Player Matchup

Bacchus
Bacchus
LynxedOn
Bacchus
Level 37
God Stats
8W - 3L
1,500 SR
Queue Stats
13W - 12L
1,253 Elo+
Party 4
Hachiman
Hachiman
Rm_So19
Hachiman
Level 2
God Stats
5W - 1L
1,500 SR
Queue Stats
13W - 11L
1,253 Elo+
Party 4
Achilles
Achilles
img0j0
Achilles
Level 68
God Stats
5W - 1L
1,542 SR
Queue Stats
252W - 260L
1,479 Elo+
Party 2
Maman Brigitte
Maman Brigitte
stealthm0nkey04
Maman Brigitte
Level 104
God Stats
30W - 28L
1,673 SR
Queue Stats
111W - 102L
1,536 Elo+
Party 2
Nu Wa
Nu Wa
xHitmanElitex
Nu Wa
Level 36
God Stats
19W - 13L
1,691 SR
Queue Stats
117W - 128L
1,439 Elo+
Party 2
Team Averages
Level 49
1,581 SR
1,392 Elo+

VS

Team Averages
Level 34
1,546 SR
1,426 Elo+
Hachiman
Hachiman
 
Hachiman
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Azure_Eclipse24
Arachne
Level 38
God Stats
2W - 6L
1,427 SR
Queue Stats
29W - 25L
1,444 Elo+
Party 3
Sylvanus
Sylvanus
Iced Fanatic698
Sylvanus
Level 10
God Stats
2W - 2L
1,581 SR
Queue Stats
2W - 5L
1,310 Elo+
Party 1
Chronos
Chronos
jonahsahn2
Chronos
Level 49
God Stats
2W - 4L
1,724 SR
Queue Stats
146W - 156L
1,404 Elo+
Solo
King Arthur
King Arthur
krusher_998
King Arthur
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 29L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LynxedOn
Bacchus
14
6 / 0 / 7
8,547
570
7,334
10,264
11,571
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Rm_So19
Hachiman
14
7 / 1 / 9
8,272
551
10,510
11,156
4,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
img0j0
Achilles
15
1 / 0 / 2
8,483
566
7,797
11,850
14,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Maman Brigitte
stealthm0nkey04
Maman Brigitte
15
6 / 0 / 7
8,537
569
10,300
11,403
4,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 0 / 4
8,673
578
8,417
2,575
969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
0 / 8 / 1
5,936
396
5,693
12,521
4,484
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 4 / 0
6,336
422
2,716
12,981
4,882
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sylvanus
10
0 / 6 / 0
6,479
432
3,317
17,059
12,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
jonahsahn2
Chronos
13
1 / 4 / 0
7,544
503
3,766
9,545
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
krusher_998
King Arthur
12
0 / 3 / 0
7,102
473
5,951
13,787
10,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
2
25
Kills
1
1
Deaths
25
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
8
1
0.06
L
0
4
0
0
L
Sylvanus
0
6
0
0
W
Bacchus
LynxedOn
Bacchus
6
0
7
9.5
W
Hachiman
Rm_So19
Hachiman
7
1
9
11.5
W
Achilles
img0j0
Achilles
1
0
2
2
L
Chronos
jonahsahn2
Chronos
1
4
0
0.25
L
King Arthur
krusher_998
King Arthur
0
3
0
0
W
Maman Brigitte
stealthm0nkey04
Maman Brigitte
6
0
7
9.5
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,358
Damage
21,443
47,248
Taken
65,893
36,361
Mitigated
35,345
15,555
Healing
9,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,693
4,060
0
1,677
12,521
4,484
7
4,388
8,051
0
37,253
L
2,716
1,572
0
2,151
12,981
4,882
0
6,877
5,778
0
37,686
L
Sylvanus
3,317
1,167
1,132
3,858
17,059
12,034
0
4,810
12,171
23,497
0
W
Bacchus
LynxedOn
Bacchus
7,334
849
0
2,594
10,264
11,571
130
2,575
7,689
31,333
343
W
Hachiman
Rm_So19
Hachiman
10,510
6,876
0
3,784
11,156
4,241
204
3,243
7,913
0
69,034
W
Achilles
img0j0
Achilles
7,797
1,409
0
2,908
11,850
14,752
0
1,107
10,743
0
58,648
L
Chronos
jonahsahn2
Chronos
3,766
840
0
875
9,545
3,327
0
5,941
3,150
68,373
3,795
L
King Arthur
krusher_998
King Arthur
5,951
191
0
0
13,787
10,618
0
2,260
10,313
8,390
40,882
W
Maman Brigitte
stealthm0nkey04
Maman Brigitte
10,300
1,152
0
5,731
11,403
4,828
0
1,144
10,259
69,944
1,742
W
8,417
1,430
0
538
2,575
969
657
1,173
1,402
48,100
539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,512
Gold Earned
33,397
392
Minions Killed
335
0
Camps Cleared
0
1,405,424
Distance Traveled
1,389,855
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,936
396
46
3
0
261,875
0
L
Arachne
6,336
422
65
4
0
321,328
0
L
Sylvanus
6,479
432
30
2
0
250,632
0
W
Bacchus
8,547
570
24
2
0
290,797
0
W
Hachiman
8,272
551
90
6
0
264,751
0
W
Achilles
8,483
566
94
6
0
240,367
0
L
Chronos
7,544
503
115
8
0
267,199
0
L
King Arthur
7,102
473
79
5
0
288,821
0
W
Maman Brigitte
8,537
569
100
7
0
338,564
0
W
Nu Wa
8,673
578
84
6
0
270,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role