Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
COD FILIPE
Fenrir
Level 63
God Stats
9W - 5L
1,716 SR
Queue Stats
193W - 181L
1,399 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ItsZombieProx
Morgan Le Fay
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 16L
1,396 Elo+
Solo
Achilles
Achilles
ThrowingFlash
Achilles
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 93L
1,478 Elo+
Solo
Anhur
Anhur
oSkiIIz
Anhur
Level 39
God Stats
3W - 2L
1,259 SR
Queue Stats
50W - 54L
1,357 Elo+
Solo
Team Averages
Level 74
1,495 SR
1,426 Elo+

VS

Team Averages
Level 71
1,481 SR
1,416 Elo+
Freya
Freya
ClydeLit
Freya
Level 96
God Stats
31W - 35L
1,332 SR
Queue Stats
125W - 142L
1,457 Elo+
Solo
Nu Wa
Nu Wa
Daphenix9583
Nu Wa
Level 64
God Stats
25W - 27L
1,427 SR
Queue Stats
141W - 150L
1,437 Elo+
Solo
Nike
Nike
Fraley
Nike
Level 89
God Stats
1W - 1L
1,701 SR
Queue Stats
5W - 7L
1,415 Elo+
Solo
Thanatos
Thanatos
Mgcombo22
Thanatos
Level 47
God Stats
0W - 1L
1,230 SR
Queue Stats
50W - 87L
1,330 Elo+
Solo
Cerberus
Cerberus
WANDER1NGW0MBAT
Cerberus
Level 58
God Stats
4W - 1L
1,717 SR
Queue Stats
48W - 64L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
4 / 1 / 3
10,131
596
7,480
11,387
11,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
COD FILIPE
Fenrir
14
4 / 2 / 3
8,315
489
5,506
14,075
6,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
ItsZombieProx
Morgan Le Fay
17
7 / 1 / 2
9,958
586
13,040
6,884
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
ThrowingFlash
Achilles
13
3 / 3 / 7
7,911
465
13,324
16,929
17,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
oSkiIIz
Anhur
15
4 / 2 / 5
8,957
527
8,743
9,796
3,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ClydeLit
Freya
12
1 / 8 / 3
6,816
401
5,813
15,853
5,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 6 / 0
7,242
426
6,646
10,774
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nike
Fraley
Nike
14
1 / 5 / 0
7,764
457
4,327
13,386
9,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Mgcombo22
Thanatos
13
4 / 2 / 1
7,829
461
6,704
15,876
7,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
11
2 / 3 / 2
6,995
411
8,080
17,290
12,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
22
Kills
8
9
Deaths
24
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
1
3
5.5
W
Fenrir
COD FILIPE
Fenrir
4
2
3
2.75
L
Freya
ClydeLit
Freya
1
8
3
0.31
L
0
6
0
0
L
Nike
Fraley
Nike
1
5
0
0.2
W
Morgan Le Fay
ItsZombieProx
Morgan Le Fay
7
1
2
8
L
Thanatos
Mgcombo22
Thanatos
4
2
1
2.25
W
Achilles
ThrowingFlash
Achilles
3
3
7
2.17
L
Cerberus
2
3
2
1
W
Anhur
oSkiIIz
Anhur
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,093
Damage
31,570
59,071
Taken
73,179
42,074
Mitigated
38,996
17,235
Healing
19,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,480
760
392
2,762
11,387
11,810
304
879
9,913
68,614
2,625
W
Fenrir
COD FILIPE
Fenrir
5,506
2,479
0
4,399
14,075
6,118
0
3,832
10,041
0
73,251
L
Freya
ClydeLit
Freya
5,813
1,348
0
2,214
15,853
5,876
0
2,500
13,081
41,485
0
L
6,646
2,721
0
250
10,774
3,805
0
6,492
4,234
44,572
0
L
Nike
Fraley
Nike
4,327
856
0
1,295
13,386
9,491
0
6,709
6,631
0
58,223
W
Morgan Le Fay
ItsZombieProx
Morgan Le Fay
13,040
796
0
1,757
6,884
2,930
0
3,275
3,501
85,744
991
L
Thanatos
Mgcombo22
Thanatos
6,704
670
0
9,321
15,876
7,664
0
2,706
12,960
0
50,176
W
Achilles
ThrowingFlash
Achilles
13,324
2,252
0
4,051
16,929
17,303
216
7,041
8,715
0
32,927
L
Cerberus
8,080
574
186
6,131
17,290
12,160
0
1,493
15,050
32,563
0
W
Anhur
oSkiIIz
Anhur
8,743
5,036
0
3,874
9,796
3,913
373
3,521
5,807
0
63,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,272
Gold Earned
36,646
496
Minions Killed
368
0
Camps Cleared
0
1,630,821
Distance Traveled
1,597,229
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,131
596
131
8
0
292,669
0
W
Fenrir
8,315
489
94
6
0
334,347
0
L
Freya
6,816
401
62
4
0
304,064
0
L
Nu Wa
7,242
426
72
4
0
287,735
0
L
Nike
7,764
457
104
6
0
282,101
0
W
Morgan Le Fay
9,958
586
138
8
0
335,796
3
L
Thanatos
7,829
461
76
4
0
390,454
0
W
Achilles
7,911
465
43
3
0
355,182
0
L
Cerberus
6,995
411
54
3
0
332,875
0
W
Anhur
8,957
527
90
5
0
312,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role