Player Matchup

Cabrakan
Cabrakan
Gold IV
Aetherns
Cabrakan
Gold IV
Level 155
God Stats
4W - 5L
1,500 SR
Queue Stats
44W - 37L
1,420 MMR
Party 2
Heimdallr
Heimdallr
Gold IV
Quan2theflang
Heimdallr
Gold IV
Level 137
God Stats
3W - 6L
1,494 SR
Queue Stats
446W - 444L
1,462 MMR
Solo
Chiron
Chiron
Bronze III
ResidualArc
Chiron
Bronze III
Level 136
God Stats
0W - 1L
1,806 SR
Queue Stats
14W - 10L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Silver II
Tragikarc
Hun Batz
Silver II
Level 68
God Stats
0W - 1L
1,750 SR
Queue Stats
40W - 24L
1,391 MMR
Party 1
Terra
Terra
Gold IV
Xaramyth
Terra
Gold IV
Level 197
God Stats
0W - 1L
1,669 SR
Queue Stats
44W - 37L
1,420 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,644 SR
1,438 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,460 SR
1,452 MMR
Odin
Odin
Gold II
Goparr2099
Odin
Gold II
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
133W - 126L
1,443 MMR
Solo
Sol
Sol
Gold IV
Poezur
Sol
Gold IV
Level 124
God Stats
15W - 7L
1,625 SR
Queue Stats
269W - 281L
1,436 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
Squill555
Kuzenbo
Gold V
Level 149
God Stats
2W - 2L
1,327 SR
Queue Stats
29W - 26L
1,470 MMR
Solo
Martichoras
Martichoras
Gold II
TrustYeti
Martichoras
Gold II
Level 95
God Stats
2W - 1L
1,348 SR
Queue Stats
176W - 171L
1,466 MMR
Solo
Bacchus
Bacchus
Bronze III
xXDarkotazXx
Bacchus
Bronze III
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Aetherns
Cabrakan
6
0 / 3 / 0
4,692
469
2,364
5,981
3,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Quan2theflang
Heimdallr
9
0 / 4 / 2
5,059
506
3,893
9,538
3,497
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
11
0 / 0 / 0
5,750
575
2,843
5,639
1,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Tragikarc
Hun Batz
10
1 / 2 / 0
5,231
523
3,914
9,222
3,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
Xaramyth
Terra
8
1 / 4 / 1
5,354
535
2,387
9,890
7,027
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
VamanaBake KujiraNutSobekThanatos

VS

Bans
KukulkanMaman BrigitteSusanoThothCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
6,370
637
6,907
5,812
2,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Sol
Poezur
Sol
11
4 / 2 / 1
6,616
662
5,373
6,061
1,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
Squill555
Kuzenbo
13
4 / 0 / 2
7,553
755
5,848
8,673
8,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Martichoras
TrustYeti
Martichoras
13
3 / 0 / 0
7,147
715
3,493
4,571
2,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
xXDarkotazXx
Bacchus
9
1 / 0 / 1
5,903
590
3,659
6,384
5,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
13
13
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Aetherns
Cabrakan
0
3
0
0
W
1
0
5
3.5
W
Sol
Poezur
Sol
4
2
1
2.25
L
Heimdallr
Quan2theflang
Heimdallr
0
4
2
0.25
L
Chiron
0
0
0
0
W
Kuzenbo
Squill555
Kuzenbo
4
0
2
5
L
Hun Batz
Tragikarc
Hun Batz
1
2
0
0.5
W
Martichoras
TrustYeti
Martichoras
3
0
0
3
L
Terra
Xaramyth
Terra
1
4
1
0.38
W
Bacchus
xXDarkotazXx
Bacchus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,401
Damage
25,280
40,270
Taken
31,501
19,214
Mitigated
20,223
11,151
Healing
12,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Aetherns
Cabrakan
2,364
497
0
1,687
5,981
3,519
0
2,767
2,888
14,385
0
W
6,907
1,503
0
2,155
5,812
2,425
0
228
5,584
0
46,364
W
Sol
Poezur
Sol
5,373
2,171
0
2,263
6,061
1,799
3,168
1,038
5,023
40,323
9,209
L
Heimdallr
Quan2theflang
Heimdallr
3,893
1,867
0
2,949
9,538
3,497
0
6,030
3,444
0
28,923
L
Chiron
2,843
330
197
1,963
5,639
1,840
0
0
5,639
0
55,414
W
Kuzenbo
Squill555
Kuzenbo
5,848
2,150
0
3,027
8,673
8,450
193
1,971
6,309
36,702
3,945
L
Hun Batz
Tragikarc
Hun Batz
3,914
737
0
2,942
9,222
3,331
0
2,637
6,429
0
32,724
W
Martichoras
TrustYeti
Martichoras
3,493
846
0
1,911
4,571
2,304
0
109
4,462
0
65,492
L
Terra
Xaramyth
Terra
2,387
896
6
1,407
9,890
7,027
0
2,065
7,825
20,494
0
W
Bacchus
xXDarkotazXx
Bacchus
3,659
665
0
3,093
6,384
5,245
0
1,012
5,372
16,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,086
Gold Earned
33,589
293
Minions Killed
385
0
Camps Cleared
0
1,052,932
Distance Traveled
1,075,222
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,692
469
39
4
0
143,457
0
W
Odin
6,370
637
90
9
0
259,681
2
W
Sol
6,616
662
89
9
0
184,677
0
L
Heimdallr
5,059
506
55
6
0
207,438
1
L
Chiron
5,750
575
101
10
0
237,481
2
W
Kuzenbo
7,553
755
78
8
0
189,328
2
L
Hun Batz
5,231
523
61
6
0
256,267
0
W
Martichoras
7,147
715
113
11
0
208,137
0
L
Terra
5,354
535
37
4
0
208,289
2
W
Bacchus
5,903
590
15
2
0
233,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role