Player Matchup

Ravana
Ravana
 
Ravana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ATrueKorean
Bellona
Level 65
God Stats
6W - 4L
1,880 SR
Queue Stats
128W - 135L
1,473 Elo+
Party 2
Cernunnos
Cernunnos
Baboomisa
Cernunnos
Level 127
God Stats
5W - 1L
1,554 SR
Queue Stats
171W - 161L
1,495 Elo+
Party 2
Ix Chel
Ix Chel
FrozenPluto
Ix Chel
Level 174
God Stats
14W - 1L
1,783 SR
Queue Stats
114W - 73L
1,723 Elo+
Party 3
Cthulhu
Cthulhu
Mouses5
Cthulhu
Level 192
God Stats
2W - 1L
1,865 SR
Queue Stats
102W - 87L
1,730 Elo+
Party 3
Team Averages
Level 143
1,716 SR
1,584 Elo+

VS

Team Averages
Level 149
1,810 SR
1,582 Elo+
Xing Tian
Xing Tian
BIGMAC10101
Xing Tian
Level 143
God Stats
2W - 2L
1,563 SR
Queue Stats
62W - 56L
1,623 Elo+
Party 1
Kukulkan
Kukulkan
CreamPiMe
Kukulkan
Level 156
God Stats
13W - 10L
1,737 SR
Queue Stats
98W - 99L
1,596 Elo+
Party 1
Horus
Horus
DasšSloth
Horus
Level 169
God Stats
2W - 2L
1,772 SR
Queue Stats
125W - 138L
1,547 Elo+
Party 1
Ao Kuang
Ao Kuang
Fortyseven
Ao Kuang
Level 147
God Stats
10W - 1L
2,067 SR
Queue Stats
178W - 158L
1,596 Elo+
Solo
Cernunnos
Cernunnos
H173KR3DN3K
Cernunnos
Level 132
God Stats
2W - 3L
1,912 SR
Queue Stats
48W - 54L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
6 / 0 / 5
8,604
615
10,485
7,462
3,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
ATrueKorean
Bellona
11
1 / 0 / 5
6,947
496
4,585
10,883
8,800
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Baboomisa
Cernunnos
15
0 / 1 / 1
8,154
582
11,258
11,193
4,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
FrozenPluto
Ix Chel
14
2 / 3 / 6
8,582
613
12,408
10,062
4,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Mouses5
Cthulhu
15
4 / 2 / 2
8,895
635
7,633
9,308
7,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BIGMAC10101
Xing Tian
11
1 / 3 / 2
6,905
493
6,707
17,610
16,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
CreamPiMe
Kukulkan
14
1 / 2 / 1
7,375
527
3,987
8,674
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
13
1 / 3 / 1
7,128
509
6,961
12,244
8,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ao Kuang
Fortyseven
Ao Kuang
14
3 / 5 / 0
7,009
501
7,880
15,165
5,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
H173KR3DN3K
Cernunnos
13
0 / 0 / 0
7,231
517
6,928
9,660
4,433
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
13
Kills
6
6
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
6
0
5
8.5
W
Bellona
ATrueKorean
Bellona
1
0
5
3.5
L
Xing Tian
BIGMAC10101
Xing Tian
1
3
2
0.67
W
Cernunnos
Baboomisa
Cernunnos
0
1
1
0.5
L
Kukulkan
CreamPiMe
Kukulkan
1
2
1
0.75
L
Horus
1
3
1
0.5
L
Ao Kuang
Fortyseven
Ao Kuang
3
5
0
0.6
W
Ix Chel
FrozenPluto
Ix Chel
2
3
6
1.67
L
Cernunnos
H173KR3DN3K
Cernunnos
0
0
0
0
W
Cthulhu
Mouses5
Cthulhu
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,369
Damage
32,463
48,908
Taken
63,353
29,045
Mitigated
38,824
17,517
Healing
19,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
10,485
4,323
0
3,169
7,462
3,584
0
4,403
3,052
0
73,495
W
Bellona
ATrueKorean
Bellona
4,585
1,108
0
2,102
10,883
8,800
0
4,054
6,541
0
13,420
L
Xing Tian
BIGMAC10101
Xing Tian
6,707
685
1,782
2,552
17,610
16,090
10
2,731
14,586
22,281
0
W
Cernunnos
Baboomisa
Cernunnos
11,258
6,883
0
6,044
11,193
4,900
60
2,688
8,505
0
89,820
L
Kukulkan
CreamPiMe
Kukulkan
3,987
453
0
1,072
8,674
3,841
0
4,403
3,861
62,370
0
L
Horus
6,961
2,652
80
2,544
12,244
8,487
0
5,558
6,028
1,047
48,159
L
Ao Kuang
Fortyseven
Ao Kuang
7,880
1,973
0
7,274
15,165
5,973
0
4,284
10,551
57,316
0
W
Ix Chel
FrozenPluto
Ix Chel
12,408
1,530
1,162
2,970
10,062
4,626
128
5,696
4,321
66,512
2,692
L
Cernunnos
H173KR3DN3K
Cernunnos
6,928
3,243
0
3,911
9,660
4,433
0
0
9,660
0
77,040
W
Cthulhu
Mouses5
Cthulhu
7,633
1,076
0
2,070
9,308
7,135
0
2,078
6,818
52,748
3,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,182
Gold Earned
35,648
513
Minions Killed
448
0
Camps Cleared
0
1,405,025
Distance Traveled
1,445,798
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,604
615
109
8
0
336,302
3
W
Bellona
6,947
496
18
1
0
302,771
0
L
Xing Tian
6,905
493
19
1
0
305,917
2
W
Cernunnos
8,154
582
146
10
0
244,671
3
L
Kukulkan
7,375
527
126
9
0
283,261
2
L
Horus
7,128
509
83
6
0
299,174
1
L
Ao Kuang
7,009
501
88
6
0
296,439
0
W
Ix Chel
8,582
613
140
10
0
265,651
2
L
Cernunnos
7,231
517
132
9
0
261,007
2
W
Cthulhu
8,895
635
100
7
0
255,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role