Player Matchup

Erlang Shen
Erlang Shen
Silver I
Anonymus_002
Erlang Shen
Silver I
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,391 MMR
Solo
Arachne
Arachne
Bronze III
Elasar
Arachne
Bronze III
Level 144
God Stats
7W - 8L
1,836 SR
Queue Stats
61W - 52L
1,374 MMR
Solo
Agni
Agni
Silver III
Izzy6
Agni
Silver III
Level 147
God Stats
1W - 1L
1,510 SR
Queue Stats
22W - 32L
1,379 MMR
Solo
Hachiman
Hachiman
Gold IV
LOKOO888
Hachiman
Gold IV
Level 147
God Stats
6W - 7L
1,530 SR
Queue Stats
300W - 308L
1,385 MMR
Solo
Aphrodite
Aphrodite
Gold V
josecuki97
Aphrodite
Gold V
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 246L
1,372 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,575 SR
1,380 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,426 SR
1,380 MMR
Chiron
Chiron
Gold IV
Bårbie
Chiron
Gold IV
Level 148
God Stats
4W - 5L
1,500 SR
Queue Stats
502W - 516L
1,293 MMR
Party 1
Hel
Hel
Silver I
PrincęssTina
Hel
Silver I
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
291W - 287L
1,438 MMR
Party 1
Awilix
Awilix
Gold IV
jjambo
Awilix
Gold IV
Level 125
God Stats
11W - 15L
1,457 SR
Queue Stats
100W - 97L
1,391 MMR
Solo
Ymir
Ymir
Silver III
onderbroek
Ymir
Silver III
Level 148
God Stats
13W - 7L
1,173 SR
Queue Stats
24W - 21L
1,391 MMR
Solo
Cthulhu
Cthulhu
Gold IV
xX ErCabEe Xx
Cthulhu
Gold IV
Level 163
God Stats
5W - 0L
1,500 SR
Queue Stats
299W - 305L
1,388 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Anonymus_002
Erlang Shen
14
1 / 4 / 0
9,063
504
7,306
23,245
15,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
Elasar
Arachne
15
4 / 6 / 1
8,517
473
11,271
21,922
9,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
Izzy6
Agni
14
1 / 4 / 2
8,308
462
5,650
13,350
5,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
LOKOO888
Hachiman
16
1 / 2 / 2
9,085
505
8,657
10,381
4,003
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
josecuki97
Aphrodite
13
0 / 4 / 1
8,021
446
4,595
13,203
9,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThorThanatosLancelot

VS

Bans
AthenaAo KuangMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bårbie
Chiron
16
1 / 2 / 5
9,821
546
8,634
12,068
5,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
8 / 1 / 2
11,995
666
14,690
11,949
5,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
jjambo
Awilix
18
7 / 1 / 6
10,861
603
12,592
14,048
7,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 3 / 8
9,943
552
7,271
15,785
11,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
18
2 / 1 / 7
11,953
664
18,723
12,619
14,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
7
Kills
20
20
Deaths
8
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Anonymus_002
Erlang Shen
1
4
0
0.25
W
Chiron
Bårbie
Chiron
1
2
5
1.75
L
Arachne
Elasar
Arachne
4
6
1
0.75
L
Agni
Izzy6
Agni
1
4
2
0.5
L
Hachiman
LOKOO888
Hachiman
1
2
2
1
W
8
1
2
9
W
Awilix
jjambo
Awilix
7
1
6
10
L
Aphrodite
josecuki97
Aphrodite
0
4
1
0.13
W
2
3
8
2
W
Cthulhu
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,479
Damage
61,910
82,101
Taken
66,469
45,005
Mitigated
44,270
31,985
Healing
24,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Anonymus_002
Erlang Shen
7,306
4,387
0
10,328
23,245
15,761
0
14,123
7,798
0
72,078
W
Chiron
Bårbie
Chiron
8,634
2,333
72
3,691
12,068
5,334
144
997
11,034
0
73,410
L
Arachne
Elasar
Arachne
11,271
7,825
0
5,016
21,922
9,972
0
9,487
12,226
0
73,306
L
Agni
Izzy6
Agni
5,650
503
0
1,953
13,350
5,328
0
7,757
5,540
67,323
0
L
Hachiman
LOKOO888
Hachiman
8,657
5,772
0
5,157
10,381
4,003
925
295
10,086
0
83,944
W
14,690
455
4,209
7,263
11,949
5,665
0
4,471
7,478
121,725
2,093
W
Awilix
jjambo
Awilix
12,592
5,298
0
1,317
14,048
7,344
87
2,601
11,447
0
115,472
L
Aphrodite
josecuki97
Aphrodite
4,595
603
3,608
5,923
13,203
9,941
0
6,277
6,824
34,654
0
W
7,271
2,217
2,750
2,579
15,785
11,431
42
4,591
11,194
32,000
2,499
W
Cthulhu
18,723
2,184
33
2,914
12,619
14,496
0
1,370
11,249
89,376
1,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,994
Gold Earned
54,573
551
Minions Killed
691
0
Camps Cleared
0
1,640,017
Distance Traveled
1,871,204
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,063
504
141
8
0
268,259
0
W
Chiron
9,821
546
116
6
0
302,670
0
L
Arachne
8,517
473
85
5
0
377,283
1
L
Agni
8,308
462
126
7
0
329,430
2
L
Hachiman
9,085
505
131
7
0
333,684
10
W
Hel
11,995
666
216
12
0
392,867
0
W
Awilix
10,861
603
128
7
0
453,975
3
L
Aphrodite
8,021
446
68
4
0
331,361
0
W
Ymir
9,943
552
49
3
0
353,762
4
W
Cthulhu
11,953
664
182
10
0
367,930
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role