Player Matchup

Hun Batz
Hun Batz
Angel2930
Hun Batz
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,298 Elo+
Solo
Merlin
Merlin
BigHK25
Merlin
Level 158
God Stats
19W - 31L
1,435 SR
Queue Stats
143W - 145L
1,515 Elo+
Party 1
Yemoja
Yemoja
Duhnurt
Yemoja
Level 44
God Stats
2W - 8L
1,087 SR
Queue Stats
288W - 263L
1,401 Elo+
Solo
Medusa
Medusa
ImfamousBeing15
Medusa
Level 140
God Stats
16W - 14L
1,952 SR
Queue Stats
283W - 256L
1,572 Elo+
Party 1
Surtr
Surtr
Soros1024
Surtr
Level 118
God Stats
3W - 7L
1,483 SR
Queue Stats
30W - 37L
1,519 Elo+
Solo
Team Averages
Level 98
1,491 SR
1,461 Elo+

VS

Team Averages
Level 71
1,518 SR
1,458 Elo+
Bacchus
Bacchus
Bottomfrags
Bacchus
Level 44
God Stats
2W - 0L
1,593 SR
Queue Stats
51W - 45L
1,466 Elo+
Solo
Thor
Thor
ColeAkaFluffy
Thor
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 57L
1,483 Elo+
Solo
Hachiman
Hachiman
GGkenai
Hachiman
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,508 Elo+
Solo
Ne Zha
Ne Zha
Hxppy00
Ne Zha
Level 123
God Stats
1W - 4L
1,495 SR
Queue Stats
133W - 116L
1,300 Elo+
Solo
Ra
Ra
xPabloKapone35x
Ra
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Angel2930
Hun Batz
1
0 / 0 / 0
1,008
202
0
0
0
Merlin
BigHK25
Merlin
8
0 / 0 / 0
3,949
790
182
1,666
435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Yemoja
Duhnurt
Yemoja
6
0 / 1 / 2
3,569
714
453
4,756
2,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

6
2 / 0 / 0
3,794
759
1,821
2,894
962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Surtr
Soros1024
Surtr
7
1 / 0 / 0
3,764
753
2,320
3,796
1,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bottomfrags
Bacchus
6
1 / 1 / 0
3,809
762
2,091
2,652
1,997
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
0 / 0 / 0
3,179
636
557
3,263
903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
GGkenai
Hachiman
6
0 / 1 / 1
3,383
677
2,995
2,051
517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Hxppy00
Ne Zha
6
0 / 1 / 0
3,588
718
1,481
4,237
1,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 0 / 0
3,297
659
42
1,216
293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
1
1
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Angel2930
Hun Batz
0
0
0
0
L
Merlin
BigHK25
Merlin
0
0
0
0
W
Bacchus
Bottomfrags
Bacchus
1
1
0
1
W
0
0
0
0
L
Yemoja
Duhnurt
Yemoja
0
1
2
1
W
Hachiman
GGkenai
Hachiman
0
1
1
0.5
W
Ne Zha
Hxppy00
Ne Zha
0
1
0
0
L
2
0
0
2
L
Surtr
Soros1024
Surtr
1
0
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,776
Damage
7,166
13,112
Taken
13,419
5,915
Mitigated
5,524
5,440
Healing
4,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Angel2930
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
BigHK25
Merlin
182
0
0
500
1,666
435
0
42
1,624
21,179
400
W
Bacchus
Bottomfrags
Bacchus
2,091
203
56
614
2,652
1,997
0
303
2,349
10,257
0
W
557
106
0
1,943
3,263
903
0
0
3,227
0
12,416
L
Yemoja
Duhnurt
Yemoja
453
259
712
1,431
4,756
2,732
0
856
3,900
9,059
0
W
Hachiman
GGkenai
Hachiman
2,995
1,731
0
480
2,051
517
0
150
1,901
0
16,775
W
Ne Zha
Hxppy00
Ne Zha
1,481
170
0
1,392
4,237
1,814
0
129
3,851
0
21,854
L
1,821
793
0
1,006
2,894
962
0
1,235
1,659
0
16,859
L
Surtr
Soros1024
Surtr
2,320
994
0
1,791
3,796
1,786
0
0
3,796
301
17,337
W
42
0
0
134
1,216
293
26
182
1,034
15,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,084
Gold Earned
17,256
141
Minions Killed
148
0
Camps Cleared
0
424,776
Distance Traveled
553,498
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
1,008
202
0
0
0
0
0
L
Merlin
3,949
790
57
11
0
102,190
0
W
Bacchus
3,809
762
19
4
0
113,830
2
W
Thor
3,179
636
27
5
0
110,039
0
L
Yemoja
3,569
714
15
3
0
94,194
0
W
Hachiman
3,383
677
28
6
0
107,923
0
W
Ne Zha
3,588
718
44
9
0
100,606
0
L
Medusa
3,794
759
34
7
0
118,466
1
L
Surtr
3,764
753
35
7
0
109,926
0
W
Ra
3,297
659
30
6
0
121,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role