Player Matchup

Nut
Nut
Gold V
 
Nut
Gold V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
Jaaso986
Zhong Kui
Bronze III
Level 139
God Stats
4W - 3L
1,500 SR
Queue Stats
75W - 86L
1,421 MMR
Solo
Janus
Janus
Gold IV
JonsIay
Janus
Gold IV
Level 180
God Stats
102W - 108L
1,433 SR
Queue Stats
795W - 805L
1,405 MMR
Solo
Thor
Thor
Silver I
Shrops
Thor
Silver I
Level 103
God Stats
3W - 12L
1,095 SR
Queue Stats
211W - 202L
1,404 MMR
Party 2
Ganesha
Ganesha
Silver I
xxBangBulletxx
Ganesha
Silver I
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
226W - 215L
1,404 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,405 SR
1,427 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,577 SR
1,425 MMR
Izanami
Izanami
Silver IV
 
Izanami
Silver IV
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold III
EatingGlizzies
Geb
Gold III
Level 121
God Stats
34W - 30L
1,568 SR
Queue Stats
165W - 167L
1,443 MMR
Party 1
Apollo
Apollo
Silver II
Itzcolihqui100
Apollo
Silver II
Level 159
God Stats
2W - 8L
1,308 SR
Queue Stats
179W - 185L
1,388 MMR
Solo
Bakasura
Bakasura
Gold IV
SamoanStallion_
Bakasura
Gold IV
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 65L
1,373 MMR
Party 1
Poseidon
Poseidon
Gold I
WizardlyCap668
Poseidon
Gold I
Level 157
God Stats
5W - 4L
2,010 SR
Queue Stats
208W - 209L
1,421 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
5 / 0 / 2
6,921
692
7,343
7,693
3,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Jaaso986
Zhong Kui
9
0 / 0 / 1
5,931
593
2,095
3,903
2,780
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
JonsIay
Janus
11
1 / 1 / 3
5,926
593
3,099
4,187
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Shrops
Thor
11
4 / 0 / 3
6,068
607
3,317
6,892
2,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 1 / 4
5,618
562
2,084
7,156
5,240
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
KaliLokiHachiman

VS

Bans
ThothChaacThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 7 / 0
4,745
475
2,385
10,684
5,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 1 / 1
4,942
494
2,499
8,922
5,529
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 2 / 0
4,883
488
3,302
7,263
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
11
1 / 0 / 0
5,479
548
1,750
6,419
2,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
7
0 / 1 / 1
4,579
458
790
1,847
496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
10
Kills
2
2
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
5
0
2
6
L
Izanami
 
Izanami
0
7
0
0
L
0
1
1
0.5
L
1
2
0
0.5
W
Zhong Kui
Jaaso986
Zhong Kui
0
0
1
0.5
W
Janus
JonsIay
Janus
1
1
3
2.5
L
Bakasura
1
0
0
1
W
Thor
Shrops
Thor
4
0
3
5.5
L
Poseidon
0
1
1
0.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,938
Damage
10,726
29,831
Taken
35,135
15,020
Mitigated
16,414
14,596
Healing
9,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
7,343
5,008
0
4,410
7,693
3,099
0
735
6,958
0
46,709
L
Izanami
 
Izanami
2,385
1,203
0
1,579
10,684
5,114
0
1,372
9,202
1,797
29,172
L
2,499
158
0
2,359
8,922
5,529
0
2,754
6,040
13,406
1,126
L
3,302
2,555
0
2,846
7,263
2,302
1,003
565
6,698
0
33,140
W
Zhong Kui
Jaaso986
Zhong Kui
2,095
466
0
2,794
3,903
2,780
510
274
3,559
41,303
1,699
W
Janus
JonsIay
Janus
3,099
508
0
1,067
4,187
1,257
189
928
2,932
43,676
0
L
Bakasura
1,750
1,065
0
1,883
6,419
2,973
0
1,622
4,797
0
31,879
W
Thor
Shrops
Thor
3,317
1,196
0
4,584
6,892
2,644
0
126
6,754
0
40,642
L
Poseidon
790
132
0
575
1,847
496
0
608
1,155
16,359
1,178
W
2,084
501
0
1,741
7,156
5,240
0
1,395
5,641
14,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,464
Gold Earned
24,628
305
Minions Killed
227
0
Camps Cleared
0
969,922
Distance Traveled
872,913
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,921
692
86
9
0
171,498
0
L
Izanami
4,745
475
53
5
0
179,110
0
L
Geb
4,942
494
17
2
0
225,009
0
L
Apollo
4,883
488
47
5
0
176,652
0
W
Zhong Kui
5,931
593
59
6
0
153,625
0
W
Janus
5,926
593
83
8
0
204,086
0
L
Bakasura
5,479
548
75
8
0
203,671
0
W
Thor
6,068
607
75
8
0
227,845
2
L
Poseidon
4,579
458
35
4
0
88,471
0
W
Ganesha
5,618
562
2
0
0
212,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role