Player Matchup

Fenrir
Fenrir
Gold V
ChicoMalo42
Fenrir
Gold V
Level 121
God Stats
1W - 2L
1,560 SR
Queue Stats
72W - 76L
1,507 MMR
Party 2
Rama
Rama
Platinum V
Im2dandy4andy
Rama
Platinum V
Level 152
God Stats
33W - 26L
1,582 SR
Queue Stats
177W - 169L
1,544 MMR
Solo
Geb
Geb
Silver I
XoF Vitelas
Geb
Silver I
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,461 MMR
Party 4
Mulan
Mulan
Silver II
bielzinho101
Mulan
Silver II
Level 49
God Stats
2W - 2L
1,540 SR
Queue Stats
5W - 5L
1,615 MMR
Party 4
Poseidon
Poseidon
Silver II
xx10k
Poseidon
Silver II
Level 108
God Stats
0W - 1L
1,335 SR
Queue Stats
9W - 8L
1,564 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,503 SR
1,538 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 171
1,519 SR
1,524 MMR
Skadi
Skadi
Gold II
 
Skadi
Gold II
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bake Kujira
Bake Kujira
Silver II
 
Bake Kujira
Silver II
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Agni
Agni
Gold V
A tan penguin
Agni
Gold V
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,547 MMR
Party 3
Hun Batz
Hun Batz
Platinum III
Lilrossi
Hun Batz
Platinum III
Level 156
God Stats
19W - 10L
1,545 SR
Queue Stats
62W - 53L
1,587 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum V
NeffCityy
Sun Wukong
Platinum V
Level 133
God Stats
34W - 28L
1,551 SR
Queue Stats
60W - 54L
1,486 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 4 / 2
7,350
525
6,423
13,659
6,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 4 / 0
8,241
589
8,502
12,015
4,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 2
6,585
470
5,156
14,999
10,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 5 / 0
6,065
433
4,120
14,513
9,491
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
xx10k
Poseidon
12
3 / 6 / 2
7,077
506
6,637
9,675
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BastetNutThanatosVamanaCharon

VS

Bans
CthulhuLokiNikeThorAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
2 / 2 / 3
9,314
665
6,506
11,220
5,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bake Kujira
 
Bake Kujira
13
5 / 0 / 5
8,793
628
9,950
12,559
13,371
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 5 / 4
8,150
582
7,478
9,355
3,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Lilrossi
Hun Batz
17
8 / 0 / 4
9,633
688
10,929
10,031
4,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
NeffCityy
Sun Wukong
16
6 / 2 / 4
10,228
731
11,552
14,462
10,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
9
Kills
23
23
Deaths
9
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
2
3
1.75
W
Bake Kujira
 
Bake Kujira
5
0
5
7.5
W
2
5
4
0.8
L
Fenrir
4
4
2
1.25
L
2
4
0
0.5
W
Hun Batz
Lilrossi
Hun Batz
8
0
4
10
W
Sun Wukong
NeffCityy
Sun Wukong
6
2
4
4
L
0
4
2
0.25
L
0
5
0
0
L
Poseidon
xx10k
Poseidon
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,838
Damage
46,415
64,861
Taken
57,627
34,291
Mitigated
37,471
16,850
Healing
14,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,506
2,394
0
4,583
11,220
5,076
164
381
10,839
0
87,763
W
Bake Kujira
 
Bake Kujira
9,950
4,720
0
1,533
12,559
13,371
362
4,294
8,265
31,773
900
W
7,478
162
0
584
9,355
3,616
581
3,873
5,482
52,213
339
L
Fenrir
6,423
2,306
0
5,069
13,659
6,075
15
1,801
11,792
0
45,137
L
8,502
6,219
0
4,960
12,015
4,941
0
1,141
10,874
0
84,407
W
Hun Batz
Lilrossi
Hun Batz
10,929
4,086
0
3,010
10,031
4,855
0
1,813
8,218
0
93,353
W
Sun Wukong
NeffCityy
Sun Wukong
11,552
2,939
0
4,491
14,462
10,553
678
1,384
13,078
5,014
75,698
L
5,156
621
1,346
1,950
14,999
10,428
0
6,885
7,854
21,133
375
L
4,120
628
0
2,766
14,513
9,491
0
3,330
11,014
0
37,566
L
Poseidon
xx10k
Poseidon
6,637
909
0
759
9,675
3,356
0
4,105
5,310
51,616
1,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,318
Gold Earned
46,118
418
Minions Killed
556
0
Camps Cleared
0
1,338,858
Distance Traveled
1,509,649
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,314
665
146
10
0
280,291
3
W
Bake Kujira
8,793
628
36
3
0
303,390
4
W
Agni
8,150
582
96
7
0
271,458
0
L
Fenrir
7,350
525
69
5
0
296,494
2
L
Rama
8,241
589
149
11
0
250,455
0
W
Hun Batz
9,633
688
143
10
0
389,029
3
W
Sun Wukong
10,228
731
135
10
0
265,481
0
L
Geb
6,585
470
27
2
0
283,639
0
L
Mulan
6,065
433
60
4
0
261,934
0
L
Poseidon
7,077
506
113
8
0
246,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role