Player Matchup

Charon
Charon
BUNBNO
Charon
Level 82
God Stats
2W - 2L
1,501 SR
Queue Stats
110W - 110L
1,450 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DaEpitomeofThick
Ah Muzen Cab
Level 103
God Stats
165W - 153L
1,542 SR
Queue Stats
251W - 271L
1,440 Elo+
Solo
Nu Wa
Nu Wa
DevGoddess
Nu Wa
Level 48
God Stats
20W - 12L
1,582 SR
Queue Stats
31W - 24L
1,504 Elo+
Solo
Hachiman
Hachiman
KeLo0
Hachiman
Level 27
God Stats
19W - 42L
1,411 SR
Queue Stats
91W - 128L
1,305 Elo+
Party 1
Amaterasu
Amaterasu
Poptartbro10
Amaterasu
Level 59
God Stats
1W - 2L
1,269 SR
Queue Stats
29W - 30L
1,381 Elo+
Solo
Team Averages
Level 64
1,461 SR
1,416 Elo+

VS

Team Averages
Level 109
1,504 SR
1,469 Elo+
Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BugsyxBones
Zeus
Level 127
God Stats
74W - 94L
1,391 SR
Queue Stats
75W - 94L
1,382 Elo+
Solo
Bacchus
Bacchus
Grim2000
Bacchus
Level 73
God Stats
7W - 8L
1,544 SR
Queue Stats
108W - 97L
1,439 Elo+
Solo
Sylvanus
Sylvanus
Hawk7770
Sylvanus
Level 136
God Stats
1W - 1L
1,591 SR
Queue Stats
55W - 46L
1,584 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Spooki Brat
Morgan Le Fay
Level 49
God Stats
22W - 20L
1,493 SR
Queue Stats
44W - 41L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BUNBNO
Charon
15
3 / 0 / 9
9,794
1,224
15,256
6,764
3,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
DaEpitomeofThick
Ah Muzen Cab
15
2 / 0 / 12
9,517
1,190
7,848
3,480
1,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
15
2 / 0 / 11
9,380
1,173
11,141
3,307
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
KeLo0
Hachiman
14
1 / 1 / 6
8,209
1,026
4,066
6,982
3,515
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Amaterasu
Poptartbro10
Amaterasu
15
8 / 0 / 7
10,144
1,268
8,429
6,762
5,072
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

367

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
0 / 3 / 0
7,956
995
5,312
8,015
3,197
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
0 / 0 / 0
5,885
736
0
569
192
Bacchus
Grim2000
Bacchus
13
0 / 7 / 0
8,635
1,079
5,105
23,425
25,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sylvanus
Hawk7770
Sylvanus
13
0 / 3 / 0
8,751
1,094
5,529
16,169
15,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Morgan Le Fay
Spooki Brat
Morgan Le Fay
13
0 / 3 / 0
7,931
991
3,123
6,072
2,819
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
0
16
Kills
0
1
Deaths
16
45
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
0
0
W
Charon
BUNBNO
Charon
3
0
9
7.5
L
0
0
0
0
W
Ah Muzen Cab
DaEpitomeofThick
Ah Muzen Cab
2
0
12
8
W
Nu Wa
2
0
11
7.5
L
Bacchus
Grim2000
Bacchus
0
7
0
0
L
Sylvanus
Hawk7770
Sylvanus
0
3
0
0
W
Hachiman
KeLo0
Hachiman
1
1
6
4
W
Amaterasu
Poptartbro10
Amaterasu
8
0
7
11.5
L
Morgan Le Fay
Spooki Brat
Morgan Le Fay
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,740
Damage
19,069
27,295
Taken
54,250
15,717
Mitigated
47,138
3,001
Healing
5,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,312
1,491
0
0
8,015
3,197
0
4,678
3,204
0
15,567
W
Charon
BUNBNO
Charon
15,256
4,355
0
250
6,764
3,930
0
3,884
2,880
36,025
2,637
L
0
0
0
0
569
192
0
569
0
0
0
W
Ah Muzen Cab
DaEpitomeofThick
Ah Muzen Cab
7,848
5,709
0
0
3,480
1,695
0
1,681
1,799
0
20,859
W
Nu Wa
11,141
4,104
0
250
3,307
1,505
0
2,384
923
33,181
149
L
Bacchus
Grim2000
Bacchus
5,105
820
0
1,345
23,425
25,153
0
8,567
13,589
30,365
0
L
Sylvanus
Hawk7770
Sylvanus
5,529
1,971
2,033
2,419
16,169
15,777
0
7,461
8,445
21,460
0
W
Hachiman
KeLo0
Hachiman
4,066
3,220
0
153
6,982
3,515
0
1,949
5,033
0
11,260
W
Amaterasu
Poptartbro10
Amaterasu
8,429
6,142
0
2,348
6,762
5,072
0
3,859
2,903
0
16,527
L
Morgan Le Fay
Spooki Brat
Morgan Le Fay
3,123
1,013
0
85
6,072
2,819
0
4,106
1,876
15,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,044
Gold Earned
39,158
190
Minions Killed
146
8
Camps Cleared
4
774,060
Distance Traveled
433,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,956
995
25
3
3
85,018
0
W
Charon
9,794
1,224
51
6
2
153,669
0
L
Zeus
5,885
736
0
0
0
0
0
W
Ah Muzen Cab
9,517
1,190
49
6
2
148,893
0
W
Nu Wa
9,380
1,173
58
7
1
156,091
0
L
Bacchus
8,635
1,079
50
6
0
142,297
0
L
Sylvanus
8,751
1,094
42
5
1
114,604
0
W
Hachiman
8,209
1,026
16
2
1
133,572
0
W
Amaterasu
10,144
1,268
16
2
2
181,835
0
L
Morgan Le Fay
7,931
991
29
4
0
91,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role