Player Matchup

Amaterasu
Amaterasu
ElPapoya
Amaterasu
Level 123
God Stats
7W - 6L
1,560 SR
Queue Stats
119W - 103L
1,529 Elo+
Party 2
Bacchus
Bacchus
Ninosaurio-Rex
Bacchus
Level 16
God Stats
5W - 9L
1,404 SR
Queue Stats
26W - 28L
1,416 Elo+
Party 2
Rama
Rama
TheBasileus
Rama
Level 106
God Stats
14W - 9L
1,657 SR
Queue Stats
39W - 39L
1,521 Elo+
Party 1
Hades
Hades
herrerom
Hades
Level 106
God Stats
4W - 5L
1,699 SR
Queue Stats
22W - 25L
1,523 Elo+
Party 1
Bastet
Bastet
ortizjos
Bastet
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 118L
1,503 Elo+
Party 2
Team Averages
Level 99
1,564 SR
1,498 Elo+

VS

Team Averages
Level 71
1,580 SR
1,460 Elo+
Danzaburou
Danzaburou
FlowMarok1ry
Danzaburou
Level 118
God Stats
16W - 11L
1,562 SR
Queue Stats
349W - 352L
1,480 Elo+
Solo
Ra
Ra
Oloha3
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Loki
Loki
Tedddy10120
Loki
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Vamana
Vamana
flashiix
Vamana
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 95L
1,439 Elo+
Party 3
Ares
Ares
iambigzigg
Ares
Level 76
God Stats
3W - 2L
1,840 SR
Queue Stats
97W - 112L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ElPapoya
Amaterasu
11
0 / 4 / 3
6,365
579
4,076
12,207
9,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
2 / 0 / 6
6,744
613
5,758
8,328
9,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 2 / 4
6,703
609
6,789
5,444
1,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
herrerom
Hades
11
3 / 0 / 3
7,122
647
3,966
3,124
1,418
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bastet
ortizjos
Bastet
12
7 / 0 / 3
7,013
638
7,825
9,601
4,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FlowMarok1ry
Danzaburou
10
0 / 4 / 2
5,595
509
3,194
9,712
4,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
7
0 / 4 / 0
4,634
421
577
3,860
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 5 / 0
5,114
465
4,344
10,409
3,917
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
flashiix
Vamana
12
3 / 0 / 0
6,762
615
7,593
8,952
8,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 2 / 0
6,342
577
4,018
10,142
7,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
15
Kills
6
6
Deaths
15
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ElPapoya
Amaterasu
0
4
3
0.38
L
Danzaburou
FlowMarok1ry
Danzaburou
0
4
2
0.25
W
2
0
6
5
L
Ra
0
4
0
0
L
1
5
0
0.2
W
3
2
4
2.5
L
Vamana
flashiix
Vamana
3
0
0
3
W
Hades
herrerom
Hades
3
0
3
4.5
L
2
2
0
1
W
Bastet
ortizjos
Bastet
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,414
Damage
19,726
38,704
Taken
43,075
26,717
Mitigated
25,664
13,170
Healing
7,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ElPapoya
Amaterasu
4,076
1,606
0
3,531
12,207
9,662
0
610
10,904
0
42,247
L
Danzaburou
FlowMarok1ry
Danzaburou
3,194
1,212
0
2,592
9,712
4,531
0
2,722
6,990
0
42,612
W
5,758
1,290
0
2,898
8,328
9,235
0
1,768
6,476
23,548
0
L
Ra
577
197
0
250
3,860
1,214
0
2,479
1,381
15,426
0
L
4,344
1,338
0
283
10,409
3,917
0
1,014
9,395
0
33,748
W
6,789
5,902
0
2,156
5,444
1,943
996
1,546
3,898
0
46,026
L
Vamana
flashiix
Vamana
7,593
3,534
0
2,022
8,952
8,436
0
702
8,250
0
44,744
W
Hades
herrerom
Hades
3,966
557
480
1,905
3,124
1,418
642
508
2,616
36,786
3,221
L
4,018
450
0
2,415
10,142
7,566
0
2,743
7,399
21,780
1,524
W
Bastet
ortizjos
Bastet
7,825
2,543
0
2,200
9,601
4,459
21
107
9,450
0
49,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,947
Gold Earned
28,447
321
Minions Killed
268
0
Camps Cleared
0
1,152,012
Distance Traveled
999,675
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,365
579
82
7
0
212,880
0
L
Danzaburou
5,595
509
76
7
0
189,645
2
W
Bacchus
6,744
613
16
1
0
232,107
0
L
Ra
4,634
421
32
3
0
97,049
0
L
Loki
5,114
465
47
4
0
253,940
0
W
Rama
6,703
609
87
8
0
204,979
0
L
Vamana
6,762
615
91
8
0
222,748
3
W
Hades
7,122
647
64
6
0
224,751
1
L
Ares
6,342
577
22
2
0
236,293
0
W
Bastet
7,013
638
72
7
0
277,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role