Player Matchup

Khepri
Khepri
 
Khepri
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
GhostOfWarfare
Nu Wa
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 47L
1,653 Elo+
Party 3
Arachne
Arachne
Goated LaRue
Arachne
Level 63
God Stats
39W - 31L
1,632 SR
Queue Stats
70W - 62L
1,576 Elo+
Solo
Hachiman
Hachiman
Retro-Steve2
Hachiman
Level 107
God Stats
5W - 3L
1,297 SR
Queue Stats
29W - 28L
1,147 Elo+
Party 3
Sol
Sol
Whofreedu
Sol
Level 108
God Stats
0W - 4L
1,500 SR
Queue Stats
7W - 12L
1,261 Elo+
Party 3
Team Averages
Level 109
1,486 SR
1,427 Elo+

VS

Team Averages
Level 69
1,440 SR
1,475 Elo+
Ymir
Ymir
Cisork
Ymir
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 77L
1,493 Elo+
Party 2
Gilgamesh
Gilgamesh
MasiEmmanuel06
Gilgamesh
Level 27
God Stats
32W - 18L
1,470 SR
Queue Stats
93W - 90L
1,374 Elo+
Party 1
Serqet
Serqet
PibeFlama
Serqet
Level 84
God Stats
9W - 3L
1,454 SR
Queue Stats
187W - 166L
1,448 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ronald1202
Ah Muzen Cab
Level 87
God Stats
7W - 7L
1,550 SR
Queue Stats
161W - 132L
1,546 Elo+
Party 2
Chronos
Chronos
ronito1108
Chronos
Level 123
God Stats
7W - 9L
1,227 SR
Queue Stats
218W - 206L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 2 / 2
6,712
420
2,010
11,239
8,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
0 / 1 / 1
6,933
433
7,459
6,173
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Goated LaRue
Arachne
14
2 / 1 / 0
7,532
471
5,414
13,640
6,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Retro-Steve2
Hachiman
12
0 / 2 / 1
6,527
408
5,732
10,528
3,660
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 4 / 0
7,300
456
10,067
12,309
3,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cisork
Ymir
12
0 / 0 / 6
7,877
492
3,277
8,245
6,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
MasiEmmanuel06
Gilgamesh
14
2 / 0 / 3
8,900
556
6,276
15,206
12,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
PibeFlama
Serqet
16
3 / 0 / 2
8,512
532
4,092
10,155
4,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
ronald1202
Ah Muzen Cab
15
5 / 1 / 1
9,288
581
12,009
10,447
4,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Chronos
ronito1108
Chronos
14
0 / 1 / 3
8,222
514
8,239
10,119
4,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
10
10
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
2
0.5
W
Ymir
Cisork
Ymir
0
0
6
3
L
0
1
1
0.5
L
Arachne
Goated LaRue
Arachne
2
1
0
2
W
Gilgamesh
MasiEmmanuel06
Gilgamesh
2
0
3
3.5
W
Serqet
PibeFlama
Serqet
3
0
2
4
L
Hachiman
Retro-Steve2
Hachiman
0
2
1
0.25
L
0
4
0
0
W
Ah Muzen Cab
ronald1202
Ah Muzen Cab
5
1
1
5.5
W
Chronos
ronito1108
Chronos
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,682
Damage
33,893
53,889
Taken
54,172
24,281
Mitigated
33,620
14,813
Healing
15,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,010
202
0
1,438
11,239
8,367
0
2,341
8,573
20,981
0
W
Ymir
Cisork
Ymir
3,277
578
0
2,816
8,245
6,583
494
1,363
6,882
20,593
703
L
7,459
1,226
0
575
6,173
2,271
203
2,923
2,887
56,762
1,739
L
Arachne
Goated LaRue
Arachne
5,414
3,569
0
3,565
13,640
6,467
0
3,004
10,386
0
63,657
W
Gilgamesh
MasiEmmanuel06
Gilgamesh
6,276
1,321
0
3,330
15,206
12,932
219
8,504
6,702
0
54,552
W
Serqet
PibeFlama
Serqet
4,092
431
0
6,722
10,155
4,794
560
3,152
7,003
0
71,949
L
Hachiman
Retro-Steve2
Hachiman
5,732
3,295
0
3,989
10,528
3,660
0
1,206
9,296
0
52,018
L
10,067
4,250
0
5,246
12,309
3,516
0
1,253
9,709
50,138
5,993
W
Ah Muzen Cab
ronald1202
Ah Muzen Cab
12,009
4,782
0
1,083
10,447
4,857
2,515
1,260
9,187
0
91,092
W
Chronos
ronito1108
Chronos
8,239
1,421
0
2,017
10,119
4,454
0
4,701
5,418
62,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,004
Gold Earned
42,799
402
Minions Killed
515
0
Camps Cleared
0
1,525,033
Distance Traveled
1,633,546
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,712
420
29
2
0
317,851
5
W
Ymir
7,877
492
31
2
0
303,572
3
L
Nu Wa
6,933
433
89
6
0
294,144
0
L
Arachne
7,532
471
106
7
0
354,243
0
W
Gilgamesh
8,900
556
82
5
0
295,268
0
W
Serqet
8,512
532
121
8
0
397,776
2
L
Hachiman
6,527
408
87
5
0
273,026
0
L
Sol
7,300
456
91
6
0
285,769
2
W
Ah Muzen Cab
9,288
581
155
10
0
314,429
0
W
Chronos
8,222
514
126
8
0
322,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role