Player Matchup

Bake Kujira
Bake Kujira
Gold IV
HERM2930
Bake Kujira
Gold IV
Level 103
God Stats
2W - 0L
1,718 SR
Queue Stats
113W - 116L
1,462 MMR
Party 2
Khepri
Khepri
Gold IV
RubeMendoza98
Khepri
Gold IV
Level 155
God Stats
2W - 2L
1,656 SR
Queue Stats
147W - 155L
1,452 MMR
Party 3
Cupid
Cupid
Gold II
Shiido-San
Cupid
Gold II
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 100L
1,561 MMR
Party 3
Zhong Kui
Zhong Kui
Gold III
boppist
Zhong Kui
Gold III
Level 129
God Stats
3W - 2L
1,581 SR
Queue Stats
95W - 98L
1,566 MMR
Party 2
Serqet
Serqet
Gold II
iincheWey23
Serqet
Gold II
Level 156
God Stats
4W - 2L
1,450 SR
Queue Stats
112W - 113L
1,502 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,581 SR
1,509 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,554 SR
1,505 MMR
Artemis
Artemis
Silver I
Azrael68whiskey
Artemis
Silver I
Level 164
God Stats
6W - 10L
1,466 SR
Queue Stats
256W - 263L
1,501 MMR
Party 1
Achilles
Achilles
Gold III
BookOfBrodin
Achilles
Gold III
Level 144
God Stats
3W - 1L
1,915 SR
Queue Stats
59W - 58L
1,511 MMR
Solo
Hel
Hel
Gold III
Crazsniper
Hel
Gold III
Level 63
God Stats
3W - 4L
1,553 SR
Queue Stats
70W - 72L
1,503 MMR
Solo
Zeus
Zeus
Bronze V
Ortega78
Zeus
Bronze V
Level 156
God Stats
6W - 7L
1,335 SR
Queue Stats
94W - 93L
1,512 MMR
Solo
Susano
Susano
Gold V
temp-1809217
Susano
Gold V
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 159L
1,501 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
HERM2930
Bake Kujira
12
1 / 0 / 2
7,012
637
6,416
7,805
6,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
0 / 0 / 3
5,665
515
3,294
7,136
4,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Cupid
12
1 / 1 / 2
6,579
598
4,785
5,885
2,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Zhong Kui
boppist
Zhong Kui
13
5 / 0 / 1
7,715
701
7,379
8,562
7,192
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
13
5 / 0 / 2
7,127
648
5,748
8,833
4,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
AthenaAo KuangJanusPoseidon

VS

Bans
KukulkanThanatosThorSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,543
504
4,344
6,481
1,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
BookOfBrodin
Achilles
10
0 / 2 / 0
5,462
497
3,947
10,409
7,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

8
1 / 2 / 0
5,317
483
3,140
11,836
6,489
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zeus
11
0 / 5 / 0
5,733
521
7,741
8,103
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
10
0 / 1 / 1
5,112
465
4,088
7,466
2,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
12
Kills
1
1
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Achilles
BookOfBrodin
Achilles
0
2
0
0
L
1
2
0
0.5
W
Bake Kujira
HERM2930
Bake Kujira
1
0
2
2
L
Zeus
0
5
0
0
W
0
0
3
1.5
W
Cupid
1
1
2
2
W
Zhong Kui
boppist
Zhong Kui
5
0
1
5.5
W
Serqet
5
0
2
6
L
Susano
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,622
Damage
23,260
38,221
Taken
44,295
25,475
Mitigated
21,787
17,518
Healing
15,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,344
2,051
0
1,729
6,481
1,867
0
1,165
4,962
0
42,918
L
Achilles
BookOfBrodin
Achilles
3,947
958
0
3,451
10,409
7,952
0
3,199
6,482
0
36,961
L
3,140
693
1,421
4,292
11,836
6,489
0
4,944
6,764
16,837
0
W
Bake Kujira
HERM2930
Bake Kujira
6,416
2,277
0
1,883
7,805
6,713
0
1,005
6,104
52,831
4,026
L
Zeus
7,741
1,352
0
1,981
8,103
2,927
0
4,427
3,643
51,943
803
W
3,294
451
0
3,483
7,136
4,944
0
1,650
5,486
17,929
0
W
Cupid
4,785
2,822
556
3,510
5,885
2,332
0
1,397
4,488
0
57,292
W
Zhong Kui
boppist
Zhong Kui
7,379
2,094
0
6,344
8,562
7,192
854
4,787
3,775
56,881
3,424
W
Serqet
5,748
1,495
0
1,742
8,833
4,294
0
1,908
6,925
0
57,044
L
Susano
4,088
943
0
2,324
7,466
2,552
0
1,639
5,827
0
28,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,098
Gold Earned
27,167
406
Minions Killed
318
0
Camps Cleared
0
1,149,723
Distance Traveled
1,042,973
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,543
504
80
7
0
192,860
0
L
Achilles
5,462
497
56
5
0
177,946
0
L
Hel
5,317
483
28
3
0
209,352
3
W
Bake Kujira
7,012
637
98
9
0
207,563
0
L
Zeus
5,733
521
101
9
0
183,214
0
W
Khepri
5,665
515
25
2
0
247,670
0
W
Cupid
6,579
598
99
9
0
204,397
0
W
Zhong Kui
7,715
701
96
9
0
218,700
3
W
Serqet
7,127
648
88
8
0
271,393
0
L
Susano
5,112
465
53
5
0
279,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role