Player Matchup

Cabrakan
Cabrakan
Carlos Raziel
Cabrakan
Level 107
God Stats
16W - 30L
1,496 SR
Queue Stats
236W - 237L
1,493 Elo+
Party 2
Loki
Loki
RidnSolo1Dep
Loki
Level 129
God Stats
38W - 53L
1,394 SR
Queue Stats
287W - 292L
1,406 Elo+
Solo
Fenrir
Fenrir
Riveroll99
Fenrir
Level 119
God Stats
11W - 7L
1,530 SR
Queue Stats
89W - 92L
1,460 Elo+
Party 2
Cernunnos
Cernunnos
Sen-Hyung
Cernunnos
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 73L
1,401 Elo+
Solo
Vamana
Vamana
soulfoulcabo
Vamana
Level 98
God Stats
28W - 23L
1,653 SR
Queue Stats
159W - 157L
1,483 Elo+
Party 2
Team Averages
Level 100
1,515 SR
1,449 Elo+

VS

Team Averages
Level 96
1,367 SR
1,444 Elo+
Hercules
Hercules
 
Hercules
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Arcanine7779640
Thanatos
Level 105
God Stats
9W - 2L
1,463 SR
Queue Stats
36W - 30L
1,449 Elo+
Party 1
Thoth
Thoth
RAWATAMAN8483
Thoth
Level 59
God Stats
2W - 2L
1,196 SR
Queue Stats
88W - 96L
1,410 Elo+
Solo
Xbalanque
Xbalanque
d4rkm4dness
Xbalanque
Level 158
God Stats
4W - 6L
1,175 SR
Queue Stats
94W - 96L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Carlos Raziel
Cabrakan
10
0 / 0 / 1
5,787
526
1,387
8,451
7,133
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

10
0 / 0 / 0
5,737
522
3,996
6,120
5,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Fenrir
Riveroll99
Fenrir
8
2 / 4 / 0
5,119
465
4,256
8,854
3,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Cernunnos
Sen-Hyung
Cernunnos
10
1 / 7 / 0
6,030
548
4,116
10,738
3,274
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Vamana
9
1 / 1 / 0
4,835
440
2,672
4,932
3,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 0 / 1
6,122
557
3,458
10,592
7,004
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
 
Cthulhu
10
0 / 0 / 1
5,247
477
3,977
4,645
3,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
13
10 / 0 / 0
7,490
681
6,337
10,315
4,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

10
2 / 3 / 5
6,190
563
6,347
5,358
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
d4rkm4dness
Xbalanque
10
0 / 1 / 2
5,202
473
4,382
5,580
2,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
4
Kills
12
12
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
0
1
0.5
W
Cthulhu
 
Cthulhu
0
0
1
0.5
W
Thanatos
10
0
0
10
L
Cabrakan
Carlos Raziel
Cabrakan
0
0
1
0.5
W
2
3
5
1.5
L
0
0
0
0
L
Fenrir
Riveroll99
Fenrir
2
4
0
0.5
L
Cernunnos
Sen-Hyung
Cernunnos
1
7
0
0.14
W
Xbalanque
d4rkm4dness
Xbalanque
0
1
2
1
L
Vamana
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,427
Damage
24,501
39,095
Taken
36,490
23,019
Mitigated
19,237
9,325
Healing
18,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,458
1,407
0
5,852
10,592
7,004
0
0
9,747
0
35,938
W
Cthulhu
 
Cthulhu
3,977
311
143
1,298
4,645
3,849
0
517
4,026
33,655
0
W
Thanatos
6,337
1,704
0
9,477
10,315
4,772
0
491
9,694
0
58,127
L
Cabrakan
Carlos Raziel
Cabrakan
1,387
150
0
3,313
8,451
7,133
0
2,461
5,990
21,635
0
W
6,347
794
0
750
5,358
1,557
0
0
5,358
33,480
0
L
3,996
718
0
2,032
6,120
5,768
0
0
6,120
0
36,269
L
Fenrir
Riveroll99
Fenrir
4,256
1,018
0
913
8,854
3,648
0
215
8,533
0
25,970
L
Cernunnos
Sen-Hyung
Cernunnos
4,116
2,201
0
1,687
10,738
3,274
816
5,300
4,712
0
42,099
W
Xbalanque
d4rkm4dness
Xbalanque
4,382
1,418
0
557
5,580
2,055
0
379
5,124
0
37,423
L
Vamana
2,672
1,141
0
1,380
4,932
3,196
0
1,516
3,416
0
25,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,508
Gold Earned
30,251
245
Minions Killed
331
0
Camps Cleared
0
1,018,245
Distance Traveled
1,072,486
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,122
557
67
6
0
212,475
1
W
Cthulhu
5,247
477
48
4
0
210,518
0
W
Thanatos
7,490
681
89
8
0
257,265
0
L
Cabrakan
5,787
526
28
3
0
201,907
0
W
Thoth
6,190
563
70
6
0
208,270
2
L
Loki
5,737
522
66
6
0
221,967
5
L
Fenrir
5,119
465
39
4
0
225,004
0
L
Cernunnos
6,030
548
69
6
0
197,895
0
W
Xbalanque
5,202
473
57
5
0
183,958
0
L
Vamana
4,835
440
43
4
0
171,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role