
Hera
Hera
Shalll_Tear
Hera
Level 156
God Stats
1W - 2L
1,293 SR
Queue Stats
107W - 96L
1,583 Elo+
Solo
Martichoras
Martichoras
Whatmwhat
Martichoras
Level 83
God Stats
1W - 2L
1,252 SR
Queue Stats
43W - 48L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BempaszX
He Bo
16
3 / 5 / 4
9,847
579
16,240
17,642
8,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
FaddAmb
Hera
17
2 / 7 / 3
10,007
589
16,079
18,463
8,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
NichoKe
Ix Chel
17
2 / 3 / 6
10,115
595
12,147
17,073
8,519
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 8 / 4
10,444
614
12,528
30,070
40,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
xVader 505nm
Cerberus
20
3 / 2 / 6
10,901
641
9,746
26,793
26,769
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BlaccSenju
Serqet
17
3 / 3 / 12
10,790
635
13,206
13,968
16,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Ethadox
Thanatos
18
10 / 3 / 8
12,130
714
12,304
16,971
9,190
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
HouTheHel
Guan Yu
19
2 / 2 / 19
12,228
719
12,939
24,590
40,156
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

20
4 / 3 / 15
12,234
720
39,559
17,112
12,142
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
Whatmwhat
Martichoras
20
6 / 0 / 12
12,965
763
24,155
7,786
4,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
91
11
Kills
25
25
Deaths
11
23
Assists
66
Player
Kills
Deaths
Assists
KDA
L
He Bo
BempaszX
He Bo
3
5
4
1
W
Serqet
BlaccSenju
Serqet
3
3
12
3
W
Thanatos
Ethadox
Thanatos
10
3
8
4.67
L
Hera
FaddAmb
Hera
2
7
3
0.5
W
Guan Yu
HouTheHel
Guan Yu
2
2
19
5.75
L
Ix Chel
NichoKe
Ix Chel
2
3
6
1.67
W
4
3
15
3.83
W
Martichoras
Whatmwhat
Martichoras
6
0
12
12
L
1
8
4
0.38
L
Cerberus
xVader 505nm
Cerberus
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,740
Damage
102,163
110,041
Taken
80,427
93,407
Mitigated
82,486
37,282
Healing
47,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
BempaszX
He Bo
16,240
915
683
2,188
17,642
8,811
217
5,115
12,373
25,588
0
W
Serqet
BlaccSenju
Serqet
13,206
1,459
1,810
2,026
13,968
16,011
108
9,493
4,475
0
14,384
W
Thanatos
Ethadox
Thanatos
12,304
1,333
1,476
8,820
16,971
9,190
970
14,633
2,338
0
16,287
L
Hera
FaddAmb
Hera
16,079
3,746
889
2,263
18,463
8,644
13
7,292
10,585
35,416
0
W
Guan Yu
HouTheHel
Guan Yu
12,939
1,652
11,107
12,236
24,590
40,156
471
20,643
3,947
825
19,865
L
Ix Chel
NichoKe
Ix Chel
12,147
2,087
11,959
5,690
17,073
8,519
0
8,216
8,497
33,782
0
W
39,559
11,204
1,484
3,220
17,112
12,142
1,556
14,610
2,502
75,305
1,321
W
Martichoras
Whatmwhat
Martichoras
24,155
4,639
1,545
3,468
7,786
4,987
1,345
6,673
1,113
0
60,842
L
12,528
3,673
737
1,801
30,070
40,664
0
7,307
21,929
29,668
727
L
Cerberus
xVader 505nm
Cerberus
9,746
609
3,170
7,902
26,793
26,769
0
11,541
14,958
29,798
2,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,314
Gold Earned
60,347
194
Minions Killed
183
0
Camps Cleared
0
1,511,820
Distance Traveled
1,693,666
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,847
579
21
1
0
313,472
0
W
Serqet
10,790
635
10
1
0
328,177
0
W
Thanatos
12,130
714
11
1
0
373,559
0
L
Hera
10,007
589
55
3
0
292,370
0
W
Guan Yu
12,228
719
6
0
0
328,872
0
L
Ix Chel
10,115
595
41
2
0
304,534
0
W
Hera
12,234
720
56
3
0
315,255
0
W
Martichoras
12,965
763
100
6
0
347,803
0
L
Atlas
10,444
614
20
1
0
291,412
0
L
Cerberus
10,901
641
57
3
0
310,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role