Player Matchup

Hun Batz
Hun Batz
JayTonFire
Hun Batz
Level 124
God Stats
1W - 3L
1,056 SR
Queue Stats
60W - 61L
1,460 Elo+
Party 1
Sylvanus
Sylvanus
Yager_Bomber13
Sylvanus
Level 182
God Stats
9W - 13L
1,420 SR
Queue Stats
228W - 230L
1,481 Elo+
Party 1
Poseidon
Poseidon
cold_Gemini
Poseidon
Level 153
God Stats
12W - 10L
1,560 SR
Queue Stats
112W - 111L
1,444 Elo+
Party 1
Team Averages
Level 153
1,345 SR
1,462 Elo+

VS

Team Averages
Level 90
1,500 SR
1,326 Elo+
Scylla
Scylla
DaPanda031
Scylla
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,481 Elo+
Solo
Bellona
Bellona
HyliaTheGoddess
Bellona
Level 136
God Stats
3W - 2L
1,500 SR
Queue Stats
203W - 195L
1,368 Elo+
Party 2
Cliodhna
Cliodhna
NisseMaya
Cliodhna
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,128 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JayTonFire
Hun Batz
12
2 / 0 / 3
7,498
750
3,614
5,288
2,692
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
14
3 / 0 / 5
8,041
804
5,347
5,135
5,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
cold_Gemini
Poseidon
13
3 / 0 / 3
8,027
803
7,358
3,097
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DaPanda031
Scylla
12
0 / 2 / 0
6,381
638
4,053
5,580
2,099
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 0
6,174
617
4,183
8,014
6,919
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
NisseMaya
Cliodhna
9
0 / 5 / 0
5,897
590
1,154
8,149
2,454
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
8
Kills
0
0
Deaths
8
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
DaPanda031
Scylla
0
2
0
0
L
0
1
0
0
W
Hun Batz
JayTonFire
Hun Batz
2
0
3
3.5
L
Cliodhna
NisseMaya
Cliodhna
0
5
0
0
W
Sylvanus
3
0
5
5.5
W
Poseidon
cold_Gemini
Poseidon
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,319
Damage
9,390
13,520
Taken
21,743
9,744
Mitigated
11,472
6,764
Healing
1,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DaPanda031
Scylla
4,053
448
0
500
5,580
2,099
0
3,637
1,613
29,694
0
L
4,183
305
0
680
8,014
6,919
0
4,307
3,235
0
13,929
W
Hun Batz
JayTonFire
Hun Batz
3,614
734
0
1,525
5,288
2,692
0
1,799
3,489
0
26,843
L
Cliodhna
NisseMaya
Cliodhna
1,154
444
0
133
8,149
2,454
0
3,510
4,412
0
4,505
W
Sylvanus
5,347
1,191
2,535
2,484
5,135
5,854
523
1,358
3,777
16,929
3,195
W
Poseidon
cold_Gemini
Poseidon
7,358
1,616
0
220
3,097
1,198
614
955
2,142
28,035
210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,566
Gold Earned
18,452
140
Minions Killed
84
0
Camps Cleared
0
611,664
Distance Traveled
575,019
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,381
638
49
5
0
180,447
0
L
Bellona
6,174
617
25
3
0
204,078
0
W
Hun Batz
7,498
750
40
4
0
228,436
3
L
Cliodhna
5,897
590
10
1
0
190,494
0
W
Sylvanus
8,041
804
45
5
0
193,607
0
W
Poseidon
8,027
803
55
6
0
189,621
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role