Player Matchup

Vamana
Vamana
DCMERKS
Vamana
Level 149
God Stats
6W - 2L
1,608 SR
Queue Stats
179W - 205L
1,434 Elo+
Party 1
Ymir
Ymir
LOC_BANDIT
Ymir
Level 26
God Stats
3W - 4L
1,611 SR
Queue Stats
10W - 15L
1,448 Elo+
Party 1
Chiron
Chiron
exotic_dayung_og
Chiron
Level 118
God Stats
0W - 2L
1,257 SR
Queue Stats
178W - 238L
1,463 Elo+
Party 1
Mercury
Mercury
freddy50
Mercury
Level 85
God Stats
8W - 12L
1,400 SR
Queue Stats
215W - 183L
1,334 Elo+
Solo
Freya
Freya
xoHADOUKEN
Freya
Level 127
God Stats
1W - 3L
1,461 SR
Queue Stats
109W - 136L
1,451 Elo+
Party 1
Team Averages
Level 101
1,468 SR
1,426 Elo+

VS

Team Averages
Level 118
1,586 SR
1,485 Elo+
Athena
Athena
 
Athena
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Das_Hamma
Horus
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
162W - 151L
1,510 Elo+
Party 3
Surtr
Surtr
Psych0Netero
Surtr
Level 118
God Stats
2W - 1L
1,824 SR
Queue Stats
65W - 64L
1,541 Elo+
Party 2
Medusa
Medusa
beaudaathlete
Medusa
Level 146
God Stats
25W - 18L
1,577 SR
Queue Stats
137W - 145L
1,478 Elo+
Party 3
Nu Wa
Nu Wa
oxmargee
Nu Wa
Level 100
God Stats
2W - 0L
1,528 SR
Queue Stats
23W - 23L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DCMERKS
Vamana
14
3 / 0 / 0
8,752
547
10,131
14,815
15,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 1 / 0
6,546
409
885
9,459
8,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
0 / 0 / 0
7,671
479
4,185
6,686
2,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
freddy50
Mercury
12
0 / 2 / 0
7,049
441
2,059
12,386
4,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Freya
13
0 / 4 / 0
7,426
464
2,672
11,536
4,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 0 / 5
7,986
499
4,668
10,290
9,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Horus
Das_Hamma
Horus
15
0 / 0 / 6
8,013
501
3,980
12,535
6,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 3 / 1
7,747
484
8,277
16,272
13,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 0 / 1
8,920
558
8,097
5,853
2,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Nu Wa
oxmargee
Nu Wa
15
1 / 0 / 0
8,672
542
7,171
4,531
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
3
Kills
7
7
Deaths
3
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
5
3.5
L
Vamana
DCMERKS
Vamana
3
0
0
3
W
Horus
Das_Hamma
Horus
0
0
6
3
L
0
1
0
0
W
0
3
1
0.17
W
5
0
1
5.5
L
0
0
0
0
L
Mercury
freddy50
Mercury
0
2
0
0
W
Nu Wa
oxmargee
Nu Wa
1
0
0
1
L
Freya
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,932
Damage
32,193
54,882
Taken
49,481
34,893
Mitigated
32,942
19,032
Healing
19,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,668
932
0
2,729
10,290
9,145
582
1,682
8,510
21,739
2,982
L
Vamana
DCMERKS
Vamana
10,131
4,008
0
5,292
14,815
15,025
490
1,437
12,367
0
76,440
W
Horus
Das_Hamma
Horus
3,980
1,096
577
7,478
12,535
6,233
444
883
11,607
0
73,359
L
885
219
126
2,105
9,459
8,350
0
3,881
5,578
18,722
526
W
8,277
3,107
0
4,362
16,272
13,435
0
0
15,361
1,445
58,334
W
8,097
3,049
0
3,270
5,853
2,726
1,938
648
5,205
0
78,765
L
4,185
146
288
2,642
6,686
2,654
0
3,242
3,444
0
71,605
L
Mercury
freddy50
Mercury
2,059
1,153
0
5,388
12,386
4,598
850
2,085
10,301
0
49,620
W
Nu Wa
oxmargee
Nu Wa
7,171
1,182
118
1,372
4,531
1,403
458
34
4,497
67,936
0
L
Freya
2,672
778
0
3,191
11,536
4,266
0
1,266
10,270
47,802
5,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,444
Gold Earned
41,338
484
Minions Killed
468
0
Camps Cleared
0
1,552,132
Distance Traveled
1,584,594
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,986
499
41
3
0
345,241
4
L
Vamana
8,752
547
123
8
0
317,799
0
W
Horus
8,013
501
106
7
0
328,404
0
L
Ymir
6,546
409
23
1
0
294,653
6
W
Surtr
7,747
484
90
6
0
300,163
0
W
Medusa
8,920
558
115
7
0
323,794
4
L
Chiron
7,671
479
134
8
0
301,549
6
L
Mercury
7,049
441
101
6
0
324,380
0
W
Nu Wa
8,672
542
116
7
0
286,992
0
L
Freya
7,426
464
103
6
0
313,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role