Player Matchup

Neith
Neith
ALMEGATWINKIEZ
Neith
Level 45
God Stats
6W - 8L
1,466 SR
Queue Stats
119W - 118L
1,360 Elo+
Party 2
Sol
Sol
LTikk
Sol
Level 81
God Stats
0W - 5L
1,276 SR
Queue Stats
129W - 131L
1,360 Elo+
Party 2
Bacchus
Bacchus
OddlyUnGodly
Bacchus
Level 11
God Stats
5W - 8L
1,195 SR
Queue Stats
5W - 14L
1,034 Elo+
Party 2
Team Averages
Level 46
1,312 SR
1,252 Elo+

VS

Team Averages
Level 60
1,524 SR
1,508 Elo+
Sylvanus
Sylvanus
NerdxYes
Sylvanus
Level 43
God Stats
4W - 0L
1,559 SR
Queue Stats
107W - 111L
1,541 Elo+
Party 1
Jing Wei
Jing Wei
SephalopodSid
Jing Wei
Level 129
God Stats
4W - 2L
1,510 SR
Queue Stats
125W - 118L
1,552 Elo+
Party 1
Hera
Hera
sheylaa89
Hera
Level 7
God Stats
2W - 1L
1,502 SR
Queue Stats
16W - 15L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 0
10,276
685
9,161
19,445
7,759
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
LTikk
Sol
13
0 / 10 / 2
9,153
610
11,012
16,642
4,751
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
OddlyUnGodly
Bacchus
14
0 / 5 / 0
9,103
607
5,433
21,686
20,612
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
NerdxYes
Sylvanus
15
4 / 0 / 14
11,017
734
5,779
12,208
13,604
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
SephalopodSid
Jing Wei
18
17 / 3 / 4
13,615
908
33,846
20,201
9,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
16
1 / 0 / 15
10,893
726
7,007
5,504
2,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
55
2
Kills
22
22
Deaths
3
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
L
Sol
LTikk
Sol
0
10
2
0.1
W
Sylvanus
NerdxYes
Sylvanus
4
0
14
11
L
Bacchus
OddlyUnGodly
Bacchus
0
5
0
0
W
Jing Wei
SephalopodSid
Jing Wei
17
3
4
6.33
W
Hera
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,606
Damage
46,632
57,773
Taken
37,913
33,122
Mitigated
25,973
4,747
Healing
13,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,161
5,317
163
1,781
19,445
7,759
0
3,786
15,471
0
39,762
L
Sol
LTikk
Sol
11,012
3,273
0
2,253
16,642
4,751
0
3,217
13,247
32,658
0
W
Sylvanus
NerdxYes
Sylvanus
5,779
2,499
1,958
3,805
12,208
13,604
523
6,018
6,190
24,219
412
L
Bacchus
OddlyUnGodly
Bacchus
5,433
489
0
550
21,686
20,612
0
5,053
16,240
20,403
0
W
Jing Wei
SephalopodSid
Jing Wei
33,846
22,172
0
7,027
20,201
9,642
1,323
7,686
11,384
0
88,668
W
Hera
7,007
2,710
0
230
5,504
2,727
465
2,944
2,560
25,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,532
Gold Earned
35,525
123
Minions Killed
170
0
Camps Cleared
0
695,726
Distance Traveled
754,726
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,276
685
66
4
0
234,139
0
L
Sol
9,153
610
23
2
0
232,611
0
W
Sylvanus
11,017
734
28
2
0
233,771
0
L
Bacchus
9,103
607
34
2
0
228,976
0
W
Jing Wei
13,615
908
94
6
0
268,117
0
W
Hera
10,893
726
48
3
0
252,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role