Player Matchup

Merlin
Merlin
Chivukuvuku
Merlin
Level 127
God Stats
7W - 12L
1,501 SR
Queue Stats
73W - 84L
1,419 Elo+
Solo
Lancelot
Lancelot
OfficialBedbug
Lancelot
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 66L
1,537 Elo+
Party 1
Hachiman
Hachiman
OfficialStickBug
Hachiman
Level 78
God Stats
1W - 1L
1,723 SR
Queue Stats
68W - 67L
1,537 Elo+
Party 1
Team Averages
Level 93
1,575 SR
1,498 Elo+

VS

Team Averages
Level 91
1,579 SR
1,430 Elo+
Ares
Ares
Broken Uzi
Ares
Level 83
God Stats
16W - 17L
1,579 SR
Queue Stats
94W - 90L
1,406 Elo+
Solo
Danzaburou
Danzaburou
Helhaund
Danzaburou
Level 80
God Stats
22W - 12L
1,426 SR
Queue Stats
93W - 95L
1,457 Elo+
Solo
Ix Chel
Ix Chel
dognus888
Ix Chel
Level 109
God Stats
1W - 0L
1,732 SR
Queue Stats
3W - 3L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 6 / 1
10,451
615
15,508
12,220
4,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Lancelot
15
0 / 4 / 0
9,886
582
7,437
20,524
19,293
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 6 / 0
10,857
639
10,872
16,126
6,314
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 11
12,849
756
13,458
17,083
25,902
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Helhaund
Danzaburou
18
7 / 3 / 8
13,239
779
15,286
15,720
9,285
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ix Chel
dognus888
Ix Chel
19
4 / 1 / 12
12,948
762
14,753
11,948
6,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
4
Kills
16
16
Deaths
4
1
Assists
31
Player
Kills
Deaths
Assists
KDA
W
5
0
11
10.5
L
Merlin
1
6
1
0.25
W
Danzaburou
Helhaund
Danzaburou
7
3
8
3.67
L
Lancelot
0
4
0
0
L
3
6
0
0.5
W
Ix Chel
dognus888
Ix Chel
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,817
Damage
43,497
48,870
Taken
44,751
30,389
Mitigated
41,803
2,951
Healing
19,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,458
184
0
3,369
17,083
25,902
729
5,532
11,542
29,353
0
L
Merlin
15,508
213
0
1,073
12,220
4,782
542
6,506
5,680
61,360
0
W
Danzaburou
Helhaund
Danzaburou
15,286
8,358
0
4,214
15,720
9,285
2,042
6,538
9,178
0
79,011
L
Lancelot
7,437
1,379
0
0
20,524
19,293
312
11,118
9,384
276
31,952
L
10,872
5,679
0
1,878
16,126
6,314
819
10,177
5,880
0
36,761
W
Ix Chel
dognus888
Ix Chel
14,753
1,905
4,983
6,508
11,948
6,616
907
4,004
7,940
75,628
1,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,194
Gold Earned
39,036
179
Minions Killed
226
0
Camps Cleared
0
909,551
Distance Traveled
1,000,095
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,849
756
23
1
0
354,758
2
L
Merlin
10,451
615
85
5
0
278,970
2
W
Danzaburou
13,239
779
81
5
0
315,646
0
L
Lancelot
9,886
582
38
2
0
342,768
1
L
Hachiman
10,857
639
56
3
0
287,813
0
W
Ix Chel
12,948
762
122
7
0
329,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role