Player Matchup

Odin
Odin
BigSusan
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Discordia
Discordia
DirtyBearHands
Discordia
Level 67
God Stats
4W - 1L
1,505 SR
Queue Stats
8W - 9L
1,277 Elo+
Party 1
Sol
Sol
KeegsAdventures
Sol
Level 34
God Stats
3W - 3L
1,559 SR
Queue Stats
6W - 6L
1,277 Elo+
Party 1
Jormungandr
Jormungandr
Spruggster
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,277 Elo+
Party 1
Danzaburou
Danzaburou
rotoli
Danzaburou
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,277 Elo+
Party 1
Team Averages
Level 35
1,513 SR
1,321 Elo+

VS

Team Averages
Level 17
1,511 SR
1,440 Elo+
Heimdallr
Heimdallr
Angieƒ
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,362 Elo+
Solo
Chaac
Chaac
Diliegnti
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sylvanus
Sylvanus
FeetFanatic
Sylvanus
Level 29
God Stats
0W - 2L
1,285 SR
Queue Stats
35W - 49L
1,429 Elo+
Solo
He Bo
He Bo
PlzRecycleMe
He Bo
Level 18
God Stats
1W - 2L
1,772 SR
Queue Stats
26W - 25L
1,502 Elo+
Solo
Shiva
Shiva
Yayit
Shiva
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 78L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
0 / 1 / 2
5,298
883
1,718
3,497
2,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
DirtyBearHands
Discordia
11
1 / 1 / 0
5,529
922
4,526
2,627
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 1
5,570
928
2,653
4,496
1,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
Spruggster
Jormungandr
11
1 / 2 / 0
5,647
941
4,538
4,651
3,931
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
rotoli
Danzaburou
11
0 / 0 / 1
5,568
928
3,660
4,709
1,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Angieƒ
Heimdallr
8
0 / 0 / 0
4,785
798
181
1,053
364
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Diliegnti
Chaac
11
0 / 0 / 1
5,391
899
5,433
5,238
4,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
FeetFanatic
Sylvanus
9
0 / 0 / 0
5,021
837
620
1,747
1,156
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

13
4 / 1 / 0
6,742
1,124
6,048
5,760
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
Yayit
Shiva
11
1 / 1 / 0
5,333
889
1,935
7,524
5,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
2
Kills
5
5
Deaths
2
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Angieƒ
Heimdallr
0
0
0
0
W
Odin
0
1
2
1
L
Chaac
Diliegnti
Chaac
0
0
1
0.5
W
Discordia
DirtyBearHands
Discordia
1
1
0
1
L
Sylvanus
FeetFanatic
Sylvanus
0
0
0
0
W
0
1
1
0.5
L
4
1
0
4
W
Jormungandr
Spruggster
Jormungandr
1
2
0
0.5
L
Shiva
Yayit
Shiva
1
1
0
1
W
Danzaburou
rotoli
Danzaburou
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,095
Damage
14,217
19,980
Taken
21,322
10,543
Mitigated
14,218
2,878
Healing
4,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Angieƒ
Heimdallr
181
63
0
0
1,053
364
0
757
296
0
1,434
W
Odin
1,718
422
0
750
3,497
2,257
0
873
2,473
0
7,440
L
Chaac
Diliegnti
Chaac
5,433
677
0
2,621
5,238
4,530
0
2,344
2,859
0
13,234
W
Discordia
DirtyBearHands
Discordia
4,526
17
0
80
2,627
975
240
1,775
671
10,894
112
L
Sylvanus
FeetFanatic
Sylvanus
620
303
405
612
1,747
1,156
0
745
1,002
2,934
227
W
2,653
830
0
1,111
4,496
1,607
1,098
2,580
1,654
15,856
0
L
6,048
504
0
470
5,760
2,420
0
3,802
1,798
20,145
0
W
Jormungandr
Spruggster
Jormungandr
4,538
1,259
0
265
4,651
3,931
0
484
3,713
18,269
1,041
L
Shiva
Yayit
Shiva
1,935
283
132
390
7,524
5,748
0
3,951
3,531
0
10,689
W
Danzaburou
rotoli
Danzaburou
3,660
1,926
0
672
4,709
1,773
0
397
3,995
0
13,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,612
Gold Earned
27,272
126
Minions Killed
101
0
Camps Cleared
0
692,234
Distance Traveled
471,006
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,785
798
3
1
0
35,674
0
W
Odin
5,298
883
11
2
0
153,405
0
L
Chaac
5,391
899
28
5
0
148,137
0
W
Discordia
5,529
922
15
3
0
131,506
0
L
Sylvanus
5,021
837
3
1
0
39,284
0
W
Sol
5,570
928
33
6
0
135,894
0
L
He Bo
6,742
1,124
49
8
0
122,387
0
W
Jormungandr
5,647
941
35
6
0
134,375
0
L
Shiva
5,333
889
18
3
0
125,524
0
W
Danzaburou
5,568
928
32
5
0
137,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role