Player Matchup

Zhong Kui
Zhong Kui
Loki1325
Zhong Kui
Level 126
God Stats
6W - 5L
1,715 SR
Queue Stats
352W - 371L
1,402 Elo+
Party 2
Arachne
Arachne
LowlifeBus00286
Arachne
Level 127
God Stats
2W - 0L
1,717 SR
Queue Stats
78W - 88L
1,449 Elo+
Party 2
Vamana
Vamana
Toastedcutlery70
Vamana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Set
Set
lgnd939
Set
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,576 Elo+
Party 1
Ne Zha
Ne Zha
yeezus4ever
Ne Zha
Level 128
God Stats
1W - 1L
1,281 SR
Queue Stats
155W - 138L
1,494 Elo+
Party 1
Team Averages
Level 88
1,543 SR
1,484 Elo+

VS

Team Averages
Level 50
1,432 SR
1,425 Elo+
Bellona
Bellona
Destroyer DCC
Bellona
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,279 Elo+
Solo
Ganesha
Ganesha
DooDooMcGoo
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,557 Elo+
Solo
Tiamat
Tiamat
Facu-375-
Tiamat
Level 101
God Stats
0W - 2L
1,294 SR
Queue Stats
80W - 120L
1,404 Elo+
Solo
Serqet
Serqet
chafoux13524
Serqet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,450 Elo+
Solo
Hercules
Hercules
xMUFASAx09
Hercules
Level 66
God Stats
6W - 8L
1,368 SR
Queue Stats
825W - 808L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Loki1325
Zhong Kui
16
4 / 0 / 19
9,502
950
17,150
9,231
8,267
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
4 / 1 / 17
9,190
919
10,812
6,733
4,240
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 0 / 19
9,482
948
13,454
9,424
9,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Set
14
4 / 4 / 13
8,900
890
8,713
8,970
5,717
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
17
10 / 3 / 9
10,401
1,040
12,097
11,849
6,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
3
0 / 1 / 1
2,869
287
0
783
361
Ganesha
DooDooMcGoo
Ganesha
16
0 / 7 / 5
7,366
737
8,343
17,860
19,756
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Facu-375-
Tiamat
14
4 / 5 / 1
8,078
808
7,673
10,955
10,001
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
10
0 / 7 / 3
6,493
649
3,123
11,795
12,651
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
xMUFASAx09
Hercules
15
4 / 6 / 2
8,354
835
10,428
26,976
23,699
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
20
26
Kills
8
8
Deaths
26
77
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
1
1
0.5
L
Ganesha
DooDooMcGoo
Ganesha
0
7
5
0.36
L
Tiamat
Facu-375-
Tiamat
4
5
1
0.9
W
Zhong Kui
Loki1325
Zhong Kui
4
0
19
13.5
W
4
1
17
12.5
W
4
0
19
13.5
L
Serqet
0
7
3
0.21
W
Set
4
4
13
2.63
L
Hercules
xMUFASAx09
Hercules
4
6
2
0.83
W
Ne Zha
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,226
Damage
29,567
46,207
Taken
68,369
34,205
Mitigated
66,468
22,196
Healing
13,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
0
0
0
0
783
361
0
771
12
0
0
L
Ganesha
DooDooMcGoo
Ganesha
8,343
482
398
92
17,860
19,756
0
2,959
14,454
26,451
0
L
Tiamat
Facu-375-
Tiamat
7,673
495
0
784
10,955
10,001
0
1,960
8,670
19,582
31
W
Zhong Kui
Loki1325
Zhong Kui
17,150
2,576
1,648
4,832
9,231
8,267
2,133
2,594
6,397
30,723
2,916
W
10,812
9,133
1,028
1,317
6,733
4,240
722
3,077
3,566
0
12,842
W
13,454
5,085
1,657
3,388
9,424
9,109
1,424
3,519
5,761
0
28,693
L
Serqet
3,123
401
226
661
11,795
12,651
0
2,496
9,050
0
3,899
W
Set
8,713
4,334
1,732
1,922
8,970
5,717
228
2,181
6,561
0
13,032
L
Hercules
xMUFASAx09
Hercules
10,428
2,529
493
10,932
26,976
23,699
0
7,978
18,511
0
25,170
W
Ne Zha
12,097
3,558
1,097
3,575
11,849
6,872
2,492
4,638
6,971
0
29,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,475
Gold Earned
33,160
129
Minions Killed
96
0
Camps Cleared
0
1,029,270
Distance Traveled
651,460
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
2,869
287
0
0
0
0
0
L
Ganesha
7,366
737
2
0
0
155,022
0
L
Tiamat
8,078
808
36
4
0
149,513
0
W
Zhong Kui
9,502
950
46
5
0
198,212
0
W
Arachne
9,190
919
10
1
0
213,109
0
W
Vamana
9,482
948
34
3
0
222,613
0
L
Serqet
6,493
649
13
1
0
160,515
0
W
Set
8,900
890
14
1
0
196,562
0
L
Hercules
8,354
835
45
5
0
186,410
0
W
Ne Zha
10,401
1,040
25
3
0
198,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role