Player Matchup

Sol
Sol
 
Sol
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Colin 94 x
Bacchus
Level 150
God Stats
16W - 14L
1,498 SR
Queue Stats
181W - 192L
1,516 Elo+
Party 2
Fenrir
Fenrir
Hotflash78
Fenrir
Level 159
God Stats
9W - 4L
1,680 SR
Queue Stats
193W - 209L
1,506 Elo+
Party 2
Mulan
Mulan
MedianPanda
Mulan
Level 148
God Stats
27W - 19L
1,463 SR
Queue Stats
219W - 226L
1,534 Elo+
Party 2
Zeus
Zeus
vlRazr
Zeus
Level 158
God Stats
3W - 0L
1,306 SR
Queue Stats
62W - 42L
1,547 Elo+
Solo
Team Averages
Level 150
1,489 SR
1,520 Elo+

VS

Team Averages
Level 123
1,530 SR
1,487 Elo+
Agni
Agni
 
Agni
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
JokerNoseExtrem
Bellona
Level 185
God Stats
14W - 18L
1,423 SR
Queue Stats
552W - 524L
1,524 Elo+
Party 1
Thanatos
Thanatos
RattenKartoffel
Thanatos
Level 48
God Stats
23W - 33L
1,603 SR
Queue Stats
316W - 307L
1,379 Elo+
Party 1
Hou Yi
Hou Yi
Reco Scooby
Hou Yi
Level 142
God Stats
2W - 3L
1,622 SR
Queue Stats
63W - 56L
1,535 Elo+
Solo
Artio
Artio
TGCs_Fofo98
Artio
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 174L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
2 / 0 / 0
3,975
795
2,736
1,383
317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
Colin 94 x
Bacchus
6
1 / 0 / 2
4,021
804
1,215
2,720
1,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
Hotflash78
Fenrir
7
1 / 2 / 3
3,798
760
2,310
4,915
1,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 0 / 0
4,143
829
2,770
4,557
2,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
vlRazr
Zeus
7
2 / 1 / 0
3,855
771
3,126
2,535
622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
7
1 / 1 / 1
3,735
747
951
2,756
798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
1 / 2 / 0
3,841
768
3,040
6,170
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
6
1 / 2 / 1
3,480
696
1,867
4,569
1,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
6
0 / 1 / 0
3,393
679
1,277
3,197
1,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

2
0 / 2 / 0
2,844
569
449
2,696
1,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
8
Kills
3
3
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
0
2
L
Agni
 
Agni
1
1
1
1.5
W
Bacchus
Colin 94 x
Bacchus
1
0
2
2
W
Fenrir
Hotflash78
Fenrir
1
2
3
1.25
L
1
2
0
0.5
W
2
0
0
2
L
Thanatos
1
2
1
0.75
L
Hou Yi
0
1
0
0
L
0
2
0
0
W
Zeus
vlRazr
Zeus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,157
Damage
7,584
16,110
Taken
19,388
7,261
Mitigated
7,994
6,562
Healing
7,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,736
1,761
0
457
1,383
317
0
105
1,278
21,599
2,205
L
Agni
 
Agni
951
183
0
1,200
2,756
798
0
1,188
1,402
17,452
0
W
Bacchus
Colin 94 x
Bacchus
1,215
152
455
988
2,720
1,685
0
344
2,376
6,797
2,599
W
Fenrir
Hotflash78
Fenrir
2,310
767
0
1,928
4,915
1,640
0
516
4,307
0
15,201
L
3,040
1,070
0
2,175
6,170
3,072
0
0
5,809
0
20,057
W
2,770
580
0
1,734
4,557
2,997
0
0
4,557
0
19,794
L
Thanatos
1,867
797
0
1,982
4,569
1,674
0
1,602
2,833
0
15,654
L
Hou Yi
1,277
513
0
1,328
3,197
1,099
0
2,266
931
0
18,993
L
449
160
214
436
2,696
1,351
0
1,584
1,112
3,150
0
W
Zeus
vlRazr
Zeus
3,126
1,063
0
1,000
2,535
622
0
321
2,192
18,166
889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,792
Gold Earned
17,293
172
Minions Killed
147
0
Camps Cleared
0
461,501
Distance Traveled
482,254
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,975
795
42
8
0
76,287
0
L
Agni
3,735
747
41
8
0
109,681
1
W
Bacchus
4,021
804
14
3
0
97,439
4
W
Fenrir
3,798
760
35
7
0
100,367
0
L
Bellona
3,841
768
27
5
0
108,804
1
W
Mulan
4,143
829
40
8
0
90,079
0
L
Thanatos
3,480
696
34
7
0
122,914
0
L
Hou Yi
3,393
679
42
8
0
95,269
0
L
Artio
2,844
569
3
1
0
45,586
0
W
Zeus
3,855
771
41
8
0
97,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role