Player Matchup

Nut
Nut
Gold V
 
Nut
Gold V
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold II
BeanOnRoids
Nu Wa
Gold II
Level 158
God Stats
7W - 6L
1,502 SR
Queue Stats
98W - 97L
1,474 MMR
Party 2
Horus
Horus
Gold II
MaruchanCup
Horus
Gold II
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 60L
1,413 MMR
Party 2
Ao Kuang
Ao Kuang
Gold V
PlzUnbanMain
Ao Kuang
Gold V
Level 121
God Stats
1W - 1L
1,279 SR
Queue Stats
182W - 185L
1,464 MMR
Solo
Terra
Terra
Gold IV
iCarryEazy
Terra
Gold IV
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,427 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,456 SR
1,456 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,594 SR
1,461 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze III
 
Ah Muzen Cab
Bronze III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold V
Getuhm
Pele
Gold V
Level 157
God Stats
5W - 14L
1,351 SR
Queue Stats
245W - 260L
1,253 MMR
Party 1
Merlin
Merlin
Gold III
JayADayDrAway
Merlin
Gold III
Level 120
God Stats
1W - 2L
1,579 SR
Queue Stats
108W - 117L
1,467 MMR
Solo
Nox
Nox
Gold II
SmiteDaDDy5648
Nox
Gold II
Level 162
God Stats
1W - 2L
1,530 SR
Queue Stats
234W - 248L
1,418 MMR
Solo
Cthulhu
Cthulhu
Gold II
Sāvu
Cthulhu
Gold II
Level 86
God Stats
4W - 3L
2,010 SR
Queue Stats
205W - 216L
1,668 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
7
0 / 0 / 0
3,683
737
166
1,649
588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
2 / 0 / 0
4,206
841
2,091
1,225
349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 0 / 0
3,365
673
180
3,531
1,876
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
PlzUnbanMain
Ao Kuang
6
0 / 1 / 1
3,472
694
1,187
4,526
1,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Terra
5
0 / 3 / 0
3,307
661
2,212
4,640
2,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ThanatosAchillesBellona

VS

Bans
KukulkanSusanoAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
1
0 / 0 / 0
2,466
493
0
111
31
Pele
Getuhm
Pele
7
0 / 0 / 2
3,581
716
1,778
3,924
1,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 2 / 0
3,584
717
1,129
2,486
738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 0 / 0
2,949
590
1,561
2,366
1,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Cthulhu
Sāvu
Cthulhu
7
3 / 0 / 0
4,213
843
1,782
3,552
1,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
4
4
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
0
0
0
0
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
W
2
0
0
2
L
Pele
Getuhm
Pele
0
0
2
1
L
1
2
0
0.5
W
0
0
0
0
W
Ao Kuang
PlzUnbanMain
Ao Kuang
0
1
1
0.5
L
0
0
0
0
L
Cthulhu
Sāvu
Cthulhu
3
0
0
3
W
Terra
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,836
Damage
6,250
15,571
Taken
12,439
6,988
Mitigated
5,399
5,215
Healing
5,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
166
146
0
307
1,649
588
0
658
991
0
21,417
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
111
31
0
95
0
0
0
W
2,091
570
0
795
1,225
349
0
485
740
19,514
0
L
Pele
Getuhm
Pele
1,778
664
0
2,888
3,924
1,115
0
978
2,826
0
19,998
L
1,129
0
0
250
2,486
738
0
1,765
603
17,926
380
W
180
102
120
1,840
3,531
1,876
0
903
2,628
0
8,521
W
Ao Kuang
PlzUnbanMain
Ao Kuang
1,187
129
0
1,064
4,526
1,540
0
612
3,914
17,214
1,678
L
1,561
344
0
500
2,366
1,588
0
87
2,263
11,074
0
L
Cthulhu
Sāvu
Cthulhu
1,782
382
0
1,379
3,552
1,927
0
1,885
1,285
17,636
1,885
W
Terra
2,212
356
0
1,089
4,640
2,635
0
1,652
2,988
12,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,033
Gold Earned
16,793
165
Minions Killed
130
0
Camps Cleared
0
535,498
Distance Traveled
416,850
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
3,683
737
46
9
0
87,672
0
L
Ah Muzen Cab
2,466
493
0
0
0
0
0
W
Nu Wa
4,206
841
44
9
0
104,991
2
L
Pele
3,581
716
43
9
0
118,941
0
L
Merlin
3,584
717
39
8
0
102,412
0
W
Horus
3,365
673
9
2
0
100,772
0
W
Ao Kuang
3,472
694
41
8
0
140,193
0
L
Nox
2,949
590
11
2
0
91,221
0
L
Cthulhu
4,213
843
37
7
0
104,276
1
W
Terra
3,307
661
25
5
0
101,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role