Player Matchup

Surtr
Surtr
Gold IV
Babatunde11
Surtr
Gold IV
Level 95
God Stats
5W - 0L
1,556 SR
Queue Stats
62W - 52L
1,445 MMR
Party 1
Charon
Charon
Silver I
Keigokami
Charon
Silver I
Level 129
God Stats
3W - 2L
1,726 SR
Queue Stats
16W - 15L
1,492 MMR
Party 2
Serqet
Serqet
Silver I
NoxiousNacht
Serqet
Silver I
Level 99
God Stats
4W - 3L
1,628 SR
Queue Stats
15W - 15L
1,492 MMR
Party 2
Thoth
Thoth
Platinum V
WhoGavePeanuts
Thoth
Platinum V
Level 100
God Stats
15W - 11L
1,496 SR
Queue Stats
94W - 82L
1,525 MMR
Party 1
Hou Yi
Hou Yi
Gold III
antgotbigmeat
Hou Yi
Gold III
Level 125
God Stats
4W - 5L
1,399 SR
Queue Stats
197W - 198L
1,487 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,561 SR
1,488 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 97
1,556 SR
1,507 MMR
Geb
Geb
Bronze III
 
Geb
Bronze III
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cernunnos
Cernunnos
Gold V
BlueBiohazard
Cernunnos
Gold V
Level 129
God Stats
3W - 4L
1,330 SR
Queue Stats
33W - 40L
1,485 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
Denahki
Gilgamesh
Silver I
Level 48
God Stats
1W - 1L
1,422 SR
Queue Stats
71W - 82L
1,581 MMR
Party 3
Vulcan
Vulcan
Gold III
HayScrumptious
Vulcan
Gold III
Level 146
God Stats
6W - 4L
1,803 SR
Queue Stats
196W - 206L
1,487 MMR
Solo
Arachne
Arachne
Bronze III
JMNY2243
Arachne
Bronze III
Level 101
God Stats
2W - 5L
1,726 SR
Queue Stats
66W - 88L
1,482 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 1
10,329
738
15,735
15,319
9,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charon
Keigokami
Charon
12
1 / 2 / 5
7,764
555
5,070
11,257
8,313
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
15
2 / 1 / 7
8,285
592
7,458
11,334
5,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 1 / 2
9,521
680
7,087
6,656
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 0 / 2
7,898
564
6,957
6,972
2,831
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
KukulkanOdinBellona

VS

Bans
Ao KuangThanatosTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 1 / 3
7,773
555
3,588
11,998
9,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
BlueBiohazard
Cernunnos
14
3 / 3 / 1
7,942
567
10,242
10,693
3,713
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Denahki
Gilgamesh
10
0 / 5 / 1
6,156
440
6,530
17,693
16,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 3 / 0
5,899
421
1,720
4,614
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
JMNY2243
Arachne
11
1 / 3 / 0
6,393
457
2,454
13,023
4,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
15
Kills
5
5
Deaths
15
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
1
3
2.5
W
6
1
1
6.5
L
Cernunnos
BlueBiohazard
Cernunnos
3
3
1
1.17
L
Gilgamesh
Denahki
Gilgamesh
0
5
1
0.1
L
0
3
0
0
L
Arachne
JMNY2243
Arachne
1
3
0
0.33
W
Charon
Keigokami
Charon
1
2
5
1.75
W
Serqet
2
1
7
5.5
W
4
1
2
5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,307
Damage
24,534
51,538
Taken
58,021
29,464
Mitigated
36,124
17,595
Healing
10,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,588
311
0
1,996
11,998
9,979
0
2,669
9,129
32,833
1,079
W
15,735
7,758
0
7,382
15,319
9,976
839
0
14,696
3,683
91,084
L
Cernunnos
BlueBiohazard
Cernunnos
10,242
4,203
0
3,587
10,693
3,713
34
3,442
6,841
0
74,317
L
Gilgamesh
Denahki
Gilgamesh
6,530
1,817
0
1,834
17,693
16,516
0
1,719
15,634
0
38,140
L
1,720
674
0
582
4,614
1,350
0
2,309
1,988
25,234
118
L
Arachne
JMNY2243
Arachne
2,454
1,660
0
2,722
13,023
4,566
0
2,398
10,003
0
37,742
W
Charon
Keigokami
Charon
5,070
903
0
3,850
11,257
8,313
194
1,824
9,433
22,851
0
W
Serqet
7,458
1,500
0
993
11,334
5,943
250
1,046
10,244
0
69,851
W
7,087
281
0
2,102
6,656
2,401
525
1,123
5,411
77,410
433
W
6,957
3,942
0
3,268
6,972
2,831
65
841
6,131
0
64,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,797
Gold Earned
34,163
552
Minions Killed
361
0
Camps Cleared
0
1,511,204
Distance Traveled
1,234,271
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,773
555
49
4
0
289,728
3
W
Surtr
10,329
738
153
11
0
296,191
0
L
Cernunnos
7,942
567
126
9
0
247,622
1
L
Gilgamesh
6,156
440
62
4
0
249,295
0
L
Vulcan
5,899
421
62
4
0
133,132
0
L
Arachne
6,393
457
62
4
0
314,494
1
W
Charon
7,764
555
28
2
0
294,354
4
W
Serqet
8,285
592
98
7
0
364,876
2
W
Thoth
9,521
680
162
12
0
283,016
2
W
Hou Yi
7,898
564
111
8
0
272,767
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role