Player Matchup

Skadi
Skadi
 
Skadi
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Binetiikz
Bacchus
Level 141
God Stats
5W - 5L
1,389 SR
Queue Stats
216W - 213L
1,450 Elo+
Solo
Mulan
Mulan
Cop3XxSn1p3r
Mulan
Level 146
God Stats
22W - 15L
1,631 SR
Queue Stats
361W - 338L
1,432 Elo+
Party 1
Fenrir
Fenrir
GreekLegion
Fenrir
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 127L
1,563 Elo+
Party 1
Nut
Nut
M_D_Ace212
Nut
Level 156
God Stats
33W - 39L
1,459 SR
Queue Stats
284W - 295L
1,422 Elo+
Solo
Team Averages
Level 139
1,496 SR
1,474 Elo+

VS

Team Averages
Level 121
1,536 SR
1,466 Elo+
King Arthur
King Arthur
DrClutch437
King Arthur
Level 127
God Stats
3W - 6L
1,579 SR
Queue Stats
61W - 55L
1,489 Elo+
Party 2
Danzaburou
Danzaburou
EmStarCrue
Danzaburou
Level 124
God Stats
1W - 0L
1,617 SR
Queue Stats
9W - 10L
1,511 Elo+
Party 2
Horus
Horus
ImmortalXanX
Horus
Level 159
God Stats
41W - 34L
1,439 SR
Queue Stats
392W - 371L
1,436 Elo+
Solo
Anubis
Anubis
criscross-666
Anubis
Level 66
God Stats
1W - 1L
1,271 SR
Queue Stats
68W - 83L
1,393 Elo+
Solo
Kuzenbo
Kuzenbo
mike domination
Kuzenbo
Level 127
God Stats
1W - 0L
1,775 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
6
0 / 1 / 0
3,229
646
1,334
2,256
639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Binetiikz
Bacchus
5
0 / 0 / 0
3,411
682
1,945
3,157
2,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 1 / 0
4,042
808
3,386
5,185
3,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
6
1 / 1 / 0
3,299
660
805
4,575
1,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 1 / 0
2,772
554
631
1,007
172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DrClutch437
King Arthur
6
0 / 1 / 1
3,662
732
2,654
4,999
3,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
EmStarCrue
Danzaburou
6
1 / 0 / 0
3,503
701
1,656
2,876
944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

7
3 / 0 / 0
3,962
792
1,754
4,108
1,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

6
0 / 1 / 2
3,778
756
2,401
2,694
881
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

6
0 / 0 / 1
3,610
722
1,764
3,181
2,093
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
2
Kills
4
4
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
1
0
0
L
Bacchus
Binetiikz
Bacchus
0
0
0
0
L
1
1
0
1
W
King Arthur
DrClutch437
King Arthur
0
1
1
0.5
W
Danzaburou
EmStarCrue
Danzaburou
1
0
0
1
L
Fenrir
1
1
0
1
W
3
0
0
3
L
0
1
0
0
W
0
1
2
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,101
Damage
10,229
16,180
Taken
17,858
7,668
Mitigated
8,964
4,132
Healing
5,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
1,334
809
0
430
2,256
639
0
1,064
1,192
0
15,289
L
Bacchus
Binetiikz
Bacchus
1,945
141
0
1,142
3,157
2,282
0
700
2,457
9,175
2,151
L
3,386
854
0
1,710
5,185
3,362
0
0
5,185
0
21,471
W
King Arthur
DrClutch437
King Arthur
2,654
474
0
810
4,999
3,338
0
0
4,654
0
17,874
W
Danzaburou
EmStarCrue
Danzaburou
1,656
809
0
1,084
2,876
944
0
1,254
1,622
0
18,377
L
Fenrir
805
519
0
826
4,575
1,213
0
1,938
2,637
0
10,431
W
1,754
1,052
150
975
4,108
1,708
0
0
4,067
0
18,736
L
631
397
0
24
1,007
172
0
375
632
0
5,513
W
2,401
295
0
1,080
2,694
881
0
0
2,694
19,146
2,058
W
1,764
825
0
1,210
3,181
2,093
0
682
2,499
10,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,753
Gold Earned
18,515
104
Minions Killed
142
0
Camps Cleared
0
437,009
Distance Traveled
487,241
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,229
646
30
6
0
107,975
0
L
Bacchus
3,411
682
10
2
0
115,657
3
L
Mulan
4,042
808
38
8
0
74,222
0
W
King Arthur
3,662
732
34
7
0
99,767
0
W
Danzaburou
3,503
701
33
7
0
86,746
0
L
Fenrir
3,299
660
19
4
0
114,760
0
W
Horus
3,962
792
31
6
0
127,569
0
L
Nut
2,772
554
7
1
0
24,395
0
W
Anubis
3,778
756
32
6
0
70,507
0
W
Kuzenbo
3,610
722
12
2
0
102,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role