Player Matchup

Horus
Horus
 
Horus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GavinJ1008
Cthulhu
Level 87
God Stats
9W - 3L
1,500 SR
Queue Stats
121W - 95L
1,551 Elo+
Solo
Awilix
Awilix
LilMRC
Awilix
Level 27
God Stats
2W - 3L
1,435 SR
Queue Stats
13W - 15L
1,527 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Mirruka
Ah Muzen Cab
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 50L
1,445 Elo+
Party 2
Poseidon
Poseidon
wolfknight6802
Poseidon
Level 81
God Stats
20W - 14L
1,831 SR
Queue Stats
438W - 400L
1,479 Elo+
Solo
Team Averages
Level 91
1,553 SR
1,501 Elo+

VS

Team Averages
Level 90
1,547 SR
1,422 Elo+
Mercury
Mercury
GWAlex
Mercury
Level 72
God Stats
6W - 5L
1,486 SR
Queue Stats
80W - 79L
1,520 Elo+
Solo
Awilix
Awilix
ICUB4UC ME 2872
Awilix
Level 123
God Stats
2W - 4L
1,500 SR
Queue Stats
120W - 112L
1,539 Elo+
Solo
Ishtar
Ishtar
IsThisGlutenFree
Ishtar
Level 84
God Stats
1W - 3L
1,567 SR
Queue Stats
25W - 38L
1,303 Elo+
Party 1
Xing Tian
Xing Tian
Kingzorro75
Xing Tian
Level 49
God Stats
1W - 2L
1,582 SR
Queue Stats
32W - 49L
1,303 Elo+
Party 1
Merlin
Merlin
eggshellhead
Merlin
Level 124
God Stats
4W - 4L
1,598 SR
Queue Stats
65W - 66L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
2 / 2 / 2
8,387
599
9,331
13,955
10,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cthulhu
GavinJ1008
Cthulhu
13
2 / 0 / 5
8,339
596
7,335
11,524
9,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
LilMRC
Awilix
13
5 / 0 / 2
7,929
566
3,322
9,472
4,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Mirruka
Ah Muzen Cab
15
3 / 0 / 4
8,554
611
10,831
10,211
4,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
15
1 / 2 / 3
8,328
595
4,266
7,452
2,155
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GWAlex
Mercury
13
2 / 4 / 1
6,896
493
8,108
12,517
5,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 2 / 0
7,545
539
6,694
15,679
11,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

11
0 / 2 / 0
5,992
428
6,912
9,877
3,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Kingzorro75
Xing Tian
11
0 / 5 / 0
6,160
440
3,518
14,862
12,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
1
0 / 1 / 0
4,380
313
0
608
104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
13
Kills
4
4
Deaths
14
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
2
2
1.5
L
Mercury
GWAlex
Mercury
2
4
1
0.63
W
Cthulhu
GavinJ1008
Cthulhu
2
0
5
4.5
L
2
2
0
1
L
0
2
0
0
L
Xing Tian
Kingzorro75
Xing Tian
0
5
0
0
W
Awilix
LilMRC
Awilix
5
0
2
6
W
Ah Muzen Cab
Mirruka
Ah Muzen Cab
3
0
4
5
L
Merlin
0
1
0
0
W
Poseidon
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,085
Damage
25,232
52,614
Taken
53,543
31,288
Mitigated
33,634
18,944
Healing
13,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
9,331
4,236
70
4,707
13,955
10,577
16
0
13,955
0
58,052
L
Mercury
GWAlex
Mercury
8,108
4,366
0
2,022
12,517
5,804
0
4,111
8,406
0
57,207
W
Cthulhu
GavinJ1008
Cthulhu
7,335
732
1,674
3,759
11,524
9,222
0
2,019
9,505
42,468
0
L
6,694
2,068
0
3,566
15,679
11,653
0
2,434
13,245
0
61,153
L
6,912
3,440
0
4,687
9,877
3,748
0
2,641
7,236
0
49,322
L
Xing Tian
Kingzorro75
Xing Tian
3,518
193
0
2,813
14,862
12,325
0
2,216
12,646
20,707
2,018
W
Awilix
LilMRC
Awilix
3,322
1,124
0
1,468
9,472
4,400
0
1,042
8,430
0
56,046
W
Ah Muzen Cab
Mirruka
Ah Muzen Cab
10,831
4,240
0
4,228
10,211
4,934
1,666
1,185
9,026
0
80,864
L
Merlin
0
0
0
0
608
104
0
0
608
0
0
W
Poseidon
4,266
757
0
3,038
7,452
2,155
242
0
7,452
75,262
4,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,537
Gold Earned
30,973
482
Minions Killed
274
0
Camps Cleared
0
1,433,379
Distance Traveled
1,057,824
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,387
599
82
6
0
286,105
3
L
Mercury
6,896
493
84
6
0
272,946
0
W
Cthulhu
8,339
596
66
5
0
289,109
3
L
Awilix
7,545
539
74
5
0
249,413
0
L
Ishtar
5,992
428
77
6
0
233,822
0
L
Xing Tian
6,160
440
39
3
0
289,442
0
W
Awilix
7,929
566
94
7
0
328,626
0
W
Ah Muzen Cab
8,554
611
112
8
0
250,070
3
L
Merlin
4,380
313
0
0
0
12,201
0
W
Poseidon
8,328
595
128
9
0
279,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role